Require a button press on a gamepad for them to be exposed to the DOM.
[WebKit-https.git] / Source / WebKit2 / WebProcess / Gamepad / WebGamepadProvider.h
index 6e253c2..dc9750a 100644 (file)
@@ -44,7 +44,7 @@ public:
 
     void gamepadConnected(const GamepadData&);
     void gamepadDisconnected(unsigned index);
-    void gamepadActivity(const Vector<GamepadData>&);
+    void gamepadActivity(const Vector<GamepadData>&, bool shouldMakeGamepadsVisible);
 
     void setInitialGamepads(const Vector<GamepadData>&);