5e74afc933f276ca60c0c1c85a2b11412e7297f1
[WebKit-https.git] / Source / ThirdParty / ANGLE / ChangeLog
1 2011-04-26  Dan Bernstein  <mitz@apple.com>
2
3         Reviewed by Mark Rowe.
4
5         Choose the compiler based on the Xcode version for Snow Leopard debug builds.
6
7         * Configurations/Base.xcconfig:
8         * Configurations/CompilerVersion.xcconfig: Added.
9
10 2011-03-17  Jeff Miller  <jeffm@apple.com>
11
12         Use a consistent set of file patterns in the svn:ignore property for all .xcodeproj directories, specifically:
13         
14         *.mode*
15         *.pbxuser
16         *.perspective*
17         project.xcworkspace
18         xcuserdata
19
20         * ANGLE.xcodeproj: Modified property svn:ignore.
21         * src/build_angle.xcodeproj: Modified property svn:ignore.
22
23 2011-01-18  Kenneth Russell  <kbr@google.com>
24
25         Unreviewed, Leopard build fix. Remove flex/bison targets for GLSL
26         grammar because the generated sources are already checked in.
27
28         * ANGLE.xcodeproj/project.pbxproj:
29         * src/build_angle.xcodeproj/project.pbxproj:
30
31 2011-01-18  Kenneth Russell  <kbr@google.com>
32
33         Unreviewed, release build fix. Explicitly cast away const.
34
35         * src/compiler/preprocessor/scanner.c:
36         (ScanFromString):
37
38 2011-01-18  Ben Vanik  <ben.vanik@gmail.com>
39
40         Reviewed by Kenneth Russell.
41
42         Updating ANGLE in WebKit to r533.
43         https://bugs.webkit.org/show_bug.cgi?id=47194
44
45         * ANGLE.xcodeproj/project.pbxproj:
46         * include/GLSLANG/ShaderLang.h:
47         * src/common/debug.cpp:
48         (gl::trace):
49         * src/common/debug.h:
50         * src/compiler/CodeGenGLSL.cpp:
51         (ConstructCompiler):
52         * src/compiler/CodeGenHLSL.cpp:
53         (ConstructCompiler):
54         * src/compiler/Common.h:
55         (EncodeSourceLoc):
56         (DecodeSourceLoc):
57         * src/compiler/Compiler.cpp: Added.
58         (TShHandleBase::TShHandleBase):
59         (TShHandleBase::~TShHandleBase):
60         (TCompiler::TCompiler):
61         (TCompiler::~TCompiler):
62         (TCompiler::Init):
63         (TCompiler::compile):
64         (TCompiler::InitBuiltInSymbolTable):
65         (TCompiler::clearResults):
66         (TCompiler::validateLimitations):
67         (TCompiler::collectAttribsUniforms):
68         * src/compiler/ExtensionBehavior.h: Added.
69         * src/compiler/InfoSink.cpp:
70         (TInfoSinkBase::location):
71         * src/compiler/InfoSink.h:
72         (TInfoSinkBase::size):
73         * src/compiler/Initialize.cpp:
74         (BuiltInFunctionsCommon):
75         (BuiltInFunctionsVertex):
76         (BuiltInFunctionsFragment):
77         (StandardUniforms):
78         (DefaultPrecisionVertex):
79         (DefaultPrecisionFragment):
80         (BuiltInConstants):
81         (TBuiltIns::initialize):
82         (IdentifyBuiltIns):
83         (InitExtensionBehavior):
84         * src/compiler/Initialize.h:
85         * src/compiler/IntermTraverse.cpp:
86         (TIntermLoop::traverse):
87         * src/compiler/Intermediate.cpp:
88         (getOperatorString):
89         (TIntermediate::addBinaryMath):
90         (TIntermediate::addLoop):
91         (TIntermediate::postProcess):
92         (TIntermBinary::promote):
93         * src/compiler/OutputGLSL.cpp:
94         (TOutputGLSL::visitUnary):
95         (TOutputGLSL::visitLoop):
96         * src/compiler/OutputHLSL.cpp:
97         (sh::OutputHLSL::OutputHLSL):
98         (sh::OutputHLSL::header):
99         (sh::OutputHLSL::visitBinary):
100         (sh::OutputHLSL::visitUnary):
101         (sh::OutputHLSL::visitAggregate):
102         (sh::OutputHLSL::visitLoop):
103         (sh::OutputHLSL::handleExcessiveLoop):
104         (sh::OutputHLSL::argumentString):
105         * src/compiler/OutputHLSL.h:
106         * src/compiler/ParseHelper.cpp:
107         (ReportInfo):
108         (DefineExtensionMacros):
109         (TParseContext::error):
110         (TParseContext::warning):
111         (TParseContext::reservedErrorCheck):
112         (TParseContext::constructorErrorCheck):
113         (TParseContext::arrayQualifierErrorCheck):
114         (TParseContext::extensionErrorCheck):
115         (TParseContext::areAllChildConst):
116         (PaParseStrings):
117         * src/compiler/ParseHelper.h:
118         (TParseContext::TParseContext):
119         * src/compiler/PoolAlloc.cpp:
120         (InitializeGlobalPools):
121         (FreeGlobalPools):
122         (SetGlobalPoolAllocator):
123         (TPoolAllocator::TPoolAllocator):
124         (TPoolAllocator::~TPoolAllocator):
125         (TAllocation::checkAllocList):
126         * src/compiler/PoolAlloc.h:
127         * src/compiler/SearchSymbol.cpp: Added.
128         (sh::SearchSymbol::SearchSymbol):
129         (sh::SearchSymbol::traverse):
130         (sh::SearchSymbol::visitSymbol):
131         (sh::SearchSymbol::foundMatch):
132         * src/compiler/SearchSymbol.h: Added.
133         * src/compiler/ShHandle.h:
134         (TCompiler::getAsCompiler):
135         (TCompiler::getInfoSink):
136         (TCompiler::getAttribs):
137         (TCompiler::getUniforms):
138         (TCompiler::getShaderType):
139         (TCompiler::getShaderSpec):
140         * src/compiler/ShaderLang.cpp:
141         (getVariableMaxLength):
142         (getVariableInfo):
143         (ShInitBuiltInResources):
144         (ShConstructCompiler):
145         (ShCompile):
146         (ShGetInfo):
147         (ShGetInfoLog):
148         (ShGetObjectCode):
149         (ShGetActiveAttrib):
150         (ShGetActiveUniform):
151         * src/compiler/SymbolTable.cpp:
152         (TSymbolTableLevel::relateToExtension):
153         * src/compiler/SymbolTable.h:
154         (TVariable::shareConstPointer):
155         (TFunction::relateToExtension):
156         (TFunction::getExtension):
157         (TFunction::getParamCount):
158         (TFunction::getParam):
159         (TSymbolTable::getGlobalLevel):
160         (TSymbolTable::relateToOperator):
161         (TSymbolTable::relateToExtension):
162         * src/compiler/TranslatorGLSL.cpp:
163         (writeVersion):
164         (TranslatorGLSL::TranslatorGLSL):
165         (TranslatorGLSL::translate):
166         * src/compiler/TranslatorGLSL.h:
167         * src/compiler/TranslatorHLSL.cpp:
168         (TranslatorHLSL::TranslatorHLSL):
169         (TranslatorHLSL::translate):
170         * src/compiler/TranslatorHLSL.h:
171         * src/compiler/Types.h:
172         (TType::TType):
173         * src/compiler/UnfoldSelect.cpp:
174         (sh::UnfoldSelect::visitSelection):
175         * src/compiler/UnfoldSelect.h:
176         * src/compiler/ValidateLimitations.cpp: Added.
177         (ValidateLimitations::ValidateLimitations):
178         (ValidateLimitations::visitSymbol):
179         (ValidateLimitations::visitConstantUnion):
180         (ValidateLimitations::visitBinary):
181         (ValidateLimitations::visitUnary):
182         (ValidateLimitations::visitSelection):
183         (ValidateLimitations::visitAggregate):
184         (ValidateLimitations::visitLoop):
185         (ValidateLimitations::visitBranch):
186         (ValidateLimitations::error):
187         (ValidateLimitations::withinLoopBody):
188         (ValidateLimitations::isLoopIndex):
189         (ValidateLimitations::validateLoopType):
190         (ValidateLimitations::validateForLoopHeader):
191         (ValidateLimitations::validateForLoopInit):
192         (ValidateLimitations::validateForLoopCond):
193         (ValidateLimitations::validateForLoopExpr):
194         (ValidateLimitations::validateFunctionCall):
195         (ValidateLimitations::validateOperation):
196         (ValidateLimitations::isConstExpr):
197         (ValidateLimitations::isConstIndexExpr):
198         (ValidateLimitations::validateIndexing):
199         * src/compiler/ValidateLimitations.h: Added.
200         (ValidateLimitations::numErrors):
201         * src/compiler/VariableInfo.cpp: Added.
202         (arrayBrackets):
203         (getVariableDataType):
204         (getVariableInfo):
205         (getBuiltInVariableInfo):
206         (getUserDefinedVariableInfo):
207         (CollectAttribsUniforms::CollectAttribsUniforms):
208         (CollectAttribsUniforms::visitSymbol):
209         (CollectAttribsUniforms::visitConstantUnion):
210         (CollectAttribsUniforms::visitBinary):
211         (CollectAttribsUniforms::visitUnary):
212         (CollectAttribsUniforms::visitSelection):
213         (CollectAttribsUniforms::visitAggregate):
214         (CollectAttribsUniforms::visitLoop):
215         (CollectAttribsUniforms::visitBranch):
216         * src/compiler/VariableInfo.h: Added.
217         * src/compiler/VersionGLSL.cpp: Added.
218         (TVersionGLSL::TVersionGLSL):
219         (TVersionGLSL::visitSymbol):
220         (TVersionGLSL::visitConstantUnion):
221         (TVersionGLSL::visitBinary):
222         (TVersionGLSL::visitUnary):
223         (TVersionGLSL::visitSelection):
224         (TVersionGLSL::visitAggregate):
225         (TVersionGLSL::visitLoop):
226         (TVersionGLSL::visitBranch):
227         (TVersionGLSL::updateVersion):
228         * src/compiler/VersionGLSL.h: Added.
229         (TVersionGLSL::getVersion):
230         * src/compiler/generate_glslang_lexer.sh: Added.
231         * src/compiler/generate_glslang_parser.sh: Added.
232         * src/compiler/glslang.h: Added.
233         * src/compiler/glslang.l:
234         * src/compiler/glslang.y:
235         * src/compiler/glslang_lex.cpp: Added.
236         (yy_get_next_buffer):
237         (yy_get_previous_state):
238         (yy_try_NUL_trans):
239         (input):
240         (yyrestart):
241         (yy_switch_to_buffer):
242         (yy_load_buffer_state):
243         (yy_create_buffer):
244         (yy_delete_buffer):
245         (yy_init_buffer):
246         (yy_flush_buffer):
247         (yypush_buffer_state):
248         (yypop_buffer_state):
249         (yyensure_buffer_stack):
250         (yy_scan_buffer):
251         (yy_scan_string):
252         (yy_scan_bytes):
253         (yy_push_state):
254         (yy_pop_state):
255         (yy_top_state):
256         (yy_fatal_error):
257         (yyget_extra):
258         (yyget_lineno):
259         (yyget_column):
260         (yyget_in):
261         (yyget_out):
262         (yyget_leng):
263         (yyget_text):
264         (yyset_extra):
265         (yyset_lineno):
266         (yyset_column):
267         (yyset_in):
268         (yyset_out):
269         (yyget_debug):
270         (yyset_debug):
271         (yyget_lval):
272         (yyset_lval):
273         (yylex_init):
274         (yylex_init_extra):
275         (yy_init_globals):
276         (yylex_destroy):
277         (yy_flex_strncpy):
278         (yy_flex_strlen):
279         (yyalloc):
280         (yyrealloc):
281         (yyfree):
282         (string_input):
283         (check_type):
284         (reserved_word):
285         (yyerror):
286         (glslang_initialize):
287         (glslang_finalize):
288         (glslang_scan):
289         * src/compiler/glslang_tab.cpp: Added.
290         (yytnamerr):
291         (yysyntax_error):
292         (glslang_parse):
293         * src/compiler/glslang_tab.h: Added.
294         * src/compiler/intermOut.cpp:
295         (TOutputTraverser::TOutputTraverser):
296         (OutputTreeText):
297         (TOutputTraverser::visitSymbol):
298         (TOutputTraverser::visitBinary):
299         (TOutputTraverser::visitUnary):
300         (TOutputTraverser::visitAggregate):
301         (TOutputTraverser::visitSelection):
302         (TOutputTraverser::visitConstantUnion):
303         (TOutputTraverser::visitLoop):
304         (TOutputTraverser::visitBranch):
305         (TIntermediate::outputTree):
306         * src/compiler/intermediate.h:
307         (TIntermLoop::TIntermLoop):
308         (TIntermLoop::getType):
309         (TIntermLoop::getInit):
310         (TIntermLoop::getCondition):
311         (TIntermLoop::getExpression):
312         (TIntermLoop::getBody):
313         * src/compiler/localintermediate.h:
314         * src/compiler/osinclude.h:
315         (OS_GetTLSValue):
316         * src/compiler/ossource_nspr.cpp: Added.
317         (OS_AllocTLSIndex):
318         (OS_SetTLSValue):
319         (OS_FreeTLSIndex):
320         * src/compiler/preprocessor/compile.h:
321         * src/compiler/preprocessor/cpp.c:
322         (CPPdefine):
323         (CPPelse):
324         (CPPif):
325         (CPPifdef):
326         (CPPerror):
327         (CPPextension):
328         (readCPPline):
329         * src/compiler/preprocessor/preprocess.h:
330         * src/compiler/preprocessor/scanner.c:
331         (str_getch):
332         (str_ungetch):
333         (ScanFromString):
334         (lFloatConst):
335         (byte_scan):
336         (yylex_CPP):
337         (check_EOF):
338         * src/compiler/preprocessor/scanner.h:
339         * src/compiler/preprocessor/tokens.c:
340         (RecordToken):
341         (ReadToken):
342         * src/compiler/tools: Removed.
343         * src/compiler/unistd.h: Removed.
344         * src/compiler/util.cpp: Added.
345         (atof_dot):
346         * src/compiler/util.h: Added.
347         * src/libEGL/Config.cpp:
348         (egl::Config::set):
349         * src/libEGL/Display.cpp:
350         (egl::Display::Display):
351         (egl::Display::initialize):
352         (egl::Display::terminate):
353         (egl::Display::createDevice):
354         (egl::Display::resetDevice):
355         (egl::Display::createContext):
356         (egl::Display::destroyContext):
357         (egl::Display::getMinSwapInterval):
358         (egl::Display::getMaxSwapInterval):
359         (egl::Display::getDevice):
360         (egl::Display::getFloatTextureSupport):
361         (egl::Display::getHalfFloatTextureSupport):
362         (egl::Display::getLuminanceTextureSupport):
363         (egl::Display::getLuminanceAlphaTextureSupport):
364         (egl::Display::getBufferPool):
365         (egl::Display::getEventQuerySupport):
366         (egl::Display::getDefaultPresentParameters):
367         * src/libEGL/Display.h:
368         * src/libEGL/Surface.cpp:
369         (egl::Surface::Surface):
370         (egl::Surface::~Surface):
371         (egl::Surface::release):
372         (egl::Surface::resetSwapChain):
373         (egl::Surface::writeRecordableFlipState):
374         (egl::Surface::restoreState):
375         (egl::SurfaceWindowProc):
376         (egl::Surface::subclassWindow):
377         (egl::Surface::unsubclassWindow):
378         (egl::Surface::checkForOutOfDateSwapChain):
379         (egl::Surface::convertInterval):
380         (egl::Surface::swap):
381         (egl::Surface::getRenderTarget):
382         (egl::Surface::setSwapInterval):
383         * src/libEGL/Surface.h:
384         * src/libEGL/libEGL.cpp:
385         * src/libGLESv2/Blit.cpp:
386         (gl::Blit::copySurfaceToTexture):
387         (gl::Blit::setCommonBlitState):
388         * src/libGLESv2/Buffer.cpp:
389         (gl::Buffer::Buffer):
390         (gl::Buffer::~Buffer):
391         (gl::Buffer::bufferData):
392         (gl::Buffer::bufferSubData):
393         (gl::Buffer::getVertexBuffer):
394         (gl::Buffer::getIndexBuffer):
395         (gl::Buffer::invalidateStaticData):
396         * src/libGLESv2/Buffer.h:
397         * src/libGLESv2/Context.cpp:
398         (gl::Context::Context):
399         (gl::Context::~Context):
400         (gl::Context::makeCurrent):
401         (gl::Context::markAllStateDirty):
402         (gl::Context::setFragmentShaderDerivativeHint):
403         (gl::Context::setEnableVertexAttribArray):
404         (gl::Context::getVertexAttribState):
405         (gl::Context::getVertexAttributes):
406         (gl::Context::createFence):
407         (gl::Context::deleteFence):
408         (gl::Context::bindTexture2D):
409         (gl::Context::bindTextureCubeMap):
410         (gl::Context::getFence):
411         (gl::Context::getTexture2D):
412         (gl::Context::getTextureCubeMap):
413         (gl::Context::getSamplerTexture):
414         (gl::Context::getBooleanv):
415         (gl::Context::getIntegerv):
416         (gl::Context::getQueryParameterInfo):
417         (gl::Context::applyRenderTarget):
418         (gl::Context::applyState):
419         (gl::Context::lookupAttributeMapping):
420         (gl::Context::applyVertexBuffer):
421         (gl::Context::applyIndexBuffer):
422         (gl::Context::readPixels):
423         (gl::Context::clear):
424         (gl::Context::drawArrays):
425         (gl::Context::drawElements):
426         (gl::Context::finish):
427         (gl::Context::drawClosingLine):
428         (gl::Context::getMaximumVaryingVectors):
429         (gl::Context::getMaximumFragmentUniformVectors):
430         (gl::Context::supportsEventQueries):
431         (gl::Context::supportsFloatTextures):
432         (gl::Context::supportsFloatLinearFilter):
433         (gl::Context::supportsFloatRenderableTextures):
434         (gl::Context::supportsHalfFloatTextures):
435         (gl::Context::supportsHalfFloatLinearFilter):
436         (gl::Context::supportsHalfFloatRenderableTextures):
437         (gl::Context::getMaximumRenderbufferDimension):
438         (gl::Context::getMaximumTextureDimension):
439         (gl::Context::getMaximumCubeTextureDimension):
440         (gl::Context::getMaximumTextureLevel):
441         (gl::Context::supportsLuminanceTextures):
442         (gl::Context::supportsLuminanceAlphaTextures):
443         (gl::Context::supports32bitIndices):
444         (gl::Context::getIncompleteTexture):
445         (gl::Context::setVertexAttrib):
446         (gl::Context::initExtensionString):
447         (gl::Context::blitFramebuffer):
448         * src/libGLESv2/Context.h:
449         (gl::VertexAttribute::VertexAttribute):
450         (gl::VertexAttribute::typeSize):
451         (gl::VertexAttribute::stride):
452         * src/libGLESv2/Fence.cpp: Added.
453         (gl::Fence::Fence):
454         (gl::Fence::~Fence):
455         (gl::Fence::isFence):
456         (gl::Fence::setFence):
457         (gl::Fence::testFence):
458         (gl::Fence::finishFence):
459         (gl::Fence::getFenceiv):
460         * src/libGLESv2/Fence.h: Added.
461         * src/libGLESv2/Framebuffer.cpp:
462         (gl::Framebuffer::completeness):
463         (gl::DefaultFramebuffer::DefaultFramebuffer):
464         (gl::DefaultFramebuffer::completeness):
465         * src/libGLESv2/Program.cpp:
466         (gl::Program::Program):
467         (gl::Program::getSamplerMapping):
468         (gl::Program::getUniformLocation):
469         (gl::Program::setUniform1iv):
470         (gl::Program::applyUniforms):
471         (gl::Program::packVaryings):
472         (gl::Program::linkVaryings):
473         (gl::Program::link):
474         (gl::Program::defineUniform):
475         (gl::Program::createUniform):
476         (gl::Program::applyUniform1iv):
477         (gl::Program::resetInfoLog):
478         (gl::Program::unlink):
479         (gl::Program::getActiveAttribute):
480         (gl::Program::getActiveUniform):
481         (gl::Program::getDxDepthRangeLocation):
482         * src/libGLESv2/Program.h:
483         * src/libGLESv2/RefCountObject.cpp:
484         (gl::RefCountObject::~RefCountObject):
485         * src/libGLESv2/Renderbuffer.cpp:
486         (gl::RenderbufferStorage::RenderbufferStorage):
487         (gl::RenderbufferStorage::isFloatingPoint):
488         (gl::Colorbuffer::Colorbuffer):
489         (gl::DepthStencilbuffer::DepthStencilbuffer):
490         * src/libGLESv2/Renderbuffer.h:
491         * src/libGLESv2/Shader.cpp:
492         (gl::Shader::Shader):
493         (gl::Shader::parseVaryings):
494         (gl::Shader::compileToHLSL):
495         (gl::VertexShader::parseAttributes):
496         * src/libGLESv2/Texture.cpp:
497         (gl::Texture::Texture):
498         (gl::Texture::isFloatingPoint):
499         (gl::Texture::isRenderableFormat):
500         (gl::Texture::selectFormat):
501         (gl::Texture::loadImageData):
502         (gl::Texture::loadAlphaFloatImageData):
503         (gl::Texture::loadAlphaHalfFloatImageData):
504         (gl::Texture::loadLuminanceImageData):
505         (gl::Texture::loadLuminanceFloatImageData):
506         (gl::Texture::loadLuminanceHalfFloatImageData):
507         (gl::Texture::loadLuminanceAlphaImageData):
508         (gl::Texture::loadLuminanceAlphaFloatImageData):
509         (gl::Texture::loadLuminanceAlphaHalfFloatImageData):
510         (gl::Texture::loadRGBFloatImageData):
511         (gl::Texture::loadRGBHalfFloatImageData):
512         (gl::Texture::loadRGBAFloatImageData):
513         (gl::Texture::loadRGBAHalfFloatImageData):
514         (gl::Texture::createSurface):
515         (gl::Texture::setImage):
516         (gl::Texture::setCompressedImage):
517         (gl::Texture::subImage):
518         (gl::Texture::subImageCompressed):
519         (gl::Texture::copyNonRenderable):
520         (gl::Texture::getD3DFormat):
521         (gl::Texture::isRenderable):
522         (gl::Texture2D::Texture2D):
523         (gl::Texture2D::~Texture2D):
524         (gl::Texture2D::redefineTexture):
525         (gl::Texture2D::setImage):
526         (gl::Texture2D::setCompressedImage):
527         (gl::Texture2D::copyImage):
528         (gl::Texture2D::copySubImage):
529         (gl::Texture2D::isComplete):
530         (gl::Texture2D::createTexture):
531         (gl::Texture2D::convertToRenderTarget):
532         (gl::Texture2D::generateMipmaps):
533         (gl::Texture2D::getColorbuffer):
534         (gl::Texture2D::getRenderTarget):
535         (gl::TextureCubeMap::TextureCubeMap):
536         (gl::TextureCubeMap::~TextureCubeMap):
537         (gl::TextureCubeMap::subImage):
538         (gl::TextureCubeMap::subImageCompressed):
539         (gl::TextureCubeMap::isComplete):
540         (gl::TextureCubeMap::createTexture):
541         (gl::TextureCubeMap::convertToRenderTarget):
542         (gl::TextureCubeMap::redefineTexture):
543         (gl::TextureCubeMap::copyImage):
544         (gl::TextureCubeMap::copySubImage):
545         (gl::TextureCubeMap::generateMipmaps):
546         (gl::TextureCubeMap::getColorbuffer):
547         (gl::TextureCubeMap::getRenderTarget):
548         (gl::Texture::TextureColorbufferProxy::TextureColorbufferProxy):
549         (gl::Texture::TextureColorbufferProxy::isFloatingPoint):
550         * src/libGLESv2/Texture.h:
551         * src/libGLESv2/geometry/IndexDataManager.cpp:
552         (gl::IndexDataManager::IndexDataManager):
553         (gl::IndexDataManager::~IndexDataManager):
554         (gl::convertIndices):
555         (gl::computeRange):
556         (gl::IndexDataManager::prepareIndexData):
557         (gl::IndexDataManager::indexSize):
558         (gl::IndexDataManager::typeSize):
559         (gl::IndexBuffer::IndexBuffer):
560         (gl::IndexBuffer::~IndexBuffer):
561         (gl::IndexBuffer::getBuffer):
562         (gl::IndexBuffer::unmap):
563         (gl::StreamingIndexBuffer::StreamingIndexBuffer):
564         (gl::StreamingIndexBuffer::~StreamingIndexBuffer):
565         (gl::StreamingIndexBuffer::map):
566         (gl::StreamingIndexBuffer::reserveSpace):
567         (gl::StaticIndexBuffer::StaticIndexBuffer):
568         (gl::StaticIndexBuffer::~StaticIndexBuffer):
569         (gl::StaticIndexBuffer::map):
570         (gl::StaticIndexBuffer::reserveSpace):
571         (gl::StaticIndexBuffer::lookupType):
572         (gl::StaticIndexBuffer::lookupRange):
573         (gl::StaticIndexBuffer::addRange):
574         * src/libGLESv2/geometry/IndexDataManager.h:
575         (gl::IndexBuffer::size):
576         * src/libGLESv2/geometry/VertexDataManager.cpp:
577         (gl::VertexDataManager::VertexDataManager):
578         (gl::VertexDataManager::~VertexDataManager):
579         (gl::VertexDataManager::writeAttributeData):
580         (gl::VertexDataManager::prepareVertexData):
581         (gl::VertexDataManager::spaceRequired):
582         (gl::VertexDataManager::checkVertexCaps):
583         (gl::VertexDataManager::typeIndex):
584         (gl::VertexDataManager::setupAttributes):
585         (gl::VertexBuffer::VertexBuffer):
586         (gl::VertexBuffer::~VertexBuffer):
587         (gl::VertexBuffer::unmap):
588         (gl::VertexBuffer::getBuffer):
589         (gl::ConstantVertexBuffer::ConstantVertexBuffer):
590         (gl::ConstantVertexBuffer::~ConstantVertexBuffer):
591         (gl::ArrayVertexBuffer::ArrayVertexBuffer):
592         (gl::ArrayVertexBuffer::~ArrayVertexBuffer):
593         (gl::ArrayVertexBuffer::addRequiredSpace):
594         (gl::ArrayVertexBuffer::addRequiredSpaceFor):
595         (gl::StreamingVertexBuffer::StreamingVertexBuffer):
596         (gl::StreamingVertexBuffer::~StreamingVertexBuffer):
597         (gl::StreamingVertexBuffer::map):
598         (gl::StreamingVertexBuffer::reserveRequiredSpace):
599         (gl::StaticVertexBuffer::StaticVertexBuffer):
600         (gl::StaticVertexBuffer::~StaticVertexBuffer):
601         (gl::StaticVertexBuffer::map):
602         (gl::StaticVertexBuffer::reserveRequiredSpace):
603         (gl::StaticVertexBuffer::lookupAttribute):
604         (gl::VertexDataManager::formatConverter):
605         * src/libGLESv2/geometry/VertexDataManager.h:
606         (gl::ArrayVertexBuffer::size):
607         (gl::VertexDataManager::dirtyCurrentValue):
608         * src/libGLESv2/geometry/backend.cpp: Removed.
609         * src/libGLESv2/geometry/backend.h: Removed.
610         * src/libGLESv2/geometry/dx9.cpp: Removed.
611         * src/libGLESv2/geometry/dx9.h: Removed.
612         * src/libGLESv2/libGLESv2.cpp:
613         * src/libGLESv2/libGLESv2.def:
614         * src/libGLESv2/libGLESv2.vcproj:
615         * src/libGLESv2/utilities.cpp:
616         (gl::UniformComponentCount):
617         (gl::UniformComponentType):
618         (gl::ComputePixelSize):
619         (gl::CheckTextureFormatType):
620         (gl::IsColorRenderable):
621         (gl::IsDepthRenderable):
622         (gl::IsStencilRenderable):
623         (es2dx::GetAlphaSize):
624         (es2dx::GetRedSize):
625         (es2dx::GetGreenSize):
626         (es2dx::GetBlueSize):
627         (es2dx::GetDepthSize):
628         (es2dx::ConvertPrimitiveType):
629         (dx2es::ConvertBackBufferFormat):
630         (dx2es::ConvertDepthStencilFormat):
631         * src/libGLESv2/utilities.h:
632
633 2011-01-17  Dan Bernstein  <mitz@apple.com>
634
635         Rubber-stamped by Mark Rowe.
636
637         Update xcodeproj svn:ignore to include xcuserdata.
638
639         * ANGLE.xcodeproj: Modified property svn:ignore.
640         * src/build_angle.xcodeproj: Modified property svn:ignore.
641
642 2010-12-01  Steve Falkenburg  <sfalken@apple.com>
643
644         Reviewed by Adam Roben.
645
646         vcproj changes can't be applied cleanly by the Windows EWS bot
647         https://bugs.webkit.org/show_bug.cgi?id=50328
648
649         * src/libEGL/libEGL.vcproj: Added property svn:eol-style.
650         * src/libGLESv2/libGLESv2.vcproj: Added property svn:eol-style.
651
652 2010-11-03  Darin Adler  <darin@apple.com>
653
654         Updated Xcode projects by opening them with Xcode 3.2.4.
655         Updated svn:ignore for Xcode projects.
656
657         * ANGLE.xcodeproj: Added property svn:ignore.
658         * ANGLE.xcodeproj/project.pbxproj: Updated with Xcode 3.2.4.
659         * src/build_angle.xcodeproj: Added property svn:ignore.
660         * src/build_angle.xcodeproj/project.pbxproj: Updated with Xcode 3.2.4.
661
662 2010-09-01  Zhenyao Mo  <zmo@google.com>
663
664         Reviewed by Kenneth Russell.
665
666         Roll ANGLE under webkit to r402
667         https://bugs.webkit.org/show_bug.cgi?id=45004
668
669         * ANGLE.xcodeproj/project.pbxproj:
670         * include/GLES2/gl2ext.h:
671         * include/GLSLANG/ResourceLimits.h: Removed.
672         * include/GLSLANG/ShaderLang.h:
673         * src/compiler/BaseTypes.h:
674         (getPrecisionString):
675         (getBasicString):
676         (IsSampler):
677         (getQualifierString):
678         * src/compiler/Initialize.cpp:
679         (BuiltInConstants):
680         (IdentifyBuiltIns):
681         * src/compiler/Initialize.h:
682         * src/compiler/InitializeDll.cpp:
683         (InitProcess):
684         (DetachProcess):
685         (InitThread):
686         (DetachThread):
687         * src/compiler/InitializeDll.h:
688         * src/compiler/InitializeParseContext.h:
689         * src/compiler/Intermediate.cpp:
690         (GetHigherPrecision):
691         (TIntermediate::addBinaryMath):
692         (TIntermediate::setAggregateOperator):
693         (TIntermediate::addComma):
694         (TIntermediate::postProcess):
695         (TIntermBinary::promote):
696         (CompareStruct):
697         * src/compiler/OutputGLSL.cpp:
698         (TOutputGLSL::writeFunctionParameters):
699         (TOutputGLSL::visitUnary):
700         (TOutputGLSL::visitBranch):
701         * src/compiler/OutputHLSL.cpp:
702         (sh::OutputHLSL::header):
703         (sh::OutputHLSL::visitBinary):
704         (sh::OutputHLSL::visitAggregate):
705         (sh::OutputHLSL::handleExcessiveLoop):
706         (sh::OutputHLSL::addConstructor):
707         * src/compiler/ParseHelper.cpp:
708         (TParseContext::constructorErrorCheck):
709         (TParseContext::samplerErrorCheck):
710         (TParseContext::paramErrorCheck):
711         (TParseContext::findFunction):
712         (TParseContext::executeInitializer):
713         (TParseContext::addConstructor):
714         (TParseContext::addConstStruct):
715         (FreeParseContextIndex):
716         (GetGlobalParseContext):
717         * src/compiler/PoolAlloc.h:
718         (TPoolAllocator::tHeader::tHeader):
719         (pool_allocator::allocate):
720         (pool_allocator::deallocate):
721         * src/compiler/ShaderLang.cpp:
722         (ShInitialize):
723         (ShFinalize):
724         (ShInitBuiltInResource):
725         * src/compiler/SymbolTable.cpp:
726         (TType::getStructSize):
727         * src/compiler/SymbolTable.h:
728         (TVariable::setQualifier):
729         * src/compiler/Types.h:
730         (TType::TType):
731         (TType::getBasicType):
732         (TType::setBasicType):
733         (TType::getPrecision):
734         (TType::setPrecision):
735         (TType::getQualifier):
736         (TType::setQualifier):
737         (TType::getNominalSize):
738         (TType::setNominalSize):
739         (TType::isMatrix):
740         (TType::setMatrix):
741         (TType::isArray):
742         (TType::getArraySize):
743         (TType::setArraySize):
744         (TType::getMaxArraySize):
745         (TType::setMaxArraySize):
746         (TType::clearArrayness):
747         (TType::setArrayInformationType):
748         (TType::getArrayInformationType):
749         (TType::isVector):
750         (TType::isScalar):
751         (TType::setStruct):
752         (TType::getTypeName):
753         (TType::setTypeName):
754         (TType::isField):
755         (TType::getFieldName):
756         (TType::setFieldName):
757         (TType::getBasicString):
758         (TType::getPrecisionString):
759         (TType::getQualifierString):
760         * src/compiler/glslang.l:
761         * src/compiler/glslang.y:
762         * src/compiler/intermediate.h:
763         (TIntermNode::getLine):
764         (TIntermNode::setLine):
765         (TIntermTyped::getAsTyped):
766         (TIntermTyped::setType):
767         (TIntermTyped::getType):
768         (TIntermTyped::getTypePointer):
769         (TIntermTyped::getBasicType):
770         (TIntermTyped::getQualifier):
771         (TIntermTyped::getPrecision):
772         (TIntermTyped::getNominalSize):
773         (TIntermTyped::isMatrix):
774         (TIntermTyped::isArray):
775         (TIntermTyped::isVector):
776         (TIntermTyped::isScalar):
777         (TIntermTyped::getBasicString):
778         (TIntermTyped::getQualifierString):
779         (TIntermSymbol::getId):
780         (TIntermSymbol::getSymbol):
781         (TIntermOperator::setOp):
782         (TIntermBinary::setLeft):
783         (TIntermBinary::setRight):
784         (TIntermBinary::getLeft):
785         (TIntermBinary::getRight):
786         (TIntermUnary::setOperand):
787         (TIntermUnary::getOperand):
788         (TIntermAggregate::getAsAggregate):
789         (TIntermAggregate::getSequence):
790         (TIntermAggregate::setName):
791         (TIntermAggregate::getName):
792         (TIntermAggregate::setUserDefined):
793         (TIntermAggregate::isUserDefined):
794         (TIntermAggregate::getQualifier):
795         (TIntermAggregate::setOptimize):
796         (TIntermAggregate::setDebug):
797         (TIntermSelection::getCondition):
798         (TIntermSelection::getTrueBlock):
799         (TIntermSelection::getFalseBlock):
800         (TIntermSelection::getAsSelectionNode):
801         * src/compiler/parseConst.cpp:
802         (TConstTraverser::TConstTraverser):
803         * src/compiler/preprocessor/atom.c:
804         (InitAtomTable):
805         * src/compiler/preprocessor/atom.h:
806         * src/compiler/preprocessor/compile.h:
807         * src/compiler/preprocessor/cpp.c:
808         * src/compiler/preprocessor/cpp.h:
809         * src/compiler/preprocessor/cppstruct.c:
810         * src/compiler/preprocessor/memory.c:
811         * src/compiler/preprocessor/memory.h:
812         * src/compiler/preprocessor/parser.h:
813         * src/compiler/preprocessor/preprocess.h:
814         * src/compiler/preprocessor/scanner.c:
815         * src/compiler/preprocessor/scanner.h:
816         * src/compiler/preprocessor/slglobals.h:
817         * src/compiler/preprocessor/symbols.c:
818         (NewSymbol):
819         * src/compiler/preprocessor/symbols.h:
820         * src/compiler/preprocessor/tokens.c:
821         (RecordToken):
822         * src/compiler/preprocessor/tokens.h:
823         * src/libEGL/Display.cpp:
824         (egl::Display::Display):
825         (egl::Display::initialize):
826         (egl::Display::terminate):
827         (egl::Display::createDevice):
828         (egl::Display::createWindowSurface):
829         (egl::Display::createContext):
830         (egl::Display::getMultiSampleSupport):
831         (egl::Display::getCompressedTextureSupport):
832         * src/libEGL/Display.h:
833         * src/libEGL/Surface.cpp:
834         (egl::Surface::Surface):
835         (egl::Surface::resetSwapChain):
836         (egl::Surface::getWindowHandle):
837         (egl::Surface::writeRecordableFlipState):
838         (egl::Surface::applyFlipState):
839         (egl::Surface::releaseRecordedState):
840         (egl::Surface::checkForWindowResize):
841         (egl::Surface::swap):
842         * src/libEGL/Surface.h:
843         * src/libEGL/libEGL.cpp:
844         * src/libEGL/libEGL.vcproj:
845         * src/libGLESv2/Blit.cpp:
846         (gl::Blit::setVertexShader):
847         (gl::Blit::setPixelShader):
848         (gl::Blit::setFormatConvertShaders):
849         * src/libGLESv2/Buffer.cpp:
850         (gl::Buffer::Buffer):
851         * src/libGLESv2/Buffer.h:
852         * src/libGLESv2/Context.cpp:
853         (gl::Context::Context):
854         (gl::Context::~Context):
855         (gl::Context::makeCurrent):
856         (gl::Context::markAllStateDirty):
857         (gl::Context::getReadFramebufferHandle):
858         (gl::Context::getDrawFramebufferHandle):
859         (gl::Context::getRenderbufferHandle):
860         (gl::Context::getArrayBufferHandle):
861         (gl::Context::setVertexAttribState):
862         (gl::Context::createBuffer):
863         (gl::Context::createProgram):
864         (gl::Context::createShader):
865         (gl::Context::createTexture):
866         (gl::Context::createRenderbuffer):
867         (gl::Context::deleteBuffer):
868         (gl::Context::deleteShader):
869         (gl::Context::deleteProgram):
870         (gl::Context::deleteTexture):
871         (gl::Context::deleteRenderbuffer):
872         (gl::Context::getBuffer):
873         (gl::Context::getShader):
874         (gl::Context::getProgram):
875         (gl::Context::getTexture):
876         (gl::Context::getRenderbuffer):
877         (gl::Context::getReadFramebuffer):
878         (gl::Context::getDrawFramebuffer):
879         (gl::Context::bindArrayBuffer):
880         (gl::Context::bindElementArrayBuffer):
881         (gl::Context::bindTexture2D):
882         (gl::Context::bindTextureCubeMap):
883         (gl::Context::bindReadFramebuffer):
884         (gl::Context::bindDrawFramebuffer):
885         (gl::Context::bindRenderbuffer):
886         (gl::Context::useProgram):
887         (gl::Context::setFramebufferZero):
888         (gl::Context::setRenderbufferStorage):
889         (gl::Context::getFramebuffer):
890         (gl::Context::getArrayBuffer):
891         (gl::Context::getElementArrayBuffer):
892         (gl::Context::getCurrentProgram):
893         (gl::Context::getTexture2D):
894         (gl::Context::getTextureCubeMap):
895         (gl::Context::getSamplerTexture):
896         (gl::Context::getFloatv):
897         (gl::Context::getIntegerv):
898         (gl::Context::getQueryParameterInfo):
899         (gl::Context::applyRenderTarget):
900         (gl::Context::applyState):
901         (gl::Context::applyIndexBuffer):
902         (gl::Context::readPixels):
903         (gl::Context::clear):
904         (gl::Context::finish):
905         (gl::Context::flush):
906         (gl::Context::supportsShaderModel3):
907         (gl::Context::getMaxSupportedSamples):
908         (gl::Context::getNearestSupportedSamples):
909         (gl::Context::supportsCompressedTextures):
910         (gl::Context::detachBuffer):
911         (gl::Context::detachTexture):
912         (gl::Context::detachFramebuffer):
913         (gl::Context::detachRenderbuffer):
914         (gl::Context::getIncompleteTexture):
915         (gl::Context::initExtensionString):
916         (gl::Context::blitFramebuffer):
917         * src/libGLESv2/Context.h:
918         (gl::AttributeState::AttributeState):
919         * src/libGLESv2/Framebuffer.cpp:
920         (gl::Framebuffer::Framebuffer):
921         (gl::Framebuffer::~Framebuffer):
922         (gl::Framebuffer::lookupRenderbuffer):
923         (gl::Framebuffer::setColorbuffer):
924         (gl::Framebuffer::setDepthbuffer):
925         (gl::Framebuffer::setStencilbuffer):
926         (gl::Framebuffer::detachTexture):
927         (gl::Framebuffer::detachRenderbuffer):
928         (gl::Framebuffer::getRenderTargetSerial):
929         (gl::Framebuffer::getRenderTarget):
930         (gl::Framebuffer::getDepthStencil):
931         (gl::Framebuffer::getDepthbufferSerial):
932         (gl::Framebuffer::getStencilbufferSerial):
933         (gl::Framebuffer::getColorbuffer):
934         (gl::Framebuffer::getDepthbuffer):
935         (gl::Framebuffer::getStencilbuffer):
936         (gl::Framebuffer::getColorbufferHandle):
937         (gl::Framebuffer::getDepthbufferHandle):
938         (gl::Framebuffer::getStencilbufferHandle):
939         (gl::Framebuffer::hasStencil):
940         (gl::Framebuffer::isMultisample):
941         (gl::Framebuffer::completeness):
942         (gl::DefaultFramebuffer::DefaultFramebuffer):
943         (gl::Framebuffer::getSamples):
944         (gl::DefaultFramebuffer::completeness):
945         * src/libGLESv2/Framebuffer.h:
946         * src/libGLESv2/Program.cpp:
947         (gl::Program::Program):
948         (gl::Program::~Program):
949         (gl::Program::attachShader):
950         (gl::Program::detachShader):
951         (gl::Program::linkVaryings):
952         (gl::Program::link):
953         (gl::Program::unlink):
954         (gl::Program::release):
955         (gl::Program::addRef):
956         (gl::Program::getRefCount):
957         (gl::Program::getDxViewportLocation):
958         * src/libGLESv2/Program.h:
959         * src/libGLESv2/RefCountObject.cpp: Added.
960         (gl::RefCountObject::RefCountObject):
961         (gl::RefCountObject::~RefCountObject):
962         (gl::RefCountObject::addRef):
963         (gl::RefCountObject::release):
964         (gl::RefCountObjectBindingPointer::set):
965         * src/libGLESv2/RefCountObject.h: Added.
966         (gl::RefCountObject::id):
967         (gl::RefCountObjectBindingPointer::RefCountObjectBindingPointer):
968         (gl::RefCountObjectBindingPointer::~RefCountObjectBindingPointer):
969         (gl::RefCountObjectBindingPointer::get):
970         (gl::RefCountObjectBindingPointer::id):
971         (gl::RefCountObjectBindingPointer::operator ! ):
972         (gl::BindingPointer::set):
973         (gl::BindingPointer::get):
974         (gl::BindingPointer::operator -> ):
975         * src/libGLESv2/Renderbuffer.cpp:
976         (gl::Renderbuffer::Renderbuffer):
977         (gl::Renderbuffer::~Renderbuffer):
978         (gl::Renderbuffer::isColorbuffer):
979         (gl::Renderbuffer::isDepthbuffer):
980         (gl::Renderbuffer::isStencilbuffer):
981         (gl::Renderbuffer::getRenderTarget):
982         (gl::Renderbuffer::getDepthStencil):
983         (gl::Renderbuffer::getWidth):
984         (gl::Renderbuffer::getHeight):
985         (gl::Renderbuffer::getFormat):
986         (gl::Renderbuffer::getD3DFormat):
987         (gl::Renderbuffer::getSerial):
988         (gl::Renderbuffer::setStorage):
989         (gl::RenderbufferStorage::RenderbufferStorage):
990         (gl::RenderbufferStorage::~RenderbufferStorage):
991         (gl::RenderbufferStorage::isColorbuffer):
992         (gl::RenderbufferStorage::isDepthbuffer):
993         (gl::RenderbufferStorage::isStencilbuffer):
994         (gl::RenderbufferStorage::getRenderTarget):
995         (gl::RenderbufferStorage::getDepthStencil):
996         (gl::RenderbufferStorage::getWidth):
997         (gl::RenderbufferStorage::getHeight):
998         (gl::RenderbufferStorage::setSize):
999         (gl::RenderbufferStorage::getFormat):
1000         (gl::RenderbufferStorage::getD3DFormat):
1001         (gl::RenderbufferStorage::getSamples):
1002         (gl::RenderbufferStorage::getSerial):
1003         (gl::RenderbufferStorage::issueSerial):
1004         (gl::Colorbuffer::Colorbuffer):
1005         (gl::Colorbuffer::isColorbuffer):
1006         (gl::Colorbuffer::getRedSize):
1007         (gl::Colorbuffer::getGreenSize):
1008         (gl::Colorbuffer::getBlueSize):
1009         (gl::Colorbuffer::getAlphaSize):
1010         (gl::DepthStencilbuffer::DepthStencilbuffer):
1011         (gl::DepthStencilbuffer::~DepthStencilbuffer):
1012         (gl::DepthStencilbuffer::isDepthbuffer):
1013         (gl::DepthStencilbuffer::isStencilbuffer):
1014         (gl::DepthStencilbuffer::getDepthSize):
1015         (gl::DepthStencilbuffer::getStencilSize):
1016         (gl::DepthStencilbuffer::getDepthStencil):
1017         (gl::Depthbuffer::Depthbuffer):
1018         (gl::Depthbuffer::~Depthbuffer):
1019         (gl::Depthbuffer::isDepthbuffer):
1020         (gl::Depthbuffer::isStencilbuffer):
1021         (gl::Stencilbuffer::Stencilbuffer):
1022         (gl::Stencilbuffer::~Stencilbuffer):
1023         (gl::Stencilbuffer::isDepthbuffer):
1024         (gl::Stencilbuffer::isStencilbuffer):
1025         * src/libGLESv2/Renderbuffer.h:
1026         (gl::Renderbuffer::getStorage):
1027         * src/libGLESv2/ResourceManager.cpp: Added.
1028         (gl::ResourceManager::ResourceManager):
1029         (gl::ResourceManager::~ResourceManager):
1030         (gl::ResourceManager::addRef):
1031         (gl::ResourceManager::release):
1032         (gl::ResourceManager::createBuffer):
1033         (gl::ResourceManager::createShader):
1034         (gl::ResourceManager::createProgram):
1035         (gl::ResourceManager::createTexture):
1036         (gl::ResourceManager::createRenderbuffer):
1037         (gl::ResourceManager::deleteBuffer):
1038         (gl::ResourceManager::deleteShader):
1039         (gl::ResourceManager::deleteProgram):
1040         (gl::ResourceManager::deleteTexture):
1041         (gl::ResourceManager::deleteRenderbuffer):
1042         (gl::ResourceManager::getBuffer):
1043         (gl::ResourceManager::getShader):
1044         (gl::ResourceManager::getTexture):
1045         (gl::ResourceManager::getProgram):
1046         (gl::ResourceManager::getRenderbuffer):
1047         (gl::ResourceManager::setRenderbuffer):
1048         (gl::ResourceManager::checkBufferAllocation):
1049         (gl::ResourceManager::checkTextureAllocation):
1050         (gl::ResourceManager::checkRenderbufferAllocation):
1051         * src/libGLESv2/ResourceManager.h: Added.
1052         * src/libGLESv2/Shader.cpp:
1053         (gl::Shader::Shader):
1054         (gl::Shader::addRef):
1055         (gl::Shader::release):
1056         (gl::Shader::getRefCount):
1057         (gl::Shader::parseVaryings):
1058         (gl::VertexShader::VertexShader):
1059         (gl::FragmentShader::FragmentShader):
1060         * src/libGLESv2/Shader.h:
1061         * src/libGLESv2/Texture.cpp:
1062         (gl::Texture::Image::Image):
1063         (gl::Texture::Texture):
1064         (gl::Texture::getBlitter):
1065         (gl::Texture::selectFormat):
1066         (gl::Texture::loadImageData):
1067         (gl::Texture::loadAlphaImageData):
1068         (gl::Texture::loadLuminanceImageData):
1069         (gl::Texture::loadLuminanceAlphaImageData):
1070         (gl::Texture::loadRGBUByteImageData):
1071         (gl::Texture::loadRGB565ImageData):
1072         (gl::Texture::loadRGBAUByteImageData):
1073         (gl::Texture::loadRGBA4444ImageData):
1074         (gl::Texture::loadRGBA5551ImageData):
1075         (gl::Texture::loadBGRAImageData):
1076         (gl::Texture::createSurface):
1077         (gl::Texture::setImage):
1078         (gl::Texture::setCompressedImage):
1079         (gl::Texture::subImage):
1080         (gl::Texture::subImageCompressed):
1081         (gl::Texture2D::Texture2D):
1082         (gl::Texture2D::getFormat):
1083         (gl::Texture2D::setCompressedImage):
1084         (gl::Texture2D::subImage):
1085         (gl::Texture2D::subImageCompressed):
1086         (gl::Texture2D::copyImage):
1087         (gl::Texture2D::copySubImage):
1088         (gl::Texture2D::isCompressed):
1089         (gl::Texture2D::getColorbuffer):
1090         (gl::TextureCubeMap::TextureCubeMap):
1091         (gl::TextureCubeMap::getFormat):
1092         (gl::TextureCubeMap::setCompressedImage):
1093         (gl::TextureCubeMap::subImage):
1094         (gl::TextureCubeMap::subImageCompressed):
1095         (gl::TextureCubeMap::isCompressed):
1096         (gl::TextureCubeMap::copyImage):
1097         (gl::TextureCubeMap::copySubImage):
1098         (gl::TextureCubeMap::getColorbuffer):
1099         (gl::Texture::TextureColorbufferProxy::addRef):
1100         (gl::Texture::TextureColorbufferProxy::release):
1101         (gl::Texture::TextureColorbufferProxy::getWidth):
1102         (gl::Texture::TextureColorbufferProxy::getHeight):
1103         (gl::Texture::TextureColorbufferProxy::getFormat):
1104         * src/libGLESv2/Texture.h:
1105         * src/libGLESv2/libGLESv2.cpp:
1106         * src/libGLESv2/libGLESv2.def:
1107         * src/libGLESv2/libGLESv2.vcproj:
1108         * src/libGLESv2/main.h:
1109         * src/libGLESv2/utilities.cpp:
1110         (gl::ComputeCompressedPitch):
1111         (gl::ComputeCompressedSize):
1112         (gl::IsCompressed):
1113         (gl::ComputePixelSize):
1114         (gl::CheckTextureFormatType):
1115         (es2dx::ConvertRenderbufferFormat):
1116         (es2dx::GetSamplesFromMultisampleType):
1117         (es2dx::GetMultisampleTypeFromSamples):
1118         * src/libGLESv2/utilities.h:
1119
1120 2010-08-17  Chris Marrin  <cmarrin@apple.com>
1121
1122         Unreviewed.
1123
1124         Moved previous link error fix to Base.xcconfig.
1125
1126         * ANGLE.xcodeproj/project.pbxproj:
1127         * Configurations/Base.xcconfig:
1128
1129 2010-08-17  Chris Marrin  <cmarrin@apple.com>
1130
1131         Unreviewed.
1132
1133         Got rid of link errors in WebCore.
1134
1135         Changed GCC_INLINES_ARE_PRIVATE_EXTERN to YES and
1136         GCC_SYMBOLS_PRIVATE_EXTERN to NO to match WebCore
1137         flags.
1138
1139         * ANGLE.xcodeproj/project.pbxproj:
1140
1141 2010-08-04  Kenneth Russell  <kbr@google.com>
1142
1143         Reviewed by Dimitri Glazkov.
1144
1145         Update ANGLE to r352
1146         https://bugs.webkit.org/show_bug.cgi?id=43500
1147
1148         Updated ANGLE to r352 (July 26, 2010). Built WebKit to test.
1149
1150         * include/GLSLANG/ShaderLang.h:
1151         * src/compiler/Initialize.cpp:
1152         (BuiltInFunctionsCommon):
1153         (BuiltInFunctionsVertex):
1154         (BuiltInFunctionsFragment):
1155         (StandardUniforms):
1156         (DefaultPrecisionVertex):
1157         (DefaultPrecisionFragment):
1158         (BuiltInConstants):
1159         (TBuiltIns::initialize):
1160         (IdentifyBuiltIns):
1161         * src/compiler/Initialize.h:
1162         (TBuiltIns::getBuiltInStrings):
1163         * src/compiler/OutputGLSL.cpp:
1164         (TOutputGLSL::visitSelection):
1165         * src/compiler/ShHandle.h:
1166         (TCompiler::getLanguage):
1167         (TCompiler::getSpec):
1168         (TCompiler::getSymbolTable):
1169         (TCompiler::getInfoSink):
1170         * src/compiler/ShaderLang.cpp:
1171         (InitializeSymbolTable):
1172         (GenerateBuiltInSymbolTable):
1173         (ShInitialize):
1174         (ShConstructCompiler):
1175         (ShFinalize):
1176         (ShCompile):
1177         * src/compiler/SymbolTable.h:
1178         (TSymbolTable::atBuiltInLevel):
1179         (TSymbolTable::atGlobalLevel):
1180         (TSymbolTable::push):
1181         (TSymbolTable::getGlobalLevel):
1182         (TSymbolTable::currentLevel):
1183         * src/libGLESv2/Shader.cpp:
1184         (gl::Shader::Shader):
1185         (gl::Shader::compileToHLSL):
1186
1187 2010-08-03  Mark Rowe  <mrowe@apple.com>
1188
1189         Rubber-stamped by Adele Peterson.
1190
1191         Remove some unnecessary files from the ANGLE tree.
1192
1193         * src/compiler/tools/COPYING.bison: Removed.
1194         * src/compiler/tools/COPYING.flex: Removed.
1195         * src/compiler/tools/README: Removed.
1196         * src/compiler/tools/bison.hairy: Removed.
1197         * src/compiler/tools/bison.simple: Removed.
1198
1199 2010-08-03  Mark Rowe  <mrowe@apple.com>
1200
1201         Rubber-stamped by Adele Peterson.
1202
1203         Clean up the ANGLE Xcode project.
1204
1205         Main changes include:
1206         • Adding a Production configuration.
1207         • Modifying the library name from libangle.a to libANGLE.a.
1208         • Installing the headers in a subdirectory of /usr/local/include to avoid polluting the top-level directory.
1209         • Generating derived sources in to the built products directory so they're saved along with the symroot.
1210         • Switching to using .xcconfig files for maximum cleanliness.
1211
1212         * ANGLE.xcodeproj/project.pbxproj:
1213         * Configurations/ANGLE.xcconfig: Added.
1214         * Configurations/Base.xcconfig: Added.
1215         * Configurations/DebugRelease.xcconfig: Added.
1216
1217 2010-08-02  Paul Sawaya  <psawaya@apple.com>
1218
1219         Reviewed by Adele Peterson.
1220
1221         Add ANGLE library to WebKit. From the repository (http://angleproject.googlecode.com) as of July 22.
1222         https://bugs.webkit.org/show_bug.cgi?id=42789
1223