Move m_floatingObjects to RenderBlockFlow from RenderBlock
[WebKit-https.git] / Source / WebCore / rendering / InlineIterator.h
index 84f16d4..8ebae53 100644 (file)
@@ -24,7 +24,7 @@
 #define InlineIterator_h
 
 #include "BidiRun.h"
-#include "RenderBlock.h"
+#include "RenderBlockFlow.h"
 #include "RenderInline.h"
 #include "RenderText.h"
 #include <wtf/StdLibExtras.h>
@@ -521,7 +521,7 @@ inline void InlineBidiResolver::appendRun()
             if (isolateTracker.inIsolate())
                 isolateTracker.addFakeRunIfNecessary(obj, start, *this);
             else
-                RenderBlock::appendRunsForObject(m_runs, start, obj->length(), obj, *this);
+                RenderBlockFlow::appendRunsForObject(m_runs, start, obj->length(), obj, *this);
             // FIXME: start/obj should be an InlineIterator instead of two separate variables.
             start = 0;
             obj = bidiNextSkippingEmptyInlines(m_sor.root(), obj, &isolateTracker);
@@ -537,7 +537,7 @@ inline void InlineBidiResolver::appendRun()
             if (isolateTracker.inIsolate())
                 isolateTracker.addFakeRunIfNecessary(obj, start, *this);
             else
-                RenderBlock::appendRunsForObject(m_runs, start, end, obj, *this);
+                RenderBlockFlow::appendRunsForObject(m_runs, start, end, obj, *this);
         }
 
         m_eor.increment();