Updated ANGLE.
authorachristensen@apple.com <achristensen@apple.com@268f45cc-cd09-0410-ab3c-d52691b4dbfc>
Wed, 30 Apr 2014 22:57:08 +0000 (22:57 +0000)
committerachristensen@apple.com <achristensen@apple.com@268f45cc-cd09-0410-ab3c-d52691b4dbfc>
Wed, 30 Apr 2014 22:57:08 +0000 (22:57 +0000)
commitf984117a297eff3e7b04ec10f9df66680609d437
tree25cbdb9acee9e719820bb5f1d677a21aaa64ac31
parent57395221223ec74677cf5defd60450d7c1686cd0
Updated ANGLE.
https://bugs.webkit.org/show_bug.cgi?id=132367
<rdar://problem/16211451>

Reviewed by Dean Jackson.

Source/ThirdParty/ANGLE:
* ANGLE.plist:
Updated and xml encoded.
* ANGLE.xcodeproj/project.pbxproj:
Added needed new source files.
* changes.diff:
Added to keep track of differences between WebKit's copy of ANGLE and the master repository.

Updated ANGLE source files to e7a453a5bd76705ccb151117fa844846d4aa90af.  Long list of changes omitted.

Source/WebCore:
* CMakeLists.txt
Fixed ANGLE compiling with the update.
* platform/graphics/opengl/Extensions3DOpenGLCommon.cpp:
(WebCore::Extensions3DOpenGLCommon::getTranslatedShaderSourceANGLE):
Removed SH_MAP_LONG_VARIABLE_NAMES which is no longer defined in ANGLE.
See https://chromium.googlesource.com/angle/angle/+/3cdfcce86b38ef31a0afd71855887193a7924468
* platform/graphics/opengl/Extensions3DOpenGLES.h:
* platform/graphics/opengl/Extensions3DOpenGLES.cpp:
Updated type names from ANGLE.

git-svn-id: https://svn.webkit.org/repository/webkit/trunk@168055 268f45cc-cd09-0410-ab3c-d52691b4dbfc
253 files changed:
Source/ThirdParty/ANGLE/ANGLE.plist
Source/ThirdParty/ANGLE/ANGLE.xcodeproj/project.pbxproj
Source/ThirdParty/ANGLE/AUTHORS
Source/ThirdParty/ANGLE/CONTRIBUTORS
Source/ThirdParty/ANGLE/ChangeLog
Source/ThirdParty/ANGLE/DEPS
Source/ThirdParty/ANGLE/changes.diff [new file with mode: 0644]
Source/ThirdParty/ANGLE/codereview.settings
Source/ThirdParty/ANGLE/include/EGL/egl.h
Source/ThirdParty/ANGLE/include/EGL/eglext.h
Source/ThirdParty/ANGLE/include/EGL/eglplatform.h
Source/ThirdParty/ANGLE/include/GLES2/gl2.h
Source/ThirdParty/ANGLE/include/GLES2/gl2ext.h
Source/ThirdParty/ANGLE/include/GLES3/gl3.h [new file with mode: 0644]
Source/ThirdParty/ANGLE/include/GLES3/gl3ext.h [new file with mode: 0644]
Source/ThirdParty/ANGLE/include/GLES3/gl3platform.h [new file with mode: 0644]
Source/ThirdParty/ANGLE/include/GLSLANG/ShaderLang.h
Source/ThirdParty/ANGLE/src/build_angle.gyp
Source/ThirdParty/ANGLE/src/common/RefCountObject.h
Source/ThirdParty/ANGLE/src/common/angleutils.h
Source/ThirdParty/ANGLE/src/common/blocklayout.cpp [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/common/blocklayout.h [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/common/debug.cpp
Source/ThirdParty/ANGLE/src/common/debug.h
Source/ThirdParty/ANGLE/src/common/event_tracer.cpp
Source/ThirdParty/ANGLE/src/common/mathutil.cpp [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/common/mathutil.h [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/common/shadervars.cpp [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/common/shadervars.h [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/common/utilities.cpp [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/common/utilities.h [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/compiler/preprocessor/DirectiveParser.cpp
Source/ThirdParty/ANGLE/src/compiler/preprocessor/ExpressionParser.cpp
Source/ThirdParty/ANGLE/src/compiler/preprocessor/ExpressionParser.y
Source/ThirdParty/ANGLE/src/compiler/preprocessor/Preprocessor.cpp
Source/ThirdParty/ANGLE/src/compiler/preprocessor/Preprocessor.h
Source/ThirdParty/ANGLE/src/compiler/preprocessor/Tokenizer.cpp
Source/ThirdParty/ANGLE/src/compiler/preprocessor/Tokenizer.h
Source/ThirdParty/ANGLE/src/compiler/preprocessor/Tokenizer.l
Source/ThirdParty/ANGLE/src/compiler/translator/64bit-lexer-safety.patch [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/compiler/translator/BaseTypes.h
Source/ThirdParty/ANGLE/src/compiler/translator/BuiltInFunctionEmulator.cpp
Source/ThirdParty/ANGLE/src/compiler/translator/BuiltInFunctionEmulator.h
Source/ThirdParty/ANGLE/src/compiler/translator/CodeGen.cpp
Source/ThirdParty/ANGLE/src/compiler/translator/Common.h
Source/ThirdParty/ANGLE/src/compiler/translator/Compiler.cpp
Source/ThirdParty/ANGLE/src/compiler/translator/ConstantUnion.h
Source/ThirdParty/ANGLE/src/compiler/translator/DetectCallDepth.h
Source/ThirdParty/ANGLE/src/compiler/translator/Diagnostics.cpp
Source/ThirdParty/ANGLE/src/compiler/translator/Diagnostics.h
Source/ThirdParty/ANGLE/src/compiler/translator/DirectiveHandler.cpp
Source/ThirdParty/ANGLE/src/compiler/translator/DirectiveHandler.h
Source/ThirdParty/ANGLE/src/compiler/translator/FlagStd140Structs.cpp [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/compiler/translator/FlagStd140Structs.h [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/compiler/translator/ForLoopUnroll.cpp
Source/ThirdParty/ANGLE/src/compiler/translator/ForLoopUnroll.h
Source/ThirdParty/ANGLE/src/compiler/translator/HashNames.h
Source/ThirdParty/ANGLE/src/compiler/translator/Initialize.cpp
Source/ThirdParty/ANGLE/src/compiler/translator/IntermTraverse.cpp
Source/ThirdParty/ANGLE/src/compiler/translator/Intermediate.cpp
Source/ThirdParty/ANGLE/src/compiler/translator/LoopInfo.cpp [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/compiler/translator/LoopInfo.h [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/compiler/translator/MapLongVariableNames.cpp [deleted file]
Source/ThirdParty/ANGLE/src/compiler/translator/MapLongVariableNames.h [deleted file]
Source/ThirdParty/ANGLE/src/compiler/translator/OutputESSL.cpp
Source/ThirdParty/ANGLE/src/compiler/translator/OutputESSL.h
Source/ThirdParty/ANGLE/src/compiler/translator/OutputGLSL.cpp
Source/ThirdParty/ANGLE/src/compiler/translator/OutputGLSL.h
Source/ThirdParty/ANGLE/src/compiler/translator/OutputGLSLBase.cpp
Source/ThirdParty/ANGLE/src/compiler/translator/OutputGLSLBase.h
Source/ThirdParty/ANGLE/src/compiler/translator/OutputHLSL.cpp
Source/ThirdParty/ANGLE/src/compiler/translator/OutputHLSL.h
Source/ThirdParty/ANGLE/src/compiler/translator/ParseContext.cpp
Source/ThirdParty/ANGLE/src/compiler/translator/ParseContext.h
Source/ThirdParty/ANGLE/src/compiler/translator/QualifierAlive.cpp
Source/ThirdParty/ANGLE/src/compiler/translator/RemoveTree.cpp
Source/ThirdParty/ANGLE/src/compiler/translator/ShHandle.h
Source/ThirdParty/ANGLE/src/compiler/translator/ShaderLang.cpp
Source/ThirdParty/ANGLE/src/compiler/translator/SymbolTable.cpp
Source/ThirdParty/ANGLE/src/compiler/translator/SymbolTable.h
Source/ThirdParty/ANGLE/src/compiler/translator/TranslatorESSL.cpp
Source/ThirdParty/ANGLE/src/compiler/translator/TranslatorGLSL.cpp
Source/ThirdParty/ANGLE/src/compiler/translator/TranslatorGLSL.h
Source/ThirdParty/ANGLE/src/compiler/translator/TranslatorHLSL.cpp
Source/ThirdParty/ANGLE/src/compiler/translator/TranslatorHLSL.h
Source/ThirdParty/ANGLE/src/compiler/translator/Types.h
Source/ThirdParty/ANGLE/src/compiler/translator/UnfoldShortCircuitAST.cpp
Source/ThirdParty/ANGLE/src/compiler/translator/ValidateLimitations.cpp
Source/ThirdParty/ANGLE/src/compiler/translator/ValidateLimitations.h
Source/ThirdParty/ANGLE/src/compiler/translator/ValidateOutputs.cpp [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/compiler/translator/ValidateOutputs.h [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/compiler/translator/VariableInfo.cpp
Source/ThirdParty/ANGLE/src/compiler/translator/VariableInfo.h
Source/ThirdParty/ANGLE/src/compiler/translator/VariablePacker.cpp
Source/ThirdParty/ANGLE/src/compiler/translator/VersionGLSL.h
Source/ThirdParty/ANGLE/src/compiler/translator/generate_parser.sh
Source/ThirdParty/ANGLE/src/compiler/translator/glslang.l
Source/ThirdParty/ANGLE/src/compiler/translator/glslang.y
Source/ThirdParty/ANGLE/src/compiler/translator/glslang_lex.cpp
Source/ThirdParty/ANGLE/src/compiler/translator/glslang_tab.cpp
Source/ThirdParty/ANGLE/src/compiler/translator/glslang_tab.h
Source/ThirdParty/ANGLE/src/compiler/translator/intermOut.cpp
Source/ThirdParty/ANGLE/src/compiler/translator/intermediate.h
Source/ThirdParty/ANGLE/src/compiler/translator/length_limits.h [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/compiler/translator/localintermediate.h
Source/ThirdParty/ANGLE/src/compiler/translator/ossource_win.cpp
Source/ThirdParty/ANGLE/src/compiler/translator/parseConst.cpp
Source/ThirdParty/ANGLE/src/compiler/translator/timing/RestrictFragmentShaderTiming.cpp
Source/ThirdParty/ANGLE/src/compiler/translator/timing/RestrictFragmentShaderTiming.h
Source/ThirdParty/ANGLE/src/compiler/translator/timing/RestrictVertexShaderTiming.cpp
Source/ThirdParty/ANGLE/src/compiler/translator/timing/RestrictVertexShaderTiming.h
Source/ThirdParty/ANGLE/src/libEGL/Config.cpp
Source/ThirdParty/ANGLE/src/libEGL/Display.cpp
Source/ThirdParty/ANGLE/src/libEGL/Display.h
Source/ThirdParty/ANGLE/src/libEGL/Surface.cpp
Source/ThirdParty/ANGLE/src/libEGL/Surface.h
Source/ThirdParty/ANGLE/src/libEGL/libEGL.cpp
Source/ThirdParty/ANGLE/src/libGLESv2/Buffer.cpp
Source/ThirdParty/ANGLE/src/libGLESv2/Buffer.h
Source/ThirdParty/ANGLE/src/libGLESv2/Constants.h [deleted file]
Source/ThirdParty/ANGLE/src/libGLESv2/Context.cpp
Source/ThirdParty/ANGLE/src/libGLESv2/Context.h
Source/ThirdParty/ANGLE/src/libGLESv2/DynamicHLSL.cpp [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/libGLESv2/DynamicHLSL.h [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/libGLESv2/Fence.cpp
Source/ThirdParty/ANGLE/src/libGLESv2/Fence.h
Source/ThirdParty/ANGLE/src/libGLESv2/Framebuffer.cpp
Source/ThirdParty/ANGLE/src/libGLESv2/Framebuffer.h
Source/ThirdParty/ANGLE/src/libGLESv2/HandleAllocator.h
Source/ThirdParty/ANGLE/src/libGLESv2/Program.cpp
Source/ThirdParty/ANGLE/src/libGLESv2/Program.h
Source/ThirdParty/ANGLE/src/libGLESv2/ProgramBinary.cpp
Source/ThirdParty/ANGLE/src/libGLESv2/ProgramBinary.h
Source/ThirdParty/ANGLE/src/libGLESv2/Query.h
Source/ThirdParty/ANGLE/src/libGLESv2/Renderbuffer.cpp
Source/ThirdParty/ANGLE/src/libGLESv2/Renderbuffer.h
Source/ThirdParty/ANGLE/src/libGLESv2/RenderbufferProxySet.cpp [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/libGLESv2/RenderbufferProxySet.h [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/libGLESv2/ResourceManager.cpp
Source/ThirdParty/ANGLE/src/libGLESv2/ResourceManager.h
Source/ThirdParty/ANGLE/src/libGLESv2/Sampler.cpp [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/libGLESv2/Sampler.h [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/libGLESv2/Shader.cpp
Source/ThirdParty/ANGLE/src/libGLESv2/Shader.h
Source/ThirdParty/ANGLE/src/libGLESv2/Texture.cpp
Source/ThirdParty/ANGLE/src/libGLESv2/Texture.h
Source/ThirdParty/ANGLE/src/libGLESv2/TransformFeedback.cpp [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/libGLESv2/TransformFeedback.h [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/libGLESv2/Uniform.cpp
Source/ThirdParty/ANGLE/src/libGLESv2/Uniform.h
Source/ThirdParty/ANGLE/src/libGLESv2/VertexArray.cpp [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/libGLESv2/VertexArray.h [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/libGLESv2/VertexAttribute.h [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/libGLESv2/angletypes.cpp [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/libGLESv2/angletypes.h
Source/ThirdParty/ANGLE/src/libGLESv2/formatutils.cpp [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/libGLESv2/formatutils.h [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/libGLESv2/libGLESv2.cpp
Source/ThirdParty/ANGLE/src/libGLESv2/libGLESv2.def
Source/ThirdParty/ANGLE/src/libGLESv2/main.h
Source/ThirdParty/ANGLE/src/libGLESv2/precompiled.h
Source/ThirdParty/ANGLE/src/libGLESv2/queryconversions.cpp [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/libGLESv2/queryconversions.h [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/BufferStorage.cpp
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/BufferStorage.h
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/FenceImpl.h
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/Image.cpp
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/Image.h
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/IndexBuffer.cpp
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/IndexDataManager.cpp
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/IndexRangeCache.cpp
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/IndexRangeCache.h
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/RenderTarget.h
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/Renderer.cpp
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/Renderer.h
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/ShaderExecutable.h
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/TextureStorage.cpp
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/TextureStorage.h
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/VertexBuffer.cpp
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/VertexBuffer.h
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/VertexDataManager.cpp
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/VertexDataManager.h
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/copyimage.cpp [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/copyimage.h [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/copyvertex.h [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d/HLSLCompiler.cpp [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d/HLSLCompiler.h [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/BufferStorage11.cpp
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/BufferStorage11.h
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/Fence11.cpp
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/Fence11.h
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/Image11.cpp
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/Image11.h
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/IndexBuffer11.cpp
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/InputLayoutCache.cpp
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/InputLayoutCache.h
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/Query11.cpp
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/RenderStateCache.cpp
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/RenderStateCache.h
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/RenderTarget11.cpp
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/RenderTarget11.h
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/Renderer11.cpp
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/Renderer11.h
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/ShaderExecutable11.cpp
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/ShaderExecutable11.h
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/SwapChain11.cpp
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/SwapChain11.h
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/TextureStorage11.cpp
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/TextureStorage11.h
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/VertexBuffer11.cpp
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/VertexBuffer11.h
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/renderer11_utils.cpp
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/renderer11_utils.h
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/shaders/Clear11.hlsl
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/shaders/Passthrough2D11.hlsl [new file with mode: 0644]
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d11/shaders/generate_shaders.bat
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d9/BufferStorage9.cpp
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d9/BufferStorage9.h
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d9/Fence9.cpp
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d9/Fence9.h
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d9/Image9.cpp
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d9/Image9.h
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d9/IndexBuffer9.cpp
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d9/Query9.cpp
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d9/RenderTarget9.cpp
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d9/RenderTarget9.h
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d9/Renderer9.cpp
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d9/Renderer9.h
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d9/ShaderExecutable9.cpp
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d9/SwapChain9.cpp
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d9/TextureStorage9.cpp
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d9/TextureStorage9.h
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d9/VertexBuffer9.cpp
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d9/VertexBuffer9.h
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d9/VertexDeclarationCache.cpp
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d9/renderer9_utils.cpp
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d9/renderer9_utils.h
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d9/shaders/Blit.ps
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d9/shaders/compiled/componentmaskps.h
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d9/shaders/compiled/flipyvs.h
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d9/shaders/compiled/luminanceps.h
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d9/shaders/compiled/passthroughps.h
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d9/shaders/compiled/standardvs.h
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/d3d9/shaders/generate_shaders.bat
Source/ThirdParty/ANGLE/src/libGLESv2/renderer/generatemip.h
Source/ThirdParty/ANGLE/src/third_party/compiler/ArrayBoundsClamper.h
Source/ThirdParty/ANGLE/src/third_party/murmurhash/MurmurHash3.cpp
Source/ThirdParty/ANGLE/src/third_party/murmurhash/MurmurHash3.h
Source/WebCore/CMakeLists.txt
Source/WebCore/ChangeLog
Source/WebCore/platform/graphics/opengl/Extensions3DOpenGLCommon.cpp
Source/WebCore/platform/graphics/opengl/Extensions3DOpenGLES.cpp
Source/WebCore/platform/graphics/opengl/Extensions3DOpenGLES.h