[GTK] Implement connected and disconnected events of GAMEPAD API with libmanette
[WebKit-https.git] / Source / WebCore / platform / gamepad / cocoa / GameControllerGamepadProvider.mm
2019-08-19 ysuzuki@apple.com[WTF] Add makeUnique<T>, which ensures T is fast-alloca...
2019-03-03 timothy_horton@app... Remove some more unused 32-bit code
2018-10-18 ap@apple.comSwitch from PLATFORM(IOS) to PLATFORM(IOS_FAMILY)
2018-07-29 darin@apple.com[Cocoa] Update more WebCore Objective-C code to be...
2017-07-20 cdumez@apple.comReplace calls to Vector::resize() with calls to more...
2017-07-18 darin@apple.comImprove use of NeverDestroyed
2017-07-06 don.olmstead@sony.com[WTF] Move SoftLinking.h into WTF
2017-04-10 cdumez@apple.comDrop Timer::startOneShot() overload taking a double
2017-01-21 beidson@apple.comRequire a button press on a gamepad for them to be...
2016-09-09 beidson@apple.comSoft-link GameController.framework.
2016-08-31 beidson@apple.comWK2 Gamepad provider on iOS.
2016-08-30 beidson@apple.comGameController.framework backend for gamepad API.