Simplify platform checks in Graphics Context
[WebKit-https.git] / Source / WebCore / platform / graphics / OpenGLESShims.h
2018-01-08 don.olmstead@sony.comSimplify platform checks in Graphics Context
2017-05-09 zandobersek@gmail.comUpstream the WPE port
2017-02-17 mcatanzaro@igalia.comRemove even more EFL from WebCore
2015-07-01 achristensen@apple.comFix ANGLE Windows build after r186169.
2014-03-15 mjs@apple.com.: Replace "Apple Computer, Inc." with "Apple Inc....
2014-01-21 lauro.neto@openbos... Remove PLATFORM(NIX) from WebCore
2014-01-11 benjamin@webkit.orgRemove the BlackBerry port from trunk
2013-10-31 ryuan.choi@samsung.com.: [EFL][GLES] OpenGL should be an optional
2013-10-02 akling@apple.comRemove Qt from WebCore/platform.
2013-09-09 hugo.lima@openboss... Preparing WebCore to receive Nix Port
2013-06-20 achristensen@apple.comFixed WebGL compile errors on Windows.
2013-03-04 commit-queue@webki... [EFL] Build fix when compiling with GLES2 support enabled.
2012-10-05 mrobinson@webkit.org[GTK] Add support for creating EGL contexts
2012-08-08 commit-queue@webki... [Qt] Compile errors with OpenGLES2
2012-07-13 commit-queue@webki... Fix QtWebKit build with OpenGLES after GC3D/E3D refactor
2012-07-10 commit-queue@webki... Make GC3D and E3D more maintainable for GLES platforms
2012-07-09 fpizlo@apple.comUnreviewed, rolling out trac.webkit.org/changeset/12211...
2012-07-09 commit-queue@webki... Make GC3D and E3D more maintainable for GLES platforms