2 * Copyright (C) 2007 Apple Inc. All rights reserved.
3 * Copyright (C) 2006, 2007 Vladimir Olexa (vladimir.olexa@gmail.com)
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions
9 * 1. Redistributions of source code must retain the above copyright
10 * notice, this list of conditions and the following disclaimer.
11 * 2. Redistributions in binary form must reproduce the above copyright
12 * notice, this list of conditions and the following disclaimer in the
13 * documentation and/or other materials provided with the distribution.
14 * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of
15 * its contributors may be used to endorse or promote products derived
16 * from this software without specific prior written permission.
18 * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
19 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
20 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
21 * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
22 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
23 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
24 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
25 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
26 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
27 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
30 #ifndef ServerConnection_H
31 #define ServerConnection_H
36 class WebScriptCallFrame;
37 class WebScriptDebugServer;
39 typedef struct OpaqueJSContext* JSGlobalContextRef;
41 class ServerConnection {
43 static ServerConnection* initWithServerName(const std::wstring& serverName);
46 void setGlobalContext(JSGlobalContextRef);
50 void switchToServerNamed(const std::wstring& name);
52 void applicationTerminating();
53 void serverConnectionDidDie();
54 WebScriptCallFrame* currentFrame() const;
59 std::wstring m_currentServerName;
61 // FIXME: Change these to OwnPtrs when they are implmented such that they
62 // can be destroyed on Windows.
63 WebScriptCallFrame* m_currentFrame;
64 WebScriptDebugServer* m_server;
65 JSGlobalContextRef m_globalContext;
68 #endif //ServerConnection_H