'Time': 'ms',
'Malloc': 'bytes',
'Heap': 'bytes',
- 'Allocations': 'bytes'
+ 'Allocations': 'bytes',
+ 'Score': 'pt',
}[suffix];
return unit;
}
RunsData.isSmallerBetter = function (unit)
{
- return unit != 'fps' && unit != '/s';
+ return unit != 'fps' && unit != '/s' && unit != 'pt';
}
function TimeSeries(series)