https://bugs.webkit.org/show_bug.cgi?id=133591
Reviewed by Dean Jackson.
Use U16_NEXT() because it already does what we're trying to do.
No new tests because there is no behavior change.
* platform/graphics/mac/ComplexTextController.cpp:
(WebCore::advanceByCombiningCharacterSequence):
git-svn-id: https://svn.webkit.org/repository/webkit/trunk@170402
268f45cc-cd09-0410-ab3c-
d52691b4dbfc
+2014-06-24 Myles C. Maxfield <mmaxfield@apple.com>
+
+ advanceByCombiningCharacterSequence() can be simplified
+ https://bugs.webkit.org/show_bug.cgi?id=133591
+
+ Reviewed by Dean Jackson.
+
+ Use U16_NEXT() because it already does what we're trying to do.
+
+ No new tests because there is no behavior change.
+
+ * platform/graphics/mac/ComplexTextController.cpp:
+ (WebCore::advanceByCombiningCharacterSequence):
+
2014-06-24 Brady Eidson <beidson@apple.com>
Enable GAMEPAD in the Mac build, but disabled at runtime.
markCount = 0;
- baseCharacter = *iterator++;
-
- if (U16_IS_SURROGATE(baseCharacter)) {
- if (!U16_IS_LEAD(baseCharacter))
- return false;
- if (iterator == end)
- return false;
- UChar trail = *iterator++;
- if (!U16_IS_TRAIL(trail))
- return false;
- baseCharacter = U16_GET_SUPPLEMENTARY(baseCharacter, trail);
- }
+ unsigned i = 0;
+ U16_NEXT(iterator, i, end - iterator, baseCharacter);
+ iterator = iterator + i;
+
+ if (U16_IS_SURROGATE(baseCharacter))
+ return false;
// Consume marks.
while (iterator < end) {