Non-unified build fixes mid February 2020 edition
authoraperez@igalia.com <aperez@igalia.com@268f45cc-cd09-0410-ab3c-d52691b4dbfc>
Thu, 13 Feb 2020 17:24:15 +0000 (17:24 +0000)
committeraperez@igalia.com <aperez@igalia.com@268f45cc-cd09-0410-ab3c-d52691b4dbfc>
Thu, 13 Feb 2020 17:24:15 +0000 (17:24 +0000)
https://bugs.webkit.org/show_bug.cgi?id=207693

Unreviewed build fix.

No new tests needed.

* html/parser/HTMLPreloadScanner.cpp: Add missing include.
* platform/wpe/ScrollbarThemeWPE.cpp: Ditto.
* rendering/InlineTextBox.cpp: Ditto.

git-svn-id: http://svn.webkit.org/repository/webkit/trunk@256514 268f45cc-cd09-0410-ab3c-d52691b4dbfc

Source/WebCore/ChangeLog
Source/WebCore/html/parser/HTMLPreloadScanner.cpp
Source/WebCore/platform/wpe/ScrollbarThemeWPE.cpp
Source/WebCore/rendering/InlineTextBox.cpp

index 111880d..3d0fc17 100644 (file)
@@ -1,3 +1,16 @@
+2020-02-13  Adrian Perez de Castro  <aperez@igalia.com>
+
+        Non-unified build fixes mid February 2020 edition
+        https://bugs.webkit.org/show_bug.cgi?id=207693
+
+        Unreviewed build fix.
+
+        No new tests needed.
+
+        * html/parser/HTMLPreloadScanner.cpp: Add missing include.
+        * platform/wpe/ScrollbarThemeWPE.cpp: Ditto.
+        * rendering/InlineTextBox.cpp: Ditto.
+
 2020-02-13  Simon Fraser  <simon.fraser@apple.com>
 
         REGRESSION (r255037): Zooming in and out on Quip in macOS Safari can cause the content to be offset to the side
index ebc57cf..c0820af 100644 (file)
@@ -43,6 +43,7 @@
 #include "RenderView.h"
 #include "RuntimeEnabledFeatures.h"
 #include "SecurityPolicy.h"
+#include "Settings.h"
 #include "SizesAttributeParser.h"
 #include <wtf/MainThread.h>
 
index 5163e14..a396241 100644 (file)
@@ -30,6 +30,7 @@
 #include "FloatRoundedRect.h"
 #include "GraphicsContext.h"
 #include "PlatformMouseEvent.h"
+#include "ScrollableArea.h"
 #include "Scrollbar.h"
 
 namespace WebCore {
index 9062d95..21f748c 100644 (file)
@@ -32,6 +32,7 @@
 #include "ElementRuleCollector.h"
 #include "EllipsisBox.h"
 #include "EventRegion.h"
+#include "FloatRoundedRect.h"
 #include "Frame.h"
 #include "GraphicsContext.h"
 #include "HighlightData.h"