restorePlatformState();
}
-#if PLATFORM(IOS)
void GraphicsContext::drawRaisedEllipse(const FloatRect& rect, const Color& ellipseColor, ColorSpace ellipseColorSpace, const Color& shadowColor, ColorSpace shadowColorSpace)
{
if (paintingDisabled())
restore();
}
-#endif
void GraphicsContext::setStrokeThickness(float thickness)
{