Finish updating ANGLE.
authorachristensen@apple.com <achristensen@apple.com@268f45cc-cd09-0410-ab3c-d52691b4dbfc>
Thu, 1 May 2014 19:24:46 +0000 (19:24 +0000)
committerachristensen@apple.com <achristensen@apple.com@268f45cc-cd09-0410-ab3c-d52691b4dbfc>
Thu, 1 May 2014 19:24:46 +0000 (19:24 +0000)
commitcf3cc5d8ce1b3e97ace727bd4eeadc7cd576e5e6
tree81d0d615df84882a5dc5bf6fe0b1f52d09c0c22f
parentcafde365d64a75a40ef7cd93be607a161933edf6
Finish updating ANGLE.
https://bugs.webkit.org/show_bug.cgi?id=132434

Reviewed by Dean Jackson.

Source/ThirdParty/ANGLE:
* ANGLE.xcodeproj/project.pbxproj:
Removed Uniform.cpp which is no longer in ANGLE.
* changes.diff:
Added more changes from ANGLE which are already included in WebKit.

Updated ANGLE source files to e7a453a5bd76705ccb151117fa844846d4aa90af.  Long list of changes omitted.

Source/WebCore:
* CMakeLists.txt:
Removed Uniform.cpp which is no longer in ANGLE.

git-svn-id: https://svn.webkit.org/repository/webkit/trunk@168115 268f45cc-cd09-0410-ab3c-d52691b4dbfc
99 files changed:
Source/ThirdParty/ANGLE/ANGLE.xcodeproj/project.pbxproj
Source/ThirdParty/ANGLE/ChangeLog
Source/ThirdParty/ANGLE/changes.diff
Source/ThirdParty/ANGLE/src/build_angle.gypi [deleted file]
Source/ThirdParty/ANGLE/src/common/system.h [deleted file]
Source/ThirdParty/ANGLE/src/compiler/preprocessor/length_limits.h [deleted file]
Source/ThirdParty/ANGLE/src/compiler/translator/Uniform.cpp [deleted file]
Source/ThirdParty/ANGLE/src/compiler/translator/Uniform.h [deleted file]
Source/ThirdParty/ANGLE/src/libEGL/libEGL.vcxproj [deleted file]
Source/ThirdParty/ANGLE/src/libEGL/libEGL.vcxproj.filters [deleted file]
Source/ThirdParty/ANGLE/src/libGLESv2/Program.cpp
Source/ThirdParty/ANGLE/src/libGLESv2/constants.h [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/libGLESv2/mathutil.h [deleted file]
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/ImageSSE2.cpp [deleted file]
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/Blit11.cpp [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/Blit11.h [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/Clear11.cpp [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/Clear11.h [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/PixelTransfer11.cpp [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/PixelTransfer11.h [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/formatutils11.cpp [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/formatutils11.h [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/shaders/BufferToTexture11.hlsl [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/shaders/Passthrough11.hlsl [deleted file]
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/shaders/Passthrough3D11.hlsl [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/shaders/Swizzle11.hlsl [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/shaders/compiled/buffertotexture11_gs.h [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/shaders/compiled/buffertotexture11_ps_4f.h [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/shaders/compiled/buffertotexture11_ps_4i.h [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/shaders/compiled/buffertotexture11_ps_4ui.h [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/shaders/compiled/buffertotexture11_vs.h [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/shaders/compiled/clearfloat11ps.h [moved from Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/shaders/compiled/clearmultiple11ps.h with 96% similarity]
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/shaders/compiled/clearfloat11vs.h [moved from Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/shaders/compiled/clear11vs.h with 96% similarity]
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/shaders/compiled/clearsingle11ps.h [deleted file]
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/shaders/compiled/clearsint11ps.h [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/shaders/compiled/clearsint11vs.h [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/shaders/compiled/clearuint11ps.h [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/shaders/compiled/clearuint11vs.h [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/shaders/compiled/passthrough2d11vs.h [moved from Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/shaders/compiled/passthrough11vs.h with 96% similarity]
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/shaders/compiled/passthrough3d11gs.h [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/shaders/compiled/passthrough3d11vs.h [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/shaders/compiled/passthroughdepth2d11ps.h [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/shaders/compiled/passthroughlum2d11ps.h [moved from Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/shaders/compiled/passthroughlum11ps.h with 85% similarity]
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/shaders/compiled/passthroughlum3d11ps.h [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/shaders/compiled/passthroughlumalpha2d11ps.h [moved from Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/shaders/compiled/passthroughlumalpha11ps.h with 84% similarity]
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/shaders/compiled/passthroughlumalpha3d11ps.h [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/shaders/compiled/passthroughr2d11ps.h [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/shaders/compiled/passthroughr2di11ps.h [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/shaders/compiled/passthroughr2dui11ps.h [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/shaders/compiled/passthroughr3d11ps.h [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/shaders/compiled/passthroughr3di11ps.h [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/shaders/compiled/passthroughr3dui11ps.h [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/shaders/compiled/passthroughrg2d11ps.h [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/shaders/compiled/passthroughrg2di11ps.h [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/shaders/compiled/passthroughrg2dui11ps.h [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/shaders/compiled/passthroughrg3d11ps.h [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/shaders/compiled/passthroughrg3di11ps.h [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/shaders/compiled/passthroughrg3dui11ps.h [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/shaders/compiled/passthroughrgb2d11ps.h [moved from Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/shaders/compiled/passthroughrgb11ps.h with 85% similarity]
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/shaders/compiled/passthroughrgb2di11ps.h [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/shaders/compiled/passthroughrgb2dui11ps.h [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/shaders/compiled/passthroughrgb3d11ps.h [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/shaders/compiled/passthroughrgb3di11ps.h [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/shaders/compiled/passthroughrgb3dui11ps.h [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/shaders/compiled/passthroughrgba2d11ps.h [moved from Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/shaders/compiled/passthroughrgba11ps.h with 84% similarity]
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/shaders/compiled/passthroughrgba2di11ps.h [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/shaders/compiled/passthroughrgba2dui11ps.h [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/shaders/compiled/passthroughrgba3d11ps.h [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/shaders/compiled/passthroughrgba3di11ps.h [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/shaders/compiled/passthroughrgba3dui11ps.h [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/shaders/compiled/swizzlef2darrayps.h [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/shaders/compiled/swizzlef2dps.h [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/shaders/compiled/swizzlef3dps.h [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/shaders/compiled/swizzlei2darrayps.h [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/shaders/compiled/swizzlei2dps.h [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/shaders/compiled/swizzlei3dps.h [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/shaders/compiled/swizzleui2darrayps.h [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/shaders/compiled/swizzleui2dps.h [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/shaders/compiled/swizzleui3dps.h [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d9/Blit9.cpp [moved from Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d9/Blit.cpp with 77% similarity]
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d9/Blit9.h [moved from Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d9/Blit.h with 93% similarity]
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d9/ShaderCache.h [moved from Source/ThirdParty/ANGLE/src/libGLESv2/renderer/ShaderCache.h with 89% similarity]
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d9/formatutils9.cpp [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d9/formatutils9.h [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/imageformats.h [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/loadimage.cpp [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/loadimage.h [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/loadimageSSE2.cpp [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/vertexconversion.h [moved from Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d9/vertexconversion.h with 100% similarity]
Source/ThirdParty/ANGLE/src/libGLESv2/utilities.cpp [deleted file]
Source/ThirdParty/ANGLE/src/libGLESv2/utilities.h [deleted file]
Source/ThirdParty/ANGLE/src/libGLESv2/validationES.cpp [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/libGLESv2/validationES.h [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/libGLESv2/validationES2.cpp [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/libGLESv2/validationES2.h [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/libGLESv2/validationES3.cpp [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/libGLESv2/validationES3.h [new file with mode: 0644]
Source/WebCore/CMakeLists.txt
Source/WebCore/ChangeLog