include_directories(
${CMAKE_CURRENT_SOURCE_DIR}/pcre
+ ${CMAKE_CURRENT_SOURCE_DIR}/bindings
+ ${CMAKE_CURRENT_SOURCE_DIR}/bindings/c
${CMAKE_CURRENT_BINARY_DIR}/kjs
${CMAKE_CURRENT_SOURCE_DIR}/kjs
set(kjs-unity_LIB_SRCS
${kjs-unity_LIB_SRCS}
wtf/unicode/qt4/UnicodeQt4.cpp
+ bindings/NP_jsobject.cpp
+ bindings/npruntime.cpp
+ bindings/runtime_array.cpp
+ bindings/runtime.cpp
+ bindings/runtime_method.cpp
+ bindings/runtime_object.cpp
+ bindings/runtime_root.cpp
+ bindings/c/c_class.cpp
+ bindings/c/c_instance.cpp
+ bindings/c/c_runtime.cpp
+ bindings/c/c_utility.cpp
kjs/JSWrapperObject.cpp
kjs/PropertyNameArray.cpp
kjs/array_object.cpp
+2006-08-24 Nikolas Zimmermann <zimmermann@kde.org>
+
+ Reviewed, tweaked and landed by ap
+
+ http://bugzilla.opendarwin.org/show_bug.cgi?id=10467
+ WebKit should have Qt platform support (Part II)
+
+ * CMakeLists.txt: Adjust to Anders' build fixes.
+ * wtf/Platform.h: Fix define for the Qt platform (we don't use/need Cairo.)
+
2006-08-23 David Hyatt <hyatt@apple.com>
Fix Platform.h to include #defines for graphics features.