Separate flushing layer changes from rendering in CACFLayerTreeHost
[WebKit-https.git] / Source / WebCore / WebCore.vcproj / WebCore.vcproj
index 165a193..009c8ea 100755 (executable)
                                                        </FileConfiguration>
                                                </File>
                                                <File
+                                                       RelativePath="..\platform\graphics\ca\win\LayerChangesFlusher.cpp"
+                                                       >
+                                                       <FileConfiguration
+                                                               Name="Debug_Cairo_CFLite|Win32"
+                                                               ExcludedFromBuild="true"
+                                                               >
+                                                               <Tool
+                                                                       Name="VCCLCompilerTool"
+                                                               />
+                                                       </FileConfiguration>
+                                                       <FileConfiguration
+                                                               Name="Release_Cairo_CFLite|Win32"
+                                                               ExcludedFromBuild="true"
+                                                               >
+                                                               <Tool
+                                                                       Name="VCCLCompilerTool"
+                                                               />
+                                                       </FileConfiguration>
+                                               </File>
+                                               <File
+                                                       RelativePath="..\platform\graphics\ca\win\LayerChangesFlusher.h"
+                                                       >
+                                                       <FileConfiguration
+                                                               Name="Debug_Cairo_CFLite|Win32"
+                                                               ExcludedFromBuild="true"
+                                                               >
+                                                               <Tool
+                                                                       Name="VCCustomBuildTool"
+                                                               />
+                                                       </FileConfiguration>
+                                                       <FileConfiguration
+                                                               Name="Release_Cairo_CFLite|Win32"
+                                                               ExcludedFromBuild="true"
+                                                               >
+                                                               <Tool
+                                                                       Name="VCCustomBuildTool"
+                                                               />
+                                                       </FileConfiguration>
+                                               </File>
+                                               <File
                                                        RelativePath="..\platform\graphics\ca\win\PlatformCAAnimationWin.cpp"
                                                        >
                                                </File>