Move more logic from AudioDestinationNode to its subclasses
[WebKit-https.git] / Source / WebCore / Modules / webaudio / BaseAudioContext.h
index 56306fa35c751e08bee185f7c98fa0b2ffb1cd7e..d9fe2b5a61bd01b75fe596c972dc6db4fa5c08f4 100644 (file)
@@ -29,6 +29,7 @@
 #include "ActiveDOMObject.h"
 #include "AudioContextState.h"
 #include "AudioDestinationNode.h"
+#include "AudioIOCallback.h"
 #include "EventTarget.h"
 #include "JSDOMPromiseDeferred.h"
 #include "OscillatorType.h"
@@ -214,8 +215,6 @@ public:
     // EventTarget
     ScriptExecutionContext* scriptExecutionContext() const final;
 
-    void isPlayingAudioDidChange();
-
     virtual void sourceNodeWillBeginPlayback(AudioNode&);
     // When a source node has no more processing to do (has finished playing), then it tells the context to dereference it.
     void sourceNodeDidFinishPlayback(AudioNode&);