Simplify platform checks in Graphics Context
[WebKit-https.git] / Source / WebCore / platform / graphics / GLContext.h
2018-01-08 don.olmstead@sony.comSimplify platform checks in Graphics Context
2017-11-20[WPE] GLContextEGLWPE.cpp:44:96: error: invalid cast...
2017-05-22[WPE] Use surfaceless context for sharing and offscreen...
2017-05-09 zandobersek@gmail.comUpstream the WPE port
2016-11-28[GTK] Dramatic increase on memory usage since 2.14.x
2016-10-20[GTK] Avoid including egl.h headers in internal headers
2016-10-20[GTK] Avoid strstr() when checking (E)GL extensions
2016-08-29[GTK] Accelerated compositing does not work in Wayland
2015-10-05 zandobersek@gmail.comGLContext should control ownership of context-related...
2015-06-04[GTK] [Wayland] Build is broken on trunk
2015-04-27 mcatanzaro@igalia.comRename WTF_USE_3D_GRAPHICS to ENABLE_GRAPHICS_CONTEXT_3D
2015-03-30[GStreamer] More GL shared context fixes
2014-12-17 Move WebCore/platform/graphics/surfaces to std::unique_ptr
2014-01-21 lauro.neto@openbos... Remove PLATFORM(NIX) from WebCore
2013-12-03 commit-queue@webki... Nix Upstream: Updating WebCore files
2013-07-30 achristensen@apple.comCompile fix for WebGL on 32-bit Windows.
2013-07-30 achristensen@apple.comMoved GLContext.cpp and .h out of cairo directory to...