Source/WebCore: [WebGL] Implement ANGLE_instanced_arrays
[WebKit-https.git] / Source / WebCore / html / canvas / WebGLRenderingContext.cpp
2014-01-22 dino@apple.comSource/WebCore: [WebGL] Implement ANGLE_instanced_arrays
2014-01-17 andersca@apple.comRun clang-modernize and let it add a bunch of missing...
2014-01-15 bfulgham@apple.com[WebGL] Validation function for compressed formats...
2014-01-15 bfulgham@apple.comUnreviewed test fix.
2014-01-15 bfulgham@apple.com[WebGL] WebGLRenderingContext::validateCompressedTexDim...
2014-01-14 bfulgham@apple.comSource/WebCore: [WebGL] Invalid range checking in WebGL...
2014-01-14 commit-queue@webki... Unreviewed, rolling out r161978.
2014-01-14 bfulgham@apple.comSource/WebCore: [WebGL] Invalid range checking in WebGL...
2014-01-14 commit-queue@webki... Unreviewed, rolling out r161907.
2014-01-14 bfulgham@apple.com[WebGL] Crash due to forceLostContext
2014-01-13 bfulgham@apple.comSource/WebCore: [WebGL] Invalid range checking in WebGL...
2014-01-11 benjamin@webkit.orgRemove the BlackBerry port from trunk
2014-01-10 dino@apple.comImplement OES texture half float linear
2014-01-10 bfulgham@apple.comSource/WebCore: [WebGL] Correct uniform input validatio...
2014-01-10 dino@apple.com[WebGL] Expose texture_float_linear and texture_half_fl...
2014-01-10 bfulgham@apple.com[WebGL] Return filtered results for getProgramParameter...
2014-01-06 bfulgham@apple.com[WebGL] Revise String Concatenation (Follow-up to r161247)
2014-01-03 bfulgham@apple.com[WebGL] Correct symbol lookup logic to handle 1-element...
2014-01-03 bfulgham@apple.com[WebGL] Correct symbol lookup logic to handle 1-element...
2013-12-13 roger_fong@apple.com[WebGL] Check for global variable precision mismatch...
2013-12-06 roger_fong@apple.comHook into some shader symbol logic following the ANGLE...
2013-12-04 dino@apple.comSource/WebCore: [WebGL] Support for texImage2D of type...
2013-12-03 dino@apple.com[WebGL] Implement OES texture float linear
2013-11-26 commit-queue@webki... ImageBuffer::create should return a std::unique_ptr...
2013-11-06 bfulgham@apple.com[WebGL] We should not allow generateMipMap on compresse...
2013-10-25 andersca@apple.comStop bringing in the std namespace
2013-10-24 roger_fong@apple.comAdd texture level dependent size checks to textureImage...
2013-10-23 dino@apple.com[WebGL] Implement a software rendering option on Mac
2013-10-18 andersca@apple.comRemove spaces between template angle brackets
2013-10-18 dino@apple.comUnable to upload <img src="foo.svg"> as WebGL texture
2013-10-10 roger_fong@apple.comValidate uniform input when setting texture sampler...
2013-10-10 roger_fong@apple.comStore uniform type information in WebGLUniformationLoca...
2013-10-05 dino@apple.com[WebGL] program should not be able to link if a bad...
2013-10-05 dino@apple.comUndo texture unit code refactoring - it is ok to bind...
2013-10-02 akling@apple.comRemove Qt-specific code in common WebCore/{html,dom...
2013-09-27 darin@apple.comrename KURL to URL
2013-09-18 weinig@apple.comReplace use of OwnArrayPtr<Foo> with std::unique_ptr...
2013-09-17 andersca@apple.comStop explicitly using PassOwnPtr in WebCore/html
2013-09-10 dino@apple.com[WebGL] Allow multithreaded OpenGL contexts
2013-09-07 andersca@apple.comGet rid of PassOwnArrayPtr
2013-08-30 akling@apple.comNode::document() should return a reference.
2013-08-22 akling@apple.comFrameLoader: frame() and client() should return references.
2013-08-17 akling@apple.com<https://webkit.org/b/119903> Make Settings ref-counted...
2013-08-16 commit-queue@webki... [WebGL] Vertex attribute binding validation method
2013-08-15 andersca@apple.com<https://webkit.org/b/119859> Frame::loader() should...
2013-08-15 fpizlo@apple.comTyped arrays should be rewritten
2013-08-11 akling@apple.comMake Page::settings() return a reference.
2013-08-06 commit-queue@webki... [WebGL] validateRenderingState method name change
2013-08-05 oliver@apple.comMove TypedArray implementation into JSC
2013-07-24 zandobersek@gmail.comRemove CheckedInt, use Checked<T, RecordOverflow> instead
2013-07-23 zandobersek@gmail.comRemove the topDocumentURL member of the GraphicsContext...
2013-07-17 psolanki@apple.comMissing break in WebGLRenderingContext::validateCompres...
2013-07-10 commit-queue@webki... Change recently ratified extensions prefixes from WEBKI...
2013-07-03 commit-queue@webki... TextureUnit code optimization
2013-06-25 gyuyoung.kim@samsu... Remove unneeded include header files from WebCore
2013-06-20 achristensen@apple.comFixed WebGL compile errors on Windows.
2013-06-11 rniwa@webkit.orgMake more functions const
2013-04-08 benjamin@webkit.orgRemove remaining PLATFORM(CHROMIUM)-guarded code in...
2013-03-28 commit-queue@webki... Refactor validation checks for texture uploads
2013-03-25 commit-queue@webki... WEBGL_compressed_texture_pvrtc needs implementation
2013-03-23 zmo@google.comCheck WEBGL_draw_buffers requirements before exposing...
2013-03-21 commit-queue@webki... Remove upcastPointer from ActiveDOMObject constructor
2013-03-15 commit-queue@webki... New context extensions restored improperly
2013-03-13 jochen@chromium.orgAlso don't log error messages from the GraphicsContext3...
2013-03-13 commit-queue@webki... Enable GPU-GPU texture copy in texImage2D() for HTMLVid...
2013-03-11 commit-queue@webki... GetnUniform*vEXT (Robustness extension) passed incorrec...
2013-03-10 commit-queue@webki... Conformance Test 1.0.3 (Beta) function: bufferData...
2013-03-08 kbr@google.comCompute WebGL context attributes from DrawingBuffer...
2013-03-06 commit-queue@webki... Introduce new message sources for logging.
2013-03-05 kinuko@chromium.orgUnreviewed Windows build fix attempt.
2013-03-05 commit-queue@webki... WEBGL_compressed_texture_atc implementation
2013-03-03 abarth@webkit.orgUnreviewed attempted build fix. Adds back some includes...
2013-03-03 abarth@webkit.orgUnreviewed rollout of trac.webkit.org/r144530
2013-03-02 nayankk@motorola.com[WebGL] Support for texImage2D of type HALF_FLOAT_OES...
2013-03-02 ap@apple.com Reduce amount of rebuilding when touching netwo...
2013-03-01 commit-queue@webki... Unreviewed, rolling out r144422 and r144424.
2013-03-01 ap@apple.comReduce amount of rebuilding when touching networking...
2013-02-28 zmo@google.comEXT_draw_buffers needs implementation
2013-02-27 kbr@google.comInsufficient validation when uploading depth textures...
2013-02-21 commit-queue@webki... Printing WebGL canvases in Chrome uses stale data after...
2013-02-13 zandobersek@gmail.comThe 'global isinf/isnan' compiler quirk required when...
2013-02-12 zmo@google.comWEBGL_compressed_texture_s3tc extension can be enabled...
2013-02-05 nayankk@motorola.com[WEBGL] Rename WEBKIT_WEBGL_depth_texture to WEBGL_dept...
2013-02-05 nayankk@motorola.com[WEBGL] Rename WEBKIT_WEBGL_compressed_texture_s3tc...
2013-02-05 nayankk@motorola.com[WEBGL] Rename WEBKIT_WEBGL_lose_context to WEBGL_lose_...
2013-02-04 inferno@chromium.orgAdd ASSERT_WITH_SECURITY_IMPLICATION to detect out...
2013-01-25 commit-queue@webki... Move WebGLErrorsToConsole page setting to window.intern...
2013-01-23 commit-queue@webki... Avoid unnecessary format conversion for tex{Sub}Image2D...
2013-01-23 commit-queue@webki... Optimize the texture packing for texImage2D() and texSu...
2013-01-17 commit-queue@webki... Fix texImage2D from a WebGL canvas.
2013-01-09 commit-queue@webki... Make WebGLRenderingContext inherit from ActiveDOMObject
2012-12-28 commit-queue@webki... [chromium] DrawingBuffer initialization loop breaks...
2012-12-12 commit-queue@webki... WebGL: Avoid unnecessary memory copy or conversion...
2012-12-11 mkwst@chromium.orgWeb Inspector: ConsoleTypes should not expose MessageTy...
2012-12-07 kbr@google.comAssociate URLs with GraphicsContext3D instances created...
2012-12-05 commit-queue@webki... WebGL: use pointer to the source data for Image directl...
2012-12-05 senorblanco@chromi... Unreviewed, rolling out r136609.
2012-12-05 mkwst@chromium.orgWeb Inspector: Autogenerate stack traces and line numbe...
2012-12-05 kbr@google.comAssociate URLs with GraphicsContext3D instances created...
2012-12-03 commit-queue@webki... Unreviewed, rolling out r136377.
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