// Return an estimate of the backing store area (in pixels) allocated by this object's GraphicsLayers.
double backingStoreMemoryEstimate() const;
- bool didSwitchToFullTileCoverageDuringLoading() const { return m_didSwitchToFullTileCoverageDuringLoading; }
- void setDidSwitchToFullTileCoverageDuringLoading() { m_didSwitchToFullTileCoverageDuringLoading = true; }
-
#if ENABLE(CSS_COMPOSITING)
void setBlendMode(BlendMode);
#endif
bool m_canCompositeFilters;
#endif
bool m_backgroundLayerPaintsFixedRootBackground;
- bool m_didSwitchToFullTileCoverageDuringLoading;
static bool m_creatingPrimaryGraphicsLayer;
};