[Win] Visual Studio workaround for compiling WebGL.
authoralex.christensen@flexsim.com <alex.christensen@flexsim.com@268f45cc-cd09-0410-ab3c-d52691b4dbfc>
Tue, 17 Dec 2013 18:14:06 +0000 (18:14 +0000)
committeralex.christensen@flexsim.com <alex.christensen@flexsim.com@268f45cc-cd09-0410-ab3c-d52691b4dbfc>
Tue, 17 Dec 2013 18:14:06 +0000 (18:14 +0000)
commitf372d3333df635afadf07b926e6b6cc183151469
treee93099384aa4054b5fa0399b3df567455ad22e54
parent73557559ff3ed6e3633f08d93069271d2e83ce9e
[Win] Visual Studio workaround for compiling WebGL.
https://bugs.webkit.org/show_bug.cgi?id=125808

Reviewed by Darin Adler.

* platform/graphics/GraphicsContext3D.cpp:
Don't inline outermost function to prevent Visual Studio crash.

git-svn-id: https://svn.webkit.org/repository/webkit/trunk@160713 268f45cc-cd09-0410-ab3c-d52691b4dbfc
Source/WebCore/ChangeLog
Source/WebCore/platform/graphics/GraphicsContext3D.cpp