4 <script src="../resources/runner.js"></script>
9 function testCreation() {
12 for (var i = 0; i < numCreated; i += 16) {
13 var canvas = document.createElement("canvas");
16 var context = canvas.getContext("2d");
17 context.fillRect(0, 0, 1, 1);
18 canvases.push(canvas);
22 if (window.GCController)
23 window.GCController.collect();
26 PerfTestRunner.measureRunsPerSecond({run: function() {