if sys.platform.startswith("win"):
wk_includes.append(os.path.join(wk_root, 'WebCore','platform','win'))
+ wk_includes.append(os.path.join(wk_root, 'WebCore','platform','graphics','win'))
windows_deps = [
'lib/pthreadVC2.dll',
webcore_sources['wx-win'] = [
'WebCore/platform/graphics/win/GlyphPageTreeNodeCairoWin.cpp',
'WebCore/platform/graphics/win/TransformationMatrixWin.cpp',
- 'WebCore/platform/win/ScrollAnimatorWin.cpp',
- 'WebCore/platform/win/ScrollAnimatorWin.h',
+ 'WebCore/platform/ScrollAnimatorWin.cpp',
# wxTimer on Windows has a bug that causes it to eat crashes in callbacks
# so we need to use the Win port's implementation until the wx bug fix is
# widely available (it was fixed in 2.8.10).