[WebGL] Correct uniform input validation for texture sampler uniforms
authorbfulgham@apple.com <bfulgham@apple.com@268f45cc-cd09-0410-ab3c-d52691b4dbfc>
Sun, 12 Jan 2014 03:53:39 +0000 (03:53 +0000)
committerbfulgham@apple.com <bfulgham@apple.com@268f45cc-cd09-0410-ab3c-d52691b4dbfc>
Sun, 12 Jan 2014 03:53:39 +0000 (03:53 +0000)
commit8dcc6759f3e3a8ef23defe76c3e5ee964cd9c71d
tree8404241ce0484c51f6e16f0c8075338c50c37fa5
parenta53febf12ab1fd6d733f5d640fd8b8f13803fed2
[WebGL] Correct uniform input validation for texture sampler uniforms
https://bugs.webkit.org/show_bug.cgi?id=126775

Reviewed by Anders Carlsson.

* fast/canvas/webgl/uniform-samplers-test-expected.txt: Added.
* fast/canvas/webgl/uniform-samplers-test.html: Corrected resource
includes when moving from khronos suite to our fast suite.
* resources/js-test-pre.js:
(expectTrue): Added.

git-svn-id: https://svn.webkit.org/repository/webkit/trunk@161794 268f45cc-cd09-0410-ab3c-d52691b4dbfc
LayoutTests/ChangeLog
LayoutTests/fast/canvas/webgl/uniform-samplers-test-expected.txt [new file with mode: 0644]
LayoutTests/fast/canvas/webgl/uniform-samplers-test.html
LayoutTests/resources/js-test-pre.js