https://bugs.webkit.org/show_bug.cgi?id=134282
Reviewed by Tim Horton.
* building/build.html: Remove reference to "Platform SDK" which we don't manuall
install anymore (it's part of Visual Studio 2013).
* building/tools.html: We no longer need QuickTime SDK, QuickTime Player, or
the DirectX SDK.
git-svn-id: https://svn.webkit.org/repository/webkit/trunk@170410
268f45cc-cd09-0410-ab3c-
d52691b4dbfc
+2014-06-24 Brent Fulgham <bfulgham@apple.com>
+
+ [Win] Remove some out-of-date stuff from our instructions.
+ https://bugs.webkit.org/show_bug.cgi?id=134282
+
+ Reviewed by Tim Horton.
+
+ * building/build.html: Remove reference to "Platform SDK" which we don't manuall
+ install anymore (it's part of Visual Studio 2013).
+ * building/tools.html: We no longer need QuickTime SDK, QuickTime Player, or
+ the DirectX SDK.
+
2014-06-23 Ryosuke Niwa <rniwa@webkit.org>
Drop the cross organizational support requirement from reviewer nomination policy
<div class="windows-instructions">
<h4>Windows</h4>
-<p>A common source of build errors on Windows is Visual C++ Express forgetting the Platform SDK paths. If you have trouble building WebKit,
-double check that the paths you set during <a href="http://msdn.microsoft.com/en-us/library/ms235626(VS.80).aspx">step 2 of the Platform SDK Installation</a>
-are still there and add them again if necessary.</p>
<p>Building on Windows requires a few more steps, you should look at: http://trac.webkit.org/wiki/BuildingOnWindows</p>
<p>Don't forget that if you have any questions or problems building WebKit, feel free to <a href="/contact.html">get in touch!</a></p>
</div>
<p>If you are behind a proxy you need to do the following to allow cygwin svn to get through the proxy (similar steps are available for your Windows svn):
<ul><li>In bash (Cygwin) run: <code>svn help</code>. This will create in your cygwin home directory the file .subversion/servers.</li>
<li>Edit the file mentioned above and follow the instructions in the file to set up your proxy settings.</li></ul></p>
-<li><p>Install QuickTime SDK and QuickTime or GStreamer</p>
-<p>Download QuickTime SDK for Windows from <a href="http://developer.apple.com/quicktime/download/">http://developer.apple.com/quicktime/download/</a> and install it to the default location (\Program Files\QuickTime SDK). This is needed for media support for the AppleWin port.
-<p>You'll also want quicktime itself. You don't need it to build but without it media fallbacks won't work on the AppleWin port. </p>
-<li><p>Install DirectX SDK</p>
-<p>Download the <a href="http://www.microsoft.com/en-us/download/details.aspx?id=6812">June 2010 DirectX SDK</a> This is needed for accelerated compositing.</p>
-</p>
<li><p>Install php, we use the following steps (you need this to run http layout tests):</p>
<ol>
<li>cd /usr/local/bin</li>