Simplify WKCACFLayerRenderer's API
[WebKit.git] / WebKitLibraries / win / include / WebKitSystemInterface / WebKitSystemInterface.h
index 564d4e8798befc24e966cf3f1b9cf99ab1dcaa82..744f80b6a8cd6e322da5460f873887498672844d 100644 (file)
@@ -152,7 +152,7 @@ void wkCACFContextSetUserData(WKCACFContext*, void*);
 
 void* wkCACFLayerGetContextUserData(CACFLayerRef);
 
 
 void* wkCACFLayerGetContextUserData(CACFLayerRef);
 
-void wkCACFContextInitializeD3DDevice(WKCACFContext*, IDirect3DDevice9*);
+void wkCACFContextSetD3DDevice(WKCACFContext*, IDirect3DDevice9*);
 void wkCACFContextReleaseD3DResources(WKCACFContext*);
 
 bool wkCACFContextBeginUpdate(WKCACFContext*, void* buffer, size_t bufferSize, CFTimeInterval time, const CGRect& bounds, const CGRect dirtyRects[], size_t dirtyRectCount);
 void wkCACFContextReleaseD3DResources(WKCACFContext*);
 
 bool wkCACFContextBeginUpdate(WKCACFContext*, void* buffer, size_t bufferSize, CFTimeInterval time, const CGRect& bounds, const CGRect dirtyRects[], size_t dirtyRectCount);