Use "= default" to denote default constructor or destructor
[WebKit-https.git] / Source / WebCore / html / canvas / WebGLRenderingContextBase.cpp
2017-10-19 dbates@webkit.orgUse "= default" to denote default constructor or destructor
2017-10-19 jiewen_tan@apple.comReplace some stack raw pointers with RefPtrs within...
2017-10-17 dino@apple.comWebGL clamps drawingBufferWidth to 4096 pixels on a...
2017-10-17 ryanhaddad@apple.comUnreviewed, rolling out r223459.
2017-10-17 dino@apple.comWebGL clamps drawingBufferWidth to 4096 pixels on a...
2017-09-13 commit-queue@webki... Make WebGLRenderingContextBase::TypedList::data() const...
2017-08-22 webkit@devinrousso.comWeb Inspector: provide way for ShaderPrograms to be...
2017-08-09 drousso@apple.comWeb Inspector: Canvas: support editing WebGL shaders
2017-08-04 mattbaker@apple.comWeb Inspector: REGRESSION (r220233): Check for null...
2017-08-03 mattbaker@apple.comWeb Inspector: Instrument WebGLProgram created/deleted
2017-07-25 cdumez@apple.comExceptionCode enumeration should use modern exception...
2017-07-24 cdumez@apple.comMake ExceptionCode a proper enumeration
2017-07-11 timothy@hatcher... Fix broken build when ENABLE_VIDEO is disabled.
2017-07-06 drousso@apple.comWeb Inspector: Support getting the content of WebGL...
2017-06-20 drousso@apple.comWeb Inspector: add console messages for WebGL shader...
2017-05-23 dino@apple.comcheckGPUStatus needs to exercise instancing calls
2017-04-10 cdumez@apple.comDrop Timer::startOneShot() overload taking a double
2017-04-09 cdumez@apple.comStart dropping Timer API dealing with double
2017-04-08 cdumez@apple.comDrop std::chrono support from Timer class
2017-03-17 dino@apple.comWebGL: Improve index validation when using uint index...
2017-03-15 dino@apple.comMake a base class for WebGL and WebGPU contexts
2017-03-15 ryanhaddad@apple.comUnreviewed, rolling out r213977.
2017-03-15 dino@apple.comMake a base class for WebGL and WebGPU contexts
2017-03-08 commit-queue@webki... Support canvas captureStream
2017-02-22 cdumez@apple.comREGRESSION (r207720): /more/conformance/conformance...
2017-02-20 jonlee@apple.comUnreviewed, rolling out r212639.
2017-02-20 ryanhaddad@apple.comUnreviewed, rolling out r212637.
2017-02-20 dino@apple.comAdd 'webglcontextchanged' WebGLContextEvent
2017-02-20 dino@apple.comActivate/deactivate high performance GPU when requested
2017-02-14 dino@apple.comRename preferLowPowerWebGLRendering setting to forceWeb...
2017-02-14 dino@apple.comRename preferLowPowerToHighPerformance to powerPreference
2017-01-26 cdumez@apple.comFix WebGL diagnostic logging
2017-01-25 cdumez@apple.comMeasure how common it is for content to deal with WebGL...
2017-01-24 commit-queue@webki... Remove always true openGLMultisamplingEnabled setting
2017-01-14 cdumez@apple.com[WK2] Add diagnostic logging to measure WebGL usage
2017-01-11 commit-queue@webki... [WebIDL] Remove most of the custom bindings for the...
2017-01-05 darin@apple.comRemove PassRefPtr use from the "html" directory, other...
2017-01-04 timothy_horton@app... Provide a setting for clients to always prefer low...
2016-12-08 weinig@apple.com[WebIDL] WebGLContextAttributes should be a dictionary
2016-11-27 utatane.tea@gmail.com[WTF] Import std::optional reference implementation...
2016-11-19 mmaxfield@apple.com[WebGL2] Implement texStorage2D()
2016-11-15 mmaxfield@apple.com[WebGL] Remove unused Chromium-specific OpenGL extensions
2016-11-15 mmaxfield@apple.com[WebGL] Migrate construction functions from pointers...
2016-11-15 mmaxfield@apple.com[WebGL2] Teach WebGLRenderingContextBase about new...
2016-11-01 mmaxfield@apple.comMigrate CanvasRenderingContext's internal canvas pointe...
2016-10-28 mmaxfield@apple.comTeach WebGL code about new buffer targets in WebGL2
2016-10-28 mmaxfield@apple.com[macOS] [WebGL2] Temporarily upgrade WebGL 2's internal...
2016-10-23 darin@apple.comMove HTML canvas and tracks from ExceptionCode to Exception
2016-10-22 cdumez@apple.comWebGLRenderingContextBase.texImage2D() should use a...
2016-10-22 cdumez@apple.comWebGLRenderingContextBase.bufferData() should use a...
2016-10-20 mmaxfield@apple.comMany WebGL functions which don't throw are marked as...
2016-10-20 mmaxfield@apple.comImprove error message when passing a null ArrayBuffer...
2016-10-12 bfulgham@apple.com[WebGL] Revise vertex array attribute checks to account...
2016-09-03 commit-queue@webki... Use ASCIILiteral in some more places
2016-08-19 dino@apple.comSupport passing preferLowPowerToHighPerformance and...
2016-07-16 cdumez@apple.comUse emptyString() / nullAtom when possible
2016-07-11 bfulgham@apple.com[WebGL] Check for existing buffer exists for enabled...
2016-06-18 dino@apple.comREGRESSION (r199819): CrashTracer: [GraphicsContext3D...
2016-06-15 cdumez@apple.comDrop some unnecessary header includes
2016-06-08 krollin@apple.comRemove all uses of PassRefPtr in WTF
2016-05-12 cdumez@apple.comDrop toJS() overload taking a PassRefPtr<> parameter
2016-05-10 cdumez@apple.comGet rid of a lot of calls to RefPtr::release()
2016-05-04 dino@apple.comDisabling WebGL2 should mean no context is created
2016-04-30 cdumez@apple.com[Web IDL] Pass even more types by reference
2016-04-21 commit-queue@webki... Creating a large number of WebGL contexts should recycl...
2016-04-11 commit-queue@webki... [WebGL2] Use Open GL ES 3.0 to back WebGL2 contexts
2016-04-05 commit-queue@webki... [WebGL2] Turn the ENABLE_WEBGL2 flag on
2016-03-23 bfulgham@apple.com[WebGL] Non-power-of-two texture optimization
2016-03-04 darin@apple.comRemove "virtual" from all lines that have both "virtual...
2016-02-12 bfulgham@apple.comOptimize texture-complete checks
2016-01-29 bfulgham@apple.comSource/WebCore:
2016-01-02 aestes@apple.comReplace WTF::move with WTFMove
2015-12-17 ossy@webkit.orgFix unused parameter handling in WebGLRenderingContextB...
2015-12-01 commit-queue@webki... Rename ActiveDOMObject/DOMWindow PageCacheSuspension...
2015-11-19 jer.noble@apple.comWebGL slow video to texture
2015-11-12 cdumez@apple.comStop passing a PassRefPtr to dispatchEvent()
2015-11-08 simon.fraser@apple.comRemove ColorSpace argument to all the drawing calls
2015-10-14 simon.fraser@apple.comChange GraphicsContext image-drawing functions to take...
2015-10-06 commit-queue@webki... Use modern for-loops in WebCore/html.
2015-10-02 dino@apple.comExpose WEBGL_debug_renderer_info
2015-10-02 dino@apple.comRollout r190446 for the moment. It broke the build.
2015-10-02 dino@apple.comExpose WEBGL_debug_renderer_info
2015-09-22 timothy_horton@app... Make it more obvious when using an unaccelerated image...
2015-09-10 commit-queue@webki... [WebGL][GLES] bad shaders should not be linked not...
2015-09-01 commit-queue@webki... [Cairo][WebGL] Upload the accelerated canvas as a textu...
2015-08-29 mmaxfield@apple.comMigrate GraphicsContexts from pointers to references
2015-08-20 commit-queue@webki... GraphicsContext3D::activeTexture should not be called...
2015-07-22 dino@apple.comOut of bounds in WebGLRenderingContext::simulateVertexA...
2015-07-06 dino@apple.comMemory corruption in WebGLRenderingContext::simulateVer...
2015-07-06 dino@apple.comMemory corruption in WebGLRenderingContext::simulateVer...
2015-07-04 cdumez@apple.comDrop RefPtr::clear() method
2015-07-01 dino@apple.comDisable the experimental WebGL2 implementation
2015-06-13 gyuyoung.kim@webki... Purge PassRefPtr in JavaScriptCore - 2
2015-06-03 dino@apple.comCrash in GraphicsContext3D::getInternalFramebufferSize
2015-06-03 commit-queue@webki... Unreviewed, rolling out r185128 and r185132.
2015-06-02 dino@apple.comCrash in GraphicsContext3D::getInternalFramebufferSize
2015-05-27 roger_fong@apple.comEnable element unsigned index in WebGL2 again.
2015-04-08 cdumez@apple.comRename ActiveDOMObject::canSuspend() to canSuspendForPa...
2015-03-31 commit-queue@webki... Unreviewed, rolling out r182186.
2015-03-31 commit-queue@webki... Web Inspector: add 2D/WebGL canvas instrumentation...
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