Mangled WHLSL names don't need to allocate Strings
[WebKit-https.git] / Source / WebCore / Modules / webgpu / WHLSL / Metal / WHLSLEntryPointScaffolding.cpp
2019-08-05 weinig@apple.comMangled WHLSL names don't need to allocate Strings
2019-07-29 weinig@apple.comStringBuilder::append(makeString(...)) is inefficient
2019-06-20[WHLSL] Hook up common texture functions
2019-06-20[WHLSL] Create a shading language test harness
2019-06-17[WHLSL] Make .length work
2019-06-14[WHLSL] Remove unnecessary ASSERT()s and clean up visit...
2019-06-14[WHLSL] Hook up compute
2019-06-13 sroberts@apple.comUnreviewed, rolling out r246396 and r246397.
2019-06-13[WHLSL] Hook up compute
2019-06-13[WHLSL] Implement array references
2019-05-24[WHLSL] Allow vertex attributes to have arbitrary names...
2019-05-23[WHLSL] Implement property resolver
2019-03-18[WHLSL] Hook up the compiler to our WebGPU implementation
2019-03-12 ross.kirsling@sony.comAdd Optional to Forward.h.
2019-03-06[WHLSL] Pack and unpack data at entry points and exit...
2019-01-21[WHLSL] Implement Metal code generation