Fix the graphics benchmark complexity bounds adjustment
authorcommit-queue@webkit.org <commit-queue@webkit.org@268f45cc-cd09-0410-ab3c-d52691b4dbfc>
Mon, 30 Nov 2015 23:06:27 +0000 (23:06 +0000)
committercommit-queue@webkit.org <commit-queue@webkit.org@268f45cc-cd09-0410-ab3c-d52691b4dbfc>
Mon, 30 Nov 2015 23:06:27 +0000 (23:06 +0000)
commit6616a4b02ed97344e1babcc8d4bbd0c4df8df4c8
tree731290bfdc68942d02dd02f458a38fa19eda342f
parentccf00263702abd4db368aa2c154f0a3a311e29b1
Fix the graphics benchmark complexity bounds adjustment
https://bugs.webkit.org/show_bug.cgi?id=151670

Patch by Said Abou-Hallawa <sabouhallawa@apple.com> on 2015-11-30
Reviewed by Simon Fraser.

Make sure the graphics benchmark complexity bounds adjustment is applied
to the absolute lower bound.

* Animometer/tests/resources/math.js:
(PIDController.prototype._saturate):

git-svn-id: https://svn.webkit.org/repository/webkit/trunk@192835 268f45cc-cd09-0410-ab3c-d52691b4dbfc
PerformanceTests/Animometer/tests/resources/math.js
PerformanceTests/ChangeLog