X-Git-Url: https://git.webkit.org/?p=WebKit.git;a=blobdiff_plain;f=wscript;h=100f68f49493fb406ed0030c595bf30547297cbc;hp=54d207f2c192c6ca61b16f5e7ae6cc6ad6f7866e;hb=a8dace832ce0dcc8fee4e5953cc5a71e8589a182;hpb=1bf3b4b3cf1ee846ebd0a91d1caa4136526bcaca;ds=sidebyside diff --git a/wscript b/wscript index 54d207f2c192..100f68f49493 100644 --- a/wscript +++ b/wscript @@ -48,6 +48,7 @@ if build_port == "wx": if sys.platform.startswith("win"): wk_includes.append(os.path.join(wk_root, 'WebCore','platform','win')) + wk_includes.append(os.path.join(wk_root, 'WebCore','platform','graphics','win')) windows_deps = [ 'lib/pthreadVC2.dll', @@ -68,8 +69,7 @@ if build_port == "wx": webcore_sources['wx-win'] = [ 'WebCore/platform/graphics/win/GlyphPageTreeNodeCairoWin.cpp', 'WebCore/platform/graphics/win/TransformationMatrixWin.cpp', - 'WebCore/platform/win/ScrollAnimatorWin.cpp', - 'WebCore/platform/win/ScrollAnimatorWin.h', + 'WebCore/platform/ScrollAnimatorWin.cpp', # wxTimer on Windows has a bug that causes it to eat crashes in callbacks # so we need to use the Win port's implementation until the wx bug fix is # widely available (it was fixed in 2.8.10).