+2007-12-01 Mark Rowe <mrowe@apple.com>
+
+ Build fix. Include headers before trying to use the things that they declare.
+
+ * kjs/JSImmediate.cpp:
+ * kjs/nodes.cpp:
+ * kjs/object.cpp:
+ * kjs/object_object.cpp:
+ * kjs/regexp_object.cpp:
+ * kjs/string_object.cpp:
+
2007-12-05 Geoffrey Garen <ggaren@apple.com>
Build fix: added some #includes.
#include "JSImmediate.h"
#include "JSGlobalObject.h"
-#include "boolean_object.h"
+#include "bool_object.h"
#include "number_object.h"
#include "object.h"
#include "ExecState.h"
#include "JSGlobalObject.h"
#include "PropertyNameArray.h"
+#include "array_object.h"
#include "debugger.h"
#include "function_object.h"
#include "lexer.h"
#include "config.h"
#include "object.h"
+#include "date_object.h"
#include "error_object.h"
#include "lookup.h"
#include "nodes.h"
#include "config.h"
#include "object_object.h"
+#include "JSGlobalObject.h"
#include "operations.h"
#include "function_object.h"
#include <stdio.h>
#include "regexp_object.lut.h"
#include "array_instance.h"
+#include "array_object.h"
#include "error_object.h"
#include "internal.h"
#include "object.h"
#include "string_object.lut.h"
#include "JSWrapperObject.h"
+#include "PropertyNameArray.h"
+#include "array_object.h"
#include "error_object.h"
#include "operations.h"
-#include "PropertyNameArray.h"
#include "regexp_object.h"
#include <wtf/MathExtras.h>
#include <wtf/unicode/Unicode.h>