${THIRDPARTY_DIR}/ANGLE/src/common/tls.cpp
${THIRDPARTY_DIR}/ANGLE/src/compiler/translator/AddAndTrueToLoopCondition.cpp
+ ${THIRDPARTY_DIR}/ANGLE/src/compiler/translator/AddDefaultReturnStatements.cpp
${THIRDPARTY_DIR}/ANGLE/src/compiler/translator/ArrayReturnValueToOutParameter.cpp
${THIRDPARTY_DIR}/ANGLE/src/compiler/translator/ASTMetadataHLSL.cpp
${THIRDPARTY_DIR}/ANGLE/src/compiler/translator/blocklayout.cpp
${THIRDPARTY_DIR}/ANGLE/src/compiler/translator/blocklayoutHLSL.cpp
+ ${THIRDPARTY_DIR}/ANGLE/src/compiler/translator/BreakVariableAliasingInInnerLoops.cpp
${THIRDPARTY_DIR}/ANGLE/src/compiler/translator/BuiltInFunctionEmulator.cpp
${THIRDPARTY_DIR}/ANGLE/src/compiler/translator/BuiltInFunctionEmulatorGLSL.cpp
${THIRDPARTY_DIR}/ANGLE/src/compiler/translator/BuiltInFunctionEmulatorHLSL.cpp
${THIRDPARTY_DIR}/ANGLE/src/compiler/translator/DirectiveHandler.cpp
${THIRDPARTY_DIR}/ANGLE/src/compiler/translator/EmulateGLFragColorBroadcast.cpp
${THIRDPARTY_DIR}/ANGLE/src/compiler/translator/EmulatePrecision.cpp
+ ${THIRDPARTY_DIR}/ANGLE/src/compiler/translator/ExpandIntegerPowExpressions.cpp
${THIRDPARTY_DIR}/ANGLE/src/compiler/translator/ExtensionGLSL.cpp
${THIRDPARTY_DIR}/ANGLE/src/compiler/translator/glslang_lex.cpp
${THIRDPARTY_DIR}/ANGLE/src/compiler/translator/glslang_tab.cpp
${THIRDPARTY_DIR}/ANGLE/src/compiler/translator/InitializeParseContext.cpp
${THIRDPARTY_DIR}/ANGLE/src/compiler/translator/InitializeVariables.cpp
${THIRDPARTY_DIR}/ANGLE/src/compiler/translator/Intermediate.cpp
- ${THIRDPARTY_DIR}/ANGLE/src/compiler/translator/IntermTraverse.cpp
${THIRDPARTY_DIR}/ANGLE/src/compiler/translator/IntermNode.cpp
+ ${THIRDPARTY_DIR}/ANGLE/src/compiler/translator/IntermNodePatternMatcher.cpp
+ ${THIRDPARTY_DIR}/ANGLE/src/compiler/translator/IntermTraverse.cpp
${THIRDPARTY_DIR}/ANGLE/src/compiler/translator/intermOut.cpp
${THIRDPARTY_DIR}/ANGLE/src/compiler/translator/LoopInfo.cpp
${THIRDPARTY_DIR}/ANGLE/src/compiler/translator/Operator.cpp
${THIRDPARTY_DIR}/ANGLE/src/compiler/translator/RewriteDoWhile.cpp
${THIRDPARTY_DIR}/ANGLE/src/compiler/translator/RewriteElseBlocks.cpp
${THIRDPARTY_DIR}/ANGLE/src/compiler/translator/RewriteTexelFetchOffset.cpp
+ ${THIRDPARTY_DIR}/ANGLE/src/compiler/translator/RewriteUnaryMinusOperatorInt.cpp
${THIRDPARTY_DIR}/ANGLE/src/compiler/translator/ScalarizeVecAndMatConstructorArgs.cpp
${THIRDPARTY_DIR}/ANGLE/src/compiler/translator/SearchSymbol.cpp
${THIRDPARTY_DIR}/ANGLE/src/compiler/translator/SeparateArrayInitialization.cpp
${THIRDPARTY_DIR}/ANGLE/src/compiler/translator/SeparateDeclarations.cpp
${THIRDPARTY_DIR}/ANGLE/src/compiler/translator/ShaderLang.cpp
${THIRDPARTY_DIR}/ANGLE/src/compiler/translator/ShaderVars.cpp
+ ${THIRDPARTY_DIR}/ANGLE/src/compiler/translator/SimplifyLoopConditions.cpp
+ ${THIRDPARTY_DIR}/ANGLE/src/compiler/translator/SplitSequenceOperator.cpp
${THIRDPARTY_DIR}/ANGLE/src/compiler/translator/StructureHLSL.cpp
${THIRDPARTY_DIR}/ANGLE/src/compiler/translator/SymbolTable.cpp
+ ${THIRDPARTY_DIR}/ANGLE/src/compiler/translator/TextureFunctionHLSL.cpp
${THIRDPARTY_DIR}/ANGLE/src/compiler/translator/TranslatorESSL.cpp
${THIRDPARTY_DIR}/ANGLE/src/compiler/translator/TranslatorGLSL.cpp
${THIRDPARTY_DIR}/ANGLE/src/compiler/translator/TranslatorHLSL.cpp