+2014-09-27 Dan Bernstein <mitz@apple.com>
+
+ WebKit top of tree sources won't build in 10.9 w/ Xcode 6.0.1
+ https://bugs.webkit.org/show_bug.cgi?id=137053
+
+ Reviewed by Mark Rowe.
+
+ * WebKit.xcworkspace/xcshareddata/xcschemes/All Source (target WebProcess).xcscheme:
+ In the build pre-action, pass the --wksi and --llvm options to
+ copy-webkitlibraries-to-product-directory.
+ * WebKit.xcworkspace/xcshareddata/xcschemes/All Source.xcscheme: Ditto.
+
2014-09-26 Carlos Garcia Campos <cgarcia@igalia.com>
[GTK] Enable CSS_IMAGE_SET in production builds
+2014-09-27 Dan Bernstein <mitz@apple.com>
+
+ WebKit top of tree sources won't build in 10.9 w/ Xcode 6.0.1
+ https://bugs.webkit.org/show_bug.cgi?id=137053
+
+ Reviewed by Mark Rowe.
+
+ * building/build.html: Removed instructions how to work around this bug, now that it’s fixed.
+
2014-09-26 Alexey Proskuryakov <ap@apple.com>
WebKit top of tree sources won't build in 10.9 w/ Xcode 6.0.1
<div class="windows-instructions">
<h4>Windows</h4>
-<p>Building on Windows requires a few more steps. For details, see <a href="http://trac.webkit.org/wiki/BuildingOnWindows">http://trac.webkit.org/wiki/BuildingOnWindows</a>.</p>
+<p>Building on Windows requires a few more steps. For details, see <a href="http://trac.webkit.org/wiki/BuildingOnWindows">http://trac.webkit.org/wiki/BuildingOnWindows</a>.</p>
</div>
<ol>
</li>
</ol>
-<p>By default, <code>build-webkit</code> places build products in <code>WebKitBuild</code>. You can specify a different build
-location on Mac in your Xcode preferences. On other platforms, the <code>WEBKIT_OUTPUTDIR</code> environment variable can be used to
+<p>By default, <code>build-webkit</code> places build products in <code>WebKitBuild</code>. You can specify a different build
+location on Mac in your Xcode preferences. On other platforms, the <code>WEBKIT_OUTPUTDIR</code> environment variable can be used to
set a different build products location. If you have set up a custom build location, then <code>build-webkit</code> will
place the build products there.</p>
</ol>
<h2>Building WebKit from Xcode</h2>
-<p>To build from within Xcode, you can use the WebKit workspace. Before you build in Xcode:</p>
-
-<ol>
-<li>Build WebKit at least once using the command-line instructions above. Be sure to build using
- the same configuration on the command line as you intend to use in Xcode (typically debug).</li>
-<li><p>Ensure that the Products and Intermediates locations for the workspace match those used by <code>build-webkit</code> by choosing File > Workspace Settings. Then click the Advanced button, select Custom, Relative to Workspace, and enter <code>WebKitBuild</code> for both Products and Intermediates.</p>
- <p>Note that if you have specified a custom build location in Xcode preferences, then you don’t need to do this.</p></li>
-<li>If you get unexpected include or linker errors, try deleting the entire WebKitBuild directory, then rebuilding
- on the command line <b>before</b> you try to build in Xcode.</li>
-</ol>
+<p>To build from within Xcode, you can use the WebKit workspace. Ensure that the Products and Intermediates locations for the workspace match those used by <code>build-webkit</code>: choose File > Workspace Settings, then click the Advanced button, select Custom, Relative to Workspace, and enter <code>WebKitBuild</code> for both Products and Intermediates. Note that if you have specified a custom build location in Xcode preferences, then you don’t need to do this.</p>
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