Added Texture Mapper and Coordinated Graphics to Windows build for WinCairo.
authoralex.christensen@flexsim.com <alex.christensen@flexsim.com@268f45cc-cd09-0410-ab3c-d52691b4dbfc>
Wed, 23 Oct 2013 22:57:06 +0000 (22:57 +0000)
committeralex.christensen@flexsim.com <alex.christensen@flexsim.com@268f45cc-cd09-0410-ab3c-d52691b4dbfc>
Wed, 23 Oct 2013 22:57:06 +0000 (22:57 +0000)
https://bugs.webkit.org/show_bug.cgi?id=123215

Reviewed by Brent Fulgham.

* WebCore.vcxproj/WebCore.vcxproj:
* WebCore.vcxproj/WebCore.vcxproj.filters:
Added source files for Texture Mapper to Windows build.
* WebCore.vcxproj/WebCoreCairo.props:
Added Texture Mapper include directories for WinCairo.

git-svn-id: https://svn.webkit.org/repository/webkit/trunk@157895 268f45cc-cd09-0410-ab3c-d52691b4dbfc

Source/WebCore/ChangeLog
Source/WebCore/WebCore.vcxproj/WebCore.vcxproj
Source/WebCore/WebCore.vcxproj/WebCore.vcxproj.filters
Source/WebCore/WebCore.vcxproj/WebCoreCairo.props

index 3efa97a7c60d19e5984d64a60694b09e8dcf4a58..b83ba1dcf05f5aadbcd5a875b848f70e99b85070 100644 (file)
@@ -1,3 +1,16 @@
+2013-10-23  Alex Christensen  <achristensen@webkit.org>
+
+        Added Texture Mapper and Coordinated Graphics to Windows build for WinCairo.
+        https://bugs.webkit.org/show_bug.cgi?id=123215
+
+        Reviewed by Brent Fulgham.
+
+        * WebCore.vcxproj/WebCore.vcxproj:
+        * WebCore.vcxproj/WebCore.vcxproj.filters:
+        Added source files for Texture Mapper to Windows build.
+        * WebCore.vcxproj/WebCoreCairo.props:
+        Added Texture Mapper include directories for WinCairo.
+
 2013-10-23  Thiago de Barros Lacerda  <thiago.lacerda@openbossa.org>
 
         Adding mock class to test RTCDataChannelHandler
index d5f066996102e250accbe18577d47fd530fd582c..aa86f54609f38ed8bf4016c66c99583f5796200d 100644 (file)
     <ClCompile Include="..\page\DOMWindowExtension.cpp" />
     <ClCompile Include="..\page\DOMWindowProperty.cpp" />
     <ClCompile Include="..\page\DragController.cpp" />
+    <ClCompile Include="..\page\scrolling\coordinatedgraphics\ScrollingCoordinatorCoordinatedGraphics.cpp" />
+    <ClCompile Include="..\page\scrolling\coordinatedgraphics\ScrollingStateNodeCoordinatedGraphics.cpp" />
+    <ClCompile Include="..\page\scrolling\coordinatedgraphics\ScrollingStateScrollingNodeCoordinatedGraphics.cpp" />
+    <ClCompile Include="..\page\scrolling\ScrollingStateFixedNode.cpp" />
+    <ClCompile Include="..\page\scrolling\ScrollingStateNode.cpp" />
+    <ClCompile Include="..\page\scrolling\ScrollingStateScrollingNode.cpp" />
+    <ClCompile Include="..\page\scrolling\ScrollingStateStickyNode.cpp" />
+    <ClCompile Include="..\page\scrolling\ScrollingStateTree.cpp" />
+    <ClCompile Include="..\page\scrolling\ScrollingThread.cpp" />
+    <ClCompile Include="..\page\scrolling\ScrollingTree.cpp" />
+    <ClCompile Include="..\page\scrolling\ScrollingTreeNode.cpp" />
+    <ClCompile Include="..\page\scrolling\ScrollingTreeScrollingNode.cpp" />
     <ClCompile Include="..\page\win\DragControllerWin.cpp" />
     <ClCompile Include="..\page\EventHandler.cpp" />
     <ClCompile Include="..\page\win\EventHandlerWin.cpp" />
     <ClCompile Include="..\platform\graphics\avfoundation\cf\InbandTextTrackPrivateAVCF.cpp" />
     <ClCompile Include="..\platform\graphics\avfoundation\cf\InbandTextTrackPrivateLegacyAVCF.cpp" />
     <ClCompile Include="..\platform\graphics\avfoundation\InbandTextTrackPrivateAVF.cpp" />
-    <ClCompile Include="..\platform\graphics\ca\PlatformCALayer.cpp" />
+    <ClCompile Include="..\platform\graphics\cairo\TileCairo.cpp">
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Production|Win32'">true</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Production|x64'">true</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
+    </ClCompile>
+    <ClCompile Include="..\platform\graphics\cairo\TiledBackingStoreBackendCairo.cpp">
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Production|Win32'">true</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Production|x64'">true</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
+    </ClCompile>
+    <ClCompile Include="..\platform\graphics\ca\PlatformCALayer.cpp">
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_WinCairo|Win32'">true</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_WinCairo|x64'">true</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_WinCairo|Win32'">true</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_WinCairo|x64'">true</ExcludedFromBuild>
+    </ClCompile>
     <ClCompile Include="..\platform\graphics\GLContext.cpp" />
     <ClCompile Include="..\platform\graphics\cairo\GraphicsContext3DCairo.cpp">
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
     </ClCompile>
     <ClCompile Include="..\platform\graphics\GraphicsContext3DPrivate.cpp" />
-    <ClCompile Include="..\platform\graphics\ca\win\PlatformCAFiltersWin.cpp" />
+    <ClCompile Include="..\platform\graphics\ca\win\PlatformCAFiltersWin.cpp">
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_WinCairo|Win32'">true</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_WinCairo|x64'">true</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_WinCairo|Win32'">true</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_WinCairo|x64'">true</ExcludedFromBuild>
+    </ClCompile>
     <ClCompile Include="..\platform\graphics\cg\GraphicsContext3DCG.cpp">
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_WinCairo|Win32'">true</ExcludedFromBuild>
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_WinCairo|x64'">true</ExcludedFromBuild>
     <ClCompile Include="..\platform\graphics\gpu\Texture.cpp" />
     <ClCompile Include="..\platform\graphics\gpu\TilingData.cpp" />
     <ClCompile Include="..\platform\graphics\GraphicsContext3D.cpp" />
+    <ClCompile Include="..\platform\graphics\GraphicsLayerAnimation.cpp" />
+    <ClCompile Include="..\platform\graphics\GraphicsLayerTransform.cpp" />
     <ClCompile Include="..\platform\graphics\OpenGLShims.cpp" />
     <ClCompile Include="..\platform\graphics\opengl\Extensions3DOpenGL.cpp" />
     <ClCompile Include="..\platform\graphics\opengl\Extensions3DOpenGLCommon.cpp" />
     <ClCompile Include="..\platform\graphics\opengl\GLPlatformSurface.cpp" />
     <ClCompile Include="..\platform\graphics\opengl\GraphicsContext3DOpenGLCommon.cpp" />
     <ClCompile Include="..\platform\graphics\opengl\GraphicsContext3DOpenGLES.cpp" />
+    <ClCompile Include="..\platform\graphics\texmap\coordinated\AreaAllocator.cpp" />
+    <ClCompile Include="..\platform\graphics\texmap\coordinated\CompositingCoordinator.cpp" />
+    <ClCompile Include="..\platform\graphics\texmap\coordinated\CoordinatedBackingStore.cpp" />
+    <ClCompile Include="..\platform\graphics\texmap\coordinated\CoordinatedGraphicsLayer.cpp" />
+    <ClCompile Include="..\platform\graphics\texmap\coordinated\CoordinatedGraphicsScene.cpp" />
+    <ClCompile Include="..\platform\graphics\texmap\coordinated\CoordinatedImageBacking.cpp" />
+    <ClCompile Include="..\platform\graphics\texmap\coordinated\CoordinatedSurface.cpp" />
+    <ClCompile Include="..\platform\graphics\texmap\coordinated\CoordinatedTile.cpp" />
+    <ClCompile Include="..\platform\graphics\texmap\coordinated\ThreadSafeCoordinatedSurface.cpp" />
+    <ClCompile Include="..\platform\graphics\texmap\coordinated\UpdateAtlas.cpp" />
+    <ClCompile Include="..\platform\graphics\texmap\GraphicsLayerTextureMapper.cpp" />
+    <ClCompile Include="..\platform\graphics\texmap\TextureMapper.cpp" />
+    <ClCompile Include="..\platform\graphics\texmap\TextureMapperBackingStore.cpp" />
+    <ClCompile Include="..\platform\graphics\texmap\TextureMapperFPSCounter.cpp" />
+    <ClCompile Include="..\platform\graphics\texmap\TextureMapperGL.cpp" />
+    <ClCompile Include="..\platform\graphics\texmap\TextureMapperImageBuffer.cpp" />
+    <ClCompile Include="..\platform\graphics\texmap\TextureMapperLayer.cpp" />
+    <ClCompile Include="..\platform\graphics\texmap\TextureMapperShaderProgram.cpp" />
+    <ClCompile Include="..\platform\graphics\texmap\TextureMapperSurfaceBackingStore.cpp" />
+    <ClCompile Include="..\platform\graphics\texmap\TextureMapperTile.cpp" />
+    <ClCompile Include="..\platform\graphics\texmap\TextureMapperTiledBackingStore.cpp" />
+    <ClCompile Include="..\platform\graphics\TiledBackingStore.cpp" />
     <ClCompile Include="..\platform\graphics\win\GraphicsContext3DWin.cpp">
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_WinCairo|Win32'">true</ExcludedFromBuild>
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_WinCairo|Win32'">true</ExcludedFromBuild>
     <ClCompile Include="..\platform\graphics\filters\SourceGraphic.cpp" />
     <ClCompile Include="..\platform\graphics\filters\SpotLightSource.cpp" />
     <ClCompile Include="..\platform\graphics\filters\ValidatedCustomFilterOperation.cpp" />
-    <ClCompile Include="..\platform\graphics\ca\GraphicsLayerCA.cpp" />
-    <ClCompile Include="..\platform\graphics\ca\TransformationMatrixCA.cpp" />
-    <ClCompile Include="..\platform\graphics\ca\win\CACFLayerTreeHost.cpp" />
-    <ClCompile Include="..\platform\graphics\ca\win\LayerChangesFlusher.cpp" />
-    <ClCompile Include="..\platform\graphics\ca\win\LegacyCACFLayerTreeHost.cpp" />
-    <ClCompile Include="..\platform\graphics\ca\win\PlatformCAAnimationWin.cpp" />
-    <ClCompile Include="..\platform\graphics\ca\win\PlatformCALayerWin.cpp" />
-    <ClCompile Include="..\platform\graphics\ca\win\PlatformCALayerWinInternal.cpp" />
-    <ClCompile Include="..\platform\graphics\ca\win\WKCACFViewLayerTreeHost.cpp" />
+    <ClCompile Include="..\platform\graphics\ca\GraphicsLayerCA.cpp">
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_WinCairo|Win32'">true</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_WinCairo|x64'">true</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_WinCairo|Win32'">true</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_WinCairo|x64'">true</ExcludedFromBuild>
+    </ClCompile>
+    <ClCompile Include="..\platform\graphics\ca\TransformationMatrixCA.cpp">
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_WinCairo|Win32'">true</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_WinCairo|x64'">true</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_WinCairo|Win32'">true</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_WinCairo|x64'">true</ExcludedFromBuild>
+    </ClCompile>
+    <ClCompile Include="..\platform\graphics\ca\win\CACFLayerTreeHost.cpp">
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_WinCairo|Win32'">true</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_WinCairo|x64'">true</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_WinCairo|Win32'">true</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_WinCairo|x64'">true</ExcludedFromBuild>
+    </ClCompile>
+    <ClCompile Include="..\platform\graphics\ca\win\LayerChangesFlusher.cpp">
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_WinCairo|Win32'">true</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_WinCairo|x64'">true</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_WinCairo|Win32'">true</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_WinCairo|x64'">true</ExcludedFromBuild>
+    </ClCompile>
+    <ClCompile Include="..\platform\graphics\ca\win\LegacyCACFLayerTreeHost.cpp">
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_WinCairo|Win32'">true</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_WinCairo|x64'">true</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_WinCairo|Win32'">true</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_WinCairo|x64'">true</ExcludedFromBuild>
+    </ClCompile>
+    <ClCompile Include="..\platform\graphics\ca\win\PlatformCAAnimationWin.cpp">
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_WinCairo|Win32'">true</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_WinCairo|x64'">true</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_WinCairo|Win32'">true</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_WinCairo|x64'">true</ExcludedFromBuild>
+    </ClCompile>
+    <ClCompile Include="..\platform\graphics\ca\win\PlatformCALayerWin.cpp">
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_WinCairo|Win32'">true</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_WinCairo|x64'">true</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_WinCairo|Win32'">true</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_WinCairo|x64'">true</ExcludedFromBuild>
+    </ClCompile>
+    <ClCompile Include="..\platform\graphics\ca\win\PlatformCALayerWinInternal.cpp">
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_WinCairo|Win32'">true</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_WinCairo|x64'">true</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_WinCairo|Win32'">true</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_WinCairo|x64'">true</ExcludedFromBuild>
+    </ClCompile>
+    <ClCompile Include="..\platform\graphics\ca\win\WKCACFViewLayerTreeHost.cpp">
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_WinCairo|Win32'">true</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_WinCairo|x64'">true</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_WinCairo|Win32'">true</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_WinCairo|x64'">true</ExcludedFromBuild>
+    </ClCompile>
     <ClCompile Include="..\platform\graphics\avfoundation\MediaPlayerPrivateAVFoundation.cpp" />
     <ClCompile Include="..\platform\graphics\avfoundation\cf\MediaPlayerPrivateAVFoundationCF.cpp" />
     <ClCompile Include="..\platform\network\AuthenticationChallengeBase.cpp" />
     <ClInclude Include="..\page\PopupOpeningObserver.h" />
     <ClInclude Include="..\page\PrintContext.h" />
     <ClInclude Include="..\page\Screen.h" />
+    <ClInclude Include="..\page\scrolling\coordinatedgraphics\ScrollingCoordinatorCoordinatedGraphics.h" />
     <ClInclude Include="..\page\scrolling\ScrollingConstraints.h" />
     <ClInclude Include="..\page\scrolling\ScrollingCoordinator.h" />
+    <ClInclude Include="..\page\scrolling\ScrollingStateFixedNode.h" />
+    <ClInclude Include="..\page\scrolling\ScrollingStateNode.h" />
+    <ClInclude Include="..\page\scrolling\ScrollingStateScrollingNode.h" />
+    <ClInclude Include="..\page\scrolling\ScrollingStateStickyNode.h" />
+    <ClInclude Include="..\page\scrolling\ScrollingStateTree.h" />
+    <ClInclude Include="..\page\scrolling\ScrollingThread.h" />
+    <ClInclude Include="..\page\scrolling\ScrollingTree.h" />
+    <ClInclude Include="..\page\scrolling\ScrollingTreeNode.h" />
+    <ClInclude Include="..\page\scrolling\ScrollingTreeScrollingNode.h" />
     <ClInclude Include="..\page\SecurityOrigin.h" />
     <ClInclude Include="..\page\SecurityPolicy.h" />
     <ClInclude Include="..\page\Settings.h" />
     <ClInclude Include="..\platform\graphics\avfoundation\cf\InbandTextTrackPrivateAVCF.h" />
     <ClInclude Include="..\platform\graphics\avfoundation\cf\InbandTextTrackPrivateLegacyAVCF.h" />
     <ClInclude Include="..\platform\graphics\avfoundation\InbandTextTrackPrivateAVF.h" />
+    <ClInclude Include="..\platform\graphics\cairo\TileCairo.h" />
     <ClInclude Include="..\platform\graphics\ca\PlatformCAFilters.h" />
     <ClInclude Include="..\platform\graphics\ca\win\PlatformCALayerWin.h" />
     <ClInclude Include="..\platform\graphics\GLContext.h" />
     <ClInclude Include="..\platform\graphics\gpu\Texture.h" />
     <ClInclude Include="..\platform\graphics\gpu\TilingData.h" />
     <ClInclude Include="..\platform\graphics\GraphicsContext3D.h" />
+    <ClInclude Include="..\platform\graphics\GraphicsLayerAnimation.h" />
+    <ClInclude Include="..\platform\graphics\GraphicsLayerFactory.h" />
+    <ClInclude Include="..\platform\graphics\GraphicsLayerTransform.h" />
     <ClInclude Include="..\platform\graphics\MediaPlayerPrivate.h" />
     <ClInclude Include="..\platform\graphics\OpenGLShims.h" />
     <ClInclude Include="..\platform\graphics\opengl\Extensions3DOpenGL.h" />
     <ClInclude Include="..\platform\graphics\opengl\GLDefs.h" />
     <ClInclude Include="..\platform\graphics\opengl\GLPlatformContext.h" />
     <ClInclude Include="..\platform\graphics\opengl\GLPlatformSurface.h" />
+    <ClInclude Include="..\platform\graphics\texmap\coordinated\AreaAllocator.h" />
+    <ClInclude Include="..\platform\graphics\texmap\coordinated\CompositingCoordinator.h" />
+    <ClInclude Include="..\platform\graphics\texmap\coordinated\CoordinatedBackingStore.h" />
+    <ClInclude Include="..\platform\graphics\texmap\coordinated\CoordinatedCustomFilterOperation.h" />
+    <ClInclude Include="..\platform\graphics\texmap\coordinated\CoordinatedCustomFilterProgram.h" />
+    <ClInclude Include="..\platform\graphics\texmap\coordinated\CoordinatedGraphicsLayer.h" />
+    <ClInclude Include="..\platform\graphics\texmap\coordinated\CoordinatedGraphicsScene.h" />
+    <ClInclude Include="..\platform\graphics\texmap\coordinated\CoordinatedGraphicsState.h" />
+    <ClInclude Include="..\platform\graphics\texmap\coordinated\CoordinatedImageBacking.h" />
+    <ClInclude Include="..\platform\graphics\texmap\coordinated\CoordinatedSurface.h" />
+    <ClInclude Include="..\platform\graphics\texmap\coordinated\CoordinatedTile.h" />
+    <ClInclude Include="..\platform\graphics\texmap\coordinated\SurfaceUpdateInfo.h" />
+    <ClInclude Include="..\platform\graphics\texmap\coordinated\ThreadSafeCoordinatedSurface.h" />
+    <ClInclude Include="..\platform\graphics\texmap\coordinated\UpdateAtlas.h" />
+    <ClInclude Include="..\platform\graphics\texmap\GraphicsLayerTextureMapper.h" />
+    <ClInclude Include="..\platform\graphics\texmap\TextureMapper.h" />
+    <ClInclude Include="..\platform\graphics\texmap\TextureMapperBackingStore.h" />
+    <ClInclude Include="..\platform\graphics\texmap\TextureMapperFPSCounter.h" />
+    <ClInclude Include="..\platform\graphics\texmap\TextureMapperGL.h" />
+    <ClInclude Include="..\platform\graphics\texmap\TextureMapperImageBuffer.h" />
+    <ClInclude Include="..\platform\graphics\texmap\TextureMapperLayer.h" />
+    <ClInclude Include="..\platform\graphics\texmap\TextureMapperPlatformLayer.h" />
+    <ClInclude Include="..\platform\graphics\texmap\TextureMapperShaderProgram.h" />
+    <ClInclude Include="..\platform\graphics\texmap\TextureMapperSurfaceBackingStore.h" />
+    <ClInclude Include="..\platform\graphics\texmap\TextureMapperTile.h" />
+    <ClInclude Include="..\platform\graphics\texmap\TextureMapperTiledBackingStore.h" />
+    <ClInclude Include="..\platform\graphics\TiledBacking.h" />
+    <ClInclude Include="..\platform\graphics\TiledBackingStore.h" />
+    <ClInclude Include="..\platform\graphics\TiledBackingStoreBackend.h" />
+    <ClInclude Include="..\platform\graphics\TiledBackingStoreClient.h" />
     <ClInclude Include="..\platform\graphics\VideoTrackPrivate.h" />
     <ClInclude Include="..\platform\graphics\win\SharedGDIObject.h" />
     <ClInclude Include="..\platform\HistogramSupport.h" />
index 48b35094eb855a07ad97336ff75c76e58a24016f..2e548fa3460fb0390e2a6bf2b649a3de198d812a 100644 (file)
     <Filter Include="Modules\indexeddb\leveldb">
       <UniqueIdentifier>{54c889f7-b5e7-491e-9029-65dc7185b9d0}</UniqueIdentifier>
     </Filter>
+    <Filter Include="platform\graphics\texmap">
+      <UniqueIdentifier>{984df990-811f-422a-8d2b-f090395f3e4b}</UniqueIdentifier>
+    </Filter>
+    <Filter Include="platform\graphics\texmap\coordinated">
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+    <Filter Include="page\scrolling">
+      <UniqueIdentifier>{68262d42-bb5c-4826-9f81-26ce02881f58}</UniqueIdentifier>
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+    <Filter Include="page\scrolling\coordinatedgraphics">
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   </ItemGroup>
   <ItemGroup>
     <ClCompile Include="..\DerivedSources.cpp">
     <ClCompile Include="..\platform\network\curl\CertificateInfoCurl.cpp">
       <Filter>platform\network\curl</Filter>
     </ClCompile>
+    <ClCompile Include="..\rendering\RenderNamedFlowFragment.cpp" />
+    <ClCompile Include="..\platform\graphics\texmap\GraphicsLayerTextureMapper.cpp">
+      <Filter>platform\graphics\texmap</Filter>
+    </ClCompile>
+    <ClCompile Include="..\platform\graphics\texmap\TextureMapper.cpp">
+      <Filter>platform\graphics\texmap</Filter>
+    </ClCompile>
+    <ClCompile Include="..\platform\graphics\texmap\TextureMapperBackingStore.cpp">
+      <Filter>platform\graphics\texmap</Filter>
+    </ClCompile>
+    <ClCompile Include="..\platform\graphics\texmap\TextureMapperFPSCounter.cpp">
+      <Filter>platform\graphics\texmap</Filter>
+    </ClCompile>
+    <ClCompile Include="..\platform\graphics\texmap\TextureMapperGL.cpp">
+      <Filter>platform\graphics\texmap</Filter>
+    </ClCompile>
+    <ClCompile Include="..\platform\graphics\texmap\TextureMapperImageBuffer.cpp">
+      <Filter>platform\graphics\texmap</Filter>
+    </ClCompile>
+    <ClCompile Include="..\platform\graphics\texmap\TextureMapperLayer.cpp">
+      <Filter>platform\graphics\texmap</Filter>
+    </ClCompile>
+    <ClCompile Include="..\platform\graphics\texmap\TextureMapperShaderProgram.cpp">
+      <Filter>platform\graphics\texmap</Filter>
+    </ClCompile>
+    <ClCompile Include="..\platform\graphics\texmap\TextureMapperSurfaceBackingStore.cpp">
+      <Filter>platform\graphics\texmap</Filter>
+    </ClCompile>
+    <ClCompile Include="..\platform\graphics\texmap\TextureMapperTile.cpp">
+      <Filter>platform\graphics\texmap</Filter>
+    </ClCompile>
+    <ClCompile Include="..\platform\graphics\texmap\TextureMapperTiledBackingStore.cpp">
+      <Filter>platform\graphics\texmap</Filter>
+    </ClCompile>
+    <ClCompile Include="..\platform\graphics\texmap\coordinated\AreaAllocator.cpp">
+      <Filter>platform\graphics\texmap\coordinated</Filter>
+    </ClCompile>
+    <ClCompile Include="..\platform\graphics\texmap\coordinated\CompositingCoordinator.cpp">
+      <Filter>platform\graphics\texmap\coordinated</Filter>
+    </ClCompile>
+    <ClCompile Include="..\platform\graphics\texmap\coordinated\CoordinatedBackingStore.cpp">
+      <Filter>platform\graphics\texmap\coordinated</Filter>
+    </ClCompile>
+    <ClCompile Include="..\platform\graphics\texmap\coordinated\CoordinatedGraphicsLayer.cpp">
+      <Filter>platform\graphics\texmap\coordinated</Filter>
+    </ClCompile>
+    <ClCompile Include="..\platform\graphics\texmap\coordinated\CoordinatedGraphicsScene.cpp">
+      <Filter>platform\graphics\texmap\coordinated</Filter>
+    </ClCompile>
+    <ClCompile Include="..\platform\graphics\texmap\coordinated\CoordinatedImageBacking.cpp">
+      <Filter>platform\graphics\texmap\coordinated</Filter>
+    </ClCompile>
+    <ClCompile Include="..\platform\graphics\texmap\coordinated\CoordinatedSurface.cpp">
+      <Filter>platform\graphics\texmap\coordinated</Filter>
+    </ClCompile>
+    <ClCompile Include="..\platform\graphics\texmap\coordinated\CoordinatedTile.cpp">
+      <Filter>platform\graphics\texmap\coordinated</Filter>
+    </ClCompile>
+    <ClCompile Include="..\platform\graphics\texmap\coordinated\ThreadSafeCoordinatedSurface.cpp">
+      <Filter>platform\graphics\texmap\coordinated</Filter>
+    </ClCompile>
+    <ClCompile Include="..\platform\graphics\texmap\coordinated\UpdateAtlas.cpp">
+      <Filter>platform\graphics\texmap\coordinated</Filter>
+    </ClCompile>
+    <ClCompile Include="..\page\scrolling\coordinatedgraphics\ScrollingCoordinatorCoordinatedGraphics.cpp">
+      <Filter>page\scrolling\coordinatedgraphics</Filter>
+    </ClCompile>
+    <ClCompile Include="..\page\scrolling\coordinatedgraphics\ScrollingStateNodeCoordinatedGraphics.cpp">
+      <Filter>page\scrolling\coordinatedgraphics</Filter>
+    </ClCompile>
+    <ClCompile Include="..\page\scrolling\coordinatedgraphics\ScrollingStateScrollingNodeCoordinatedGraphics.cpp">
+      <Filter>page\scrolling\coordinatedgraphics</Filter>
+    </ClCompile>
+    <ClCompile Include="..\platform\graphics\GraphicsLayerAnimation.cpp">
+      <Filter>platform\graphics</Filter>
+    </ClCompile>
+    <ClCompile Include="..\platform\graphics\GraphicsLayerTransform.cpp">
+      <Filter>platform\graphics</Filter>
+    </ClCompile>
+    <ClCompile Include="..\platform\graphics\TiledBackingStore.cpp">
+      <Filter>platform\graphics</Filter>
+    </ClCompile>
+    <ClCompile Include="..\page\scrolling\ScrollingStateFixedNode.cpp">
+      <Filter>page\scrolling</Filter>
+    </ClCompile>
+    <ClCompile Include="..\page\scrolling\ScrollingStateNode.cpp">
+      <Filter>page\scrolling</Filter>
+    </ClCompile>
+    <ClCompile Include="..\page\scrolling\ScrollingStateScrollingNode.cpp">
+      <Filter>page\scrolling</Filter>
+    </ClCompile>
+    <ClCompile Include="..\page\scrolling\ScrollingStateStickyNode.cpp">
+      <Filter>page\scrolling</Filter>
+    </ClCompile>
+    <ClCompile Include="..\page\scrolling\ScrollingStateTree.cpp">
+      <Filter>page\scrolling</Filter>
+    </ClCompile>
+    <ClCompile Include="..\page\scrolling\ScrollingThread.cpp">
+      <Filter>page\scrolling</Filter>
+    </ClCompile>
+    <ClCompile Include="..\page\scrolling\ScrollingTree.cpp">
+      <Filter>page\scrolling</Filter>
+    </ClCompile>
+    <ClCompile Include="..\page\scrolling\ScrollingTreeNode.cpp">
+      <Filter>page\scrolling</Filter>
+    </ClCompile>
+    <ClCompile Include="..\page\scrolling\ScrollingTreeScrollingNode.cpp">
+      <Filter>page\scrolling</Filter>
+    </ClCompile>
+    <ClCompile Include="..\platform\graphics\cairo\TileCairo.cpp">
+      <Filter>platform\graphics\cairo</Filter>
+    </ClCompile>
+    <ClCompile Include="..\platform\graphics\cairo\TiledBackingStoreBackendCairo.cpp">
+      <Filter>platform\graphics\cairo</Filter>
+    </ClCompile>
   </ItemGroup>
   <ItemGroup>
     <ClInclude Include="..\Modules\geolocation\Coordinates.h">
     <ClInclude Include="..\platform\graphics\ca\win\PlatformCALayerWin.h">
       <Filter>platform\graphics\ca\win</Filter>
     </ClInclude>
+    <ClInclude Include="..\rendering\RenderNamedFlowFragment.h" />
+    <ClInclude Include="..\platform\graphics\texmap\GraphicsLayerTextureMapper.h">
+      <Filter>platform\graphics\texmap</Filter>
+    </ClInclude>
+    <ClInclude Include="..\platform\graphics\texmap\TextureMapper.h">
+      <Filter>platform\graphics\texmap</Filter>
+    </ClInclude>
+    <ClInclude Include="..\platform\graphics\texmap\TextureMapperBackingStore.h">
+      <Filter>platform\graphics\texmap</Filter>
+    </ClInclude>
+    <ClInclude Include="..\platform\graphics\texmap\TextureMapperFPSCounter.h">
+      <Filter>platform\graphics\texmap</Filter>
+    </ClInclude>
+    <ClInclude Include="..\platform\graphics\texmap\TextureMapperGL.h">
+      <Filter>platform\graphics\texmap</Filter>
+    </ClInclude>
+    <ClInclude Include="..\platform\graphics\texmap\TextureMapperImageBuffer.h">
+      <Filter>platform\graphics\texmap</Filter>
+    </ClInclude>
+    <ClInclude Include="..\platform\graphics\texmap\TextureMapperLayer.h">
+      <Filter>platform\graphics\texmap</Filter>
+    </ClInclude>
+    <ClInclude Include="..\platform\graphics\texmap\TextureMapperPlatformLayer.h">
+      <Filter>platform\graphics\texmap</Filter>
+    </ClInclude>
+    <ClInclude Include="..\platform\graphics\texmap\TextureMapperShaderProgram.h">
+      <Filter>platform\graphics\texmap</Filter>
+    </ClInclude>
+    <ClInclude Include="..\platform\graphics\texmap\TextureMapperSurfaceBackingStore.h">
+      <Filter>platform\graphics\texmap</Filter>
+    </ClInclude>
+    <ClInclude Include="..\platform\graphics\texmap\TextureMapperTile.h">
+      <Filter>platform\graphics\texmap</Filter>
+    </ClInclude>
+    <ClInclude Include="..\platform\graphics\texmap\TextureMapperTiledBackingStore.h">
+      <Filter>platform\graphics\texmap</Filter>
+    </ClInclude>
+    <ClInclude Include="..\platform\graphics\texmap\coordinated\AreaAllocator.h">
+      <Filter>platform\graphics\texmap\coordinated</Filter>
+    </ClInclude>
+    <ClInclude Include="..\platform\graphics\texmap\coordinated\CompositingCoordinator.h">
+      <Filter>platform\graphics\texmap\coordinated</Filter>
+    </ClInclude>
+    <ClInclude Include="..\platform\graphics\texmap\coordinated\CoordinatedBackingStore.h">
+      <Filter>platform\graphics\texmap\coordinated</Filter>
+    </ClInclude>
+    <ClInclude Include="..\platform\graphics\texmap\coordinated\CoordinatedCustomFilterOperation.h">
+      <Filter>platform\graphics\texmap\coordinated</Filter>
+    </ClInclude>
+    <ClInclude Include="..\platform\graphics\texmap\coordinated\CoordinatedCustomFilterProgram.h">
+      <Filter>platform\graphics\texmap\coordinated</Filter>
+    </ClInclude>
+    <ClInclude Include="..\platform\graphics\texmap\coordinated\CoordinatedGraphicsLayer.h">
+      <Filter>platform\graphics\texmap\coordinated</Filter>
+    </ClInclude>
+    <ClInclude Include="..\platform\graphics\texmap\coordinated\CoordinatedGraphicsScene.h">
+      <Filter>platform\graphics\texmap\coordinated</Filter>
+    </ClInclude>
+    <ClInclude Include="..\platform\graphics\texmap\coordinated\CoordinatedGraphicsState.h">
+      <Filter>platform\graphics\texmap\coordinated</Filter>
+    </ClInclude>
+    <ClInclude Include="..\platform\graphics\texmap\coordinated\CoordinatedImageBacking.h">
+      <Filter>platform\graphics\texmap\coordinated</Filter>
+    </ClInclude>
+    <ClInclude Include="..\platform\graphics\texmap\coordinated\CoordinatedSurface.h">
+      <Filter>platform\graphics\texmap\coordinated</Filter>
+    </ClInclude>
+    <ClInclude Include="..\platform\graphics\texmap\coordinated\CoordinatedTile.h">
+      <Filter>platform\graphics\texmap\coordinated</Filter>
+    </ClInclude>
+    <ClInclude Include="..\platform\graphics\texmap\coordinated\SurfaceUpdateInfo.h">
+      <Filter>platform\graphics\texmap\coordinated</Filter>
+    </ClInclude>
+    <ClInclude Include="..\platform\graphics\texmap\coordinated\ThreadSafeCoordinatedSurface.h">
+      <Filter>platform\graphics\texmap\coordinated</Filter>
+    </ClInclude>
+    <ClInclude Include="..\platform\graphics\texmap\coordinated\UpdateAtlas.h">
+      <Filter>platform\graphics\texmap\coordinated</Filter>
+    </ClInclude>
+    <ClInclude Include="..\page\scrolling\coordinatedgraphics\ScrollingCoordinatorCoordinatedGraphics.h">
+      <Filter>page\scrolling\coordinatedgraphics</Filter>
+    </ClInclude>
+    <ClInclude Include="..\platform\graphics\GraphicsLayerAnimation.h">
+      <Filter>platform\graphics</Filter>
+    </ClInclude>
+    <ClInclude Include="..\platform\graphics\GraphicsLayerFactory.h">
+      <Filter>platform\graphics</Filter>
+    </ClInclude>
+    <ClInclude Include="..\platform\graphics\GraphicsLayerTransform.h">
+      <Filter>platform\graphics</Filter>
+    </ClInclude>
+    <ClInclude Include="..\platform\graphics\TiledBacking.h">
+      <Filter>platform\graphics</Filter>
+    </ClInclude>
+    <ClInclude Include="..\platform\graphics\TiledBackingStore.h">
+      <Filter>platform\graphics</Filter>
+    </ClInclude>
+    <ClInclude Include="..\platform\graphics\TiledBackingStoreBackend.h">
+      <Filter>platform\graphics</Filter>
+    </ClInclude>
+    <ClInclude Include="..\platform\graphics\TiledBackingStoreClient.h">
+      <Filter>platform\graphics</Filter>
+    </ClInclude>
+    <ClInclude Include="..\page\scrolling\ScrollingStateFixedNode.h">
+      <Filter>page\scrolling</Filter>
+    </ClInclude>
+    <ClInclude Include="..\page\scrolling\ScrollingStateNode.h">
+      <Filter>page\scrolling</Filter>
+    </ClInclude>
+    <ClInclude Include="..\page\scrolling\ScrollingStateScrollingNode.h">
+      <Filter>page\scrolling</Filter>
+    </ClInclude>
+    <ClInclude Include="..\page\scrolling\ScrollingStateStickyNode.h">
+      <Filter>page\scrolling</Filter>
+    </ClInclude>
+    <ClInclude Include="..\page\scrolling\ScrollingStateTree.h">
+      <Filter>page\scrolling</Filter>
+    </ClInclude>
+    <ClInclude Include="..\page\scrolling\ScrollingThread.h">
+      <Filter>page\scrolling</Filter>
+    </ClInclude>
+    <ClInclude Include="..\page\scrolling\ScrollingTree.h">
+      <Filter>page\scrolling</Filter>
+    </ClInclude>
+    <ClInclude Include="..\page\scrolling\ScrollingTreeNode.h">
+      <Filter>page\scrolling</Filter>
+    </ClInclude>
+    <ClInclude Include="..\page\scrolling\ScrollingTreeScrollingNode.h">
+      <Filter>page\scrolling</Filter>
+    </ClInclude>
+    <ClInclude Include="..\platform\graphics\cairo\TileCairo.h">
+      <Filter>platform\graphics\cairo</Filter>
+    </ClInclude>
   </ItemGroup>
   <ItemGroup>
     <None Include="..\css\CSSGrammar.y.in">
index ff7e9f88f34e8d34f867edf13b989e45f6b741bf..7052334bde28fecfcf3ac514844e407da144071d 100644 (file)
@@ -5,7 +5,7 @@
   </PropertyGroup>\r
   <ItemDefinitionGroup>\r
     <ClCompile>\r
-      <AdditionalIncludeDirectories>$(ProjectDir)..\platform\graphics\cairo;$(ProjectDir)..\platform\graphics\win\cairo;$(ProjectDir)..\svg\graphics\cairo;$(ProjectDir)..\platform\image-decoders;$(ProjectDir)..\platform\image-decoders\bmp;$(ProjectDir)..\platform\image-decoders\cairo;$(ProjectDir)..\platform\image-decoders\gif;$(ProjectDir)..\platform\image-decoders\ico;$(ProjectDir)..\platform\image-decoders\jpeg;$(ProjectDir)..\platform\image-decoders\png;$(ProjectDir)..\platform\image-decoders\webp;$(WebKit_Libraries)\include\cairo;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
+      <AdditionalIncludeDirectories>$(ProjectDir)..\platform\graphics\cairo;$(ProjectDir)..\platform\graphics\win\cairo;$(ProjectDir)..\svg\graphics\cairo;$(ProjectDir)..\platform\image-decoders;$(ProjectDir)..\platform\image-decoders\bmp;$(ProjectDir)..\platform\image-decoders\cairo;$(ProjectDir)..\platform\image-decoders\gif;$(ProjectDir)..\platform\image-decoders\ico;$(ProjectDir)..\platform\image-decoders\jpeg;$(ProjectDir)..\platform\image-decoders\png;$(ProjectDir)..\platform\image-decoders\webp;$(ProjectDir)..\platform\graphics\texmap;$(ProjectDir)..\platform\graphics\texmap\coordinated;$(ProjectDir)..\page\scrolling\coordinatedgraphics;$(WebKit_Libraries)\include\cairo;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
     </ClCompile>\r
   </ItemDefinitionGroup>\r
 </Project>
\ No newline at end of file