ASSERT(m_layoutState == &state);
m_layoutState = 0;
setNeedsLayout(false);
+#if !ASSERT_DISABLED
+ for (RenderObject* renderer = this; renderer; renderer = renderer->nextInPreOrder())
+ ASSERT(!renderer->needsLayout());
+#endif
}
void RenderView::mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool fixed, bool useTransforms, TransformState& transformState, bool* wasFixed) const