Support passing preferLowPowerToHighPerformance and failIfMajorPerformanceCaveat
[WebKit-https.git] / Source / WebCore / platform / graphics / GraphicsContext3D.h
2016-08-19 dino@apple.comSupport passing preferLowPowerToHighPerformance and...
2016-07-21 commit-queue@webki... [Threaded Compositor] Flickering when zooming in/out...
2016-04-21 commit-queue@webki... Creating a large number of WebGL contexts should recycl...
2016-04-14 commit-queue@webki... WebGL based canvases composite incorrectly after changi...
2016-04-11 commit-queue@webki... [WebGL2] Use Open GL ES 3.0 to back WebGL2 contexts
2016-03-25 commit-queue@webki... Change NativeImagePtr for CG to be RetainPtr<CGImageRef>
2016-01-08 bfulgham@apple.comCorrect missing EXT_sRGB Format Handling
2015-12-08 peavo@outlook.com[WinCairo] Compile error.
2015-12-08 yoon@igalia.com[ThreadedCompositor] Support WebGL for OpenGL.
2015-08-29 mmaxfield@apple.comMigrate GraphicsContexts from pointers to references
2015-07-01 achristensen@apple.comUpdate ANGLE to b11e2483742db884bd0af41f78f528240577356b.
2015-03-16 roger_fong@apple.com[WebGL2] Vertex Array Objects.
2015-03-13 commit-queue@webki... Remove DrawingBuffer
2015-02-25 roger_fong@apple.comWebGL: Destroy the GLContext if a GPU restart has been...
2015-02-09 roger_fong@apple.comWebGL 2: Texture call format, internal format, and...
2015-02-03 roger_fong@apple.comWebGL2: Implement spec section 3.7.1 Setting and gettin...
2015-02-02 roger_fong@apple.com[Win] Build fix following r179482.
2015-02-02 roger_fong@apple.comWebGL2: Implement spec section 3.7.1 Setting and gettin...
2014-12-29 gyuyoung.kim@samsu... Convert OwnPtr to std::unique_ptr in WebCore/graphics/
2014-10-16 commit-queue@webki... Unreviewed, rolling out r174744.
2014-10-15 roger_fong@apple.comglReadPixels on NVIDIA cards returns the wrong values...
2014-10-08 dino@apple.comSafari 8 on OSX 10.10 does not run WebGL in Retina...
2014-09-19 dino@apple.comMultithreaded WebGL is a bad idea - remove it
2014-09-11 roger_fong@apple.comCheck for varying packing restrictions per program...
2014-06-23 dino@apple.com[iOS] Use WebGLLayer rather than PlatformLayer in Graph...
2014-06-23 dino@apple.com[iOS] Use WebGLLayer rather than PlatformLayer in Graph...
2014-05-13 roger_fong@apple.comLimit number of active graphics contexts per web process.
2014-05-01 bfulgham@apple.comFix handling of attributes prior to compiling shader
2014-04-11 darin@apple.comWebGL: need error checking after texture and buffer...
2014-04-07 commit-queue@webki... Move to using std::unique_ptr for opengl, texmap, trans...
2014-04-04 roger_fong@apple.comKeep track of filtered active attribute/uniform indices...
2014-03-15 mjs@apple.com.: Replace "Apple Computer, Inc." with "Apple Inc....
2014-02-07 mitz@apple.comStop using PLATFORM(MAC) in WebCore/platform except...
2014-01-30 abucur@adobe.comRemove the ACCELERATED_COMPOSITING flag
2014-01-22 dino@apple.comSource/WebCore: [WebGL] Implement ANGLE_instanced_arrays
2014-01-21 lauro.neto@openbos... Remove PLATFORM(NIX) from WebCore
2014-01-13 bfulgham@apple.com[WebGL] Error messages should use source code labels...
2014-01-13 commit-queue@webki... Unreviewed, rolling out r161843.
2014-01-13 bfulgham@apple.com[WebGL] Error messages should use source code labels...
2014-01-11 commit-queue@webki... Extract the FormatConverter class out of GraphicsContex...
2014-01-10 benjamin@webkit.orgRemove the BlackBerry port from trunk
2014-01-10 bfulgham@apple.com[WebGL] Return filtered results for getProgramParameter...
2014-01-09 dbates@webkit.org[iOS] Upstream WebCore/platform changes
2013-12-13 roger_fong@apple.com[WebGL] Check for global variable precision mismatch...
2013-12-06 roger_fong@apple.comHook into some shader symbol logic following the ANGLE...
2013-12-04 dino@apple.comSource/WebCore: [WebGL] Support for texImage2D of type...
2013-10-23 dino@apple.com[WebGL] Implement a software rendering option on Mac
2013-10-18 andersca@apple.comRemove spaces between template angle brackets
2013-10-02 akling@apple.comRemove Qt from WebCore/platform.
2013-09-27 commit-queue@webki... [Nix] Updating Nix trunk files
2013-09-24 dino@apple.comImplement symbol name hashing for WebGL shaders
2013-09-18 weinig@apple.comReplace use of OwnArrayPtr<Foo> with std::unique_ptr...
2013-09-10 dino@apple.com[WebGL] Allow multithreaded OpenGL contexts
2013-09-09 hugo.lima@openboss... Preparing WebCore to receive Nix Port
2013-09-07 andersca@apple.comGet rid of PassOwnArrayPtr
2013-08-28 dino@apple.com[WebGL] CoreGraphics can provide greyscale image data
2013-08-08 achristensen@apple.comWork towards WebGL on AppleWin port.
2013-07-23 zandobersek@gmail.comRemove the topDocumentURL member of the GraphicsContext...
2013-07-02 achristensen@apple.comWindows should be included in the list of platforms...
2013-07-01 allan.jensen@digia.com[Qt] Remove long unused Qt4 forward definitions
2013-06-20 achristensen@apple.comFixed WebGL compile errors on Windows.
2013-05-04 mrobinson@webkit.orgSimplify the #ifdefs in GraphicsContext3D.h
2013-04-26 mrobinson@webkit.orgRemove the remaining Skia #ifdefs
2013-04-08 benjamin@webkit.orgRemove remaining PLATFORM(CHROMIUM)-guarded code in...
2013-04-05 andersca@apple.comPrune unneeded header #includes
2013-04-04 ch.dumez@sisa.sams... Regression(r142765) Broke Custom SVG cursors and SVG...
2013-03-14 commit-queue@webki... [BlackBerry] GraphicsContext3D: implement ImageExtracto...
2013-03-02 nayankk@motorola.com[WebGL] Support for texImage2D of type HALF_FLOAT_OES...
2013-02-28 bruno.abinader@bas... Create GraphicsContext3DState to aggregate state objects
2013-02-05 commit-queue@webki... WebGL: Move the format conversion for 16-bit per channe...
2013-01-30 timothy_horton@app... GraphicsContext3DCG needs to copy image data in paintTo...
2013-01-23 commit-queue@webki... Optimize the texture packing for texImage2D() and texSu...
2012-12-28 commit-queue@webki... [EFL][WebGL] Add GLES2 support in GraphicsContext3DEfl.
2012-12-12 commit-queue@webki... WebGL: Avoid unnecessary memory copy or conversion...
2012-12-07 kbr@google.comAssociate URLs with GraphicsContext3D instances created...
2012-12-05 commit-queue@webki... WebGL: use pointer to the source data for Image directl...
2012-12-05 senorblanco@chromi... Unreviewed, rolling out r136609.
2012-12-05 kbr@google.comAssociate URLs with GraphicsContext3D instances created...
2012-11-30 commit-queue@webki... WebGL: Add a class to abstract the status of the Image...
2012-10-26 hausmann@webkit.org[EFL][WK2] Enable WebGL
2012-10-26 ossy@webkit.orgUnreviewed, rolling out r132601.
2012-10-26 commit-queue@webki... [EFL][WK2] Enable WebGL
2012-10-16 simon.fraser@apple.comSome #include hygiene
2012-10-11 roger_fong@apple.com[WebGL] [On Mac] queried attributes and uniforms need...
2012-10-05 mrobinson@webkit.org[GTK] Add support for creating EGL contexts
2012-10-04 dino@apple.comAttribute and Uniform variable names need translation...
2012-10-03 dino@apple.comExpose some GPU Information
2012-09-06 weinig@apple.comPart 2 of removing PlatformString.h, remove PlatformStr...
2012-08-29 commit-queue@webki... [Texmap] Move TextureMapperGL to use GraphicsContext3D
2012-08-27 commit-queue@webki... Unreviewed, rolling out r126694 and r126731.
2012-08-26 commit-queue@webki... [Texmap] Move TextureMapperGL to use GraphicsContext3D
2012-08-25 commit-queue@webki... [Texmap] Move TextureMapperGL to use GraphicsContext3D
2012-08-24 commit-queue@webki... [Texmap] Move TextureMapperGL to use GraphicsContext3D
2012-08-15 commit-queue@webki... [BlackBerry] Upstream BlackBerry build fixes
2012-08-07 hausmann@webkit.org[Qt] Remove Qt 4 specific code paths
2012-07-26 commit-queue@webki... [BlackBerry] GraphicsContext3D::paintToCanvas should...
2012-07-18 commit-queue@webki... [WK2][EFL] Divide ENABLE(WEBGL) into ENABLE(WEBGL)...
2012-07-16 commit-queue@webki... [BlackBerry] Upstream WebGL Code
2012-07-13 commit-queue@webki... Fix QtWebKit build with OpenGLES after GC3D/E3D refactor
2012-07-10 commit-queue@webki... Make GC3D and E3D more maintainable for GLES platforms
next