childPaintInfo.applyTransform(m_localTransform);
if (childPaintInfo.phase == PaintPhaseForeground) {
- SVGRenderingContext renderingContext(this, childPaintInfo);
+ SVGRenderingContext renderingContext(*this, childPaintInfo);
if (renderingContext.isRenderingPrepared()) {
if (style()->svgStyle()->bufferedRendering() == BR_STATIC && renderingContext.bufferForeground(m_bufferedForeground))