#include "RenderBlock.h"
#include "RenderInline.h"
#include "RenderLayer.h"
+#include "RenderLineBreak.h"
#include "RenderListMarker.h"
#include "RenderRubyBase.h"
#include "RenderRubyRun.h"
#include "RenderView.h"
#include "RootInlineBox.h"
#include "Text.h"
-
#include <math.h>
-using namespace std;
-
namespace WebCore {
struct SameSizeAsInlineFlowBox : public InlineBox {
COMPILE_ASSERT(sizeof(InlineFlowBox) == sizeof(SameSizeAsInlineFlowBox), InlineFlowBox_should_stay_small);
-#ifndef NDEBUG
+#if !ASSERT_WITH_SECURITY_IMPLICATION_DISABLED
InlineFlowBox::~InlineFlowBox()
{
- if (!m_hasBadChildList)
- for (InlineBox* child = firstChild(); child; child = child->nextOnLine())
- child->setHasBadParent();
+ setHasBadChildList();
+}
+
+void InlineFlowBox::setHasBadChildList()
+{
+ assertNotDeleted();
+ if (m_hasBadChildList)
+ return;
+ for (InlineBox* child = firstChild(); child; child = child->nextOnLine())
+ child->setHasBadParent();
+ m_hasBadChildList = true;
}
#endif
LayoutUnit InlineFlowBox::getFlowSpacingLogicalWidth()
{
- LayoutUnit totWidth = marginBorderPaddingLogicalLeft() + marginBorderPaddingLogicalRight();
- for (InlineBox* curr = firstChild(); curr; curr = curr->nextOnLine()) {
- if (curr->isInlineFlowBox())
- totWidth += toInlineFlowBox(curr)->getFlowSpacingLogicalWidth();
+ LayoutUnit totalWidth = marginBorderPaddingLogicalLeft() + marginBorderPaddingLogicalRight();
+ for (InlineBox* child = firstChild(); child; child = child->nextOnLine()) {
+ if (is<InlineFlowBox>(*child))
+ totalWidth += downcast<InlineFlowBox>(*child).getFlowSpacingLogicalWidth();
}
- return totWidth;
-}
-
-IntRect InlineFlowBox::roundedFrameRect() const
-{
- // Begin by snapping the x and y coordinates to the nearest pixel.
- int snappedX = lroundf(x());
- int snappedY = lroundf(y());
-
- int snappedMaxX = lroundf(x() + width());
- int snappedMaxY = lroundf(y() + height());
-
- return IntRect(snappedX, snappedY, snappedMaxX - snappedX, snappedMaxY - snappedY);
+ return totalWidth;
}
static void setHasTextDescendantsOnAncestors(InlineFlowBox* box)
child->setPrevOnLine(m_lastChild);
m_lastChild = child;
}
- child->setFirstLineStyleBit(isFirstLineStyle());
+ child->setIsFirstLine(isFirstLine());
child->setIsHorizontal(isHorizontal());
if (child->behavesLikeText()) {
if (child->renderer().parent() == &renderer())
m_hasTextChildren = true;
setHasTextDescendantsOnAncestors(this);
- } else if (child->isInlineFlowBox()) {
- if (toInlineFlowBox(child)->hasTextDescendants())
+ } else if (is<InlineFlowBox>(*child)) {
+ if (downcast<InlineFlowBox>(*child).hasTextDescendants())
setHasTextDescendantsOnAncestors(this);
}
if (descendantsHaveSameLineHeightAndBaseline() && !child->renderer().isOutOfFlowPositioned()) {
- RenderStyle* parentStyle = renderer().style(isFirstLineStyle());
- RenderStyle* childStyle = child->renderer().style(isFirstLineStyle());
+ const RenderStyle& parentStyle = lineStyle();
+ const RenderStyle& childStyle = child->lineStyle();
bool shouldClearDescendantsHaveSameLineHeightAndBaseline = false;
if (child->renderer().isReplaced())
shouldClearDescendantsHaveSameLineHeightAndBaseline = true;
else if (child->behavesLikeText()) {
if (child->renderer().isLineBreak() || child->renderer().parent() != &renderer()) {
- if (!parentStyle->font().fontMetrics().hasIdenticalAscentDescentAndLineGap(childStyle->font().fontMetrics())
- || parentStyle->lineHeight() != childStyle->lineHeight()
- || (parentStyle->verticalAlign() != BASELINE && !isRootInlineBox()) || childStyle->verticalAlign() != BASELINE)
+ if (!parentStyle.font().fontMetrics().hasIdenticalAscentDescentAndLineGap(childStyle.font().fontMetrics())
+ || parentStyle.lineHeight() != childStyle.lineHeight()
+ || (parentStyle.verticalAlign() != BASELINE && !isRootInlineBox()) || childStyle.verticalAlign() != BASELINE)
shouldClearDescendantsHaveSameLineHeightAndBaseline = true;
}
- if (childStyle->hasTextCombine() || childStyle->textEmphasisMark() != TextEmphasisMarkNone)
+ if (childStyle.hasTextCombine() || childStyle.textEmphasisMark() != TextEmphasisMarkNone)
shouldClearDescendantsHaveSameLineHeightAndBaseline = true;
} else {
if (child->renderer().isLineBreak()) {
// Other than making a zillion tests have to regenerate results, there's no reason to ditch the optimization here.
shouldClearDescendantsHaveSameLineHeightAndBaseline = child->renderer().isBR();
} else {
- ASSERT(isInlineFlowBox());
- InlineFlowBox* childFlowBox = toInlineFlowBox(child);
+ auto& childFlowBox = downcast<InlineFlowBox>(*child);
// Check the child's bit, and then also check for differences in font, line-height, vertical-align
- if (!childFlowBox->descendantsHaveSameLineHeightAndBaseline()
- || !parentStyle->font().fontMetrics().hasIdenticalAscentDescentAndLineGap(childStyle->font().fontMetrics())
- || parentStyle->lineHeight() != childStyle->lineHeight()
- || (parentStyle->verticalAlign() != BASELINE && !isRootInlineBox()) || childStyle->verticalAlign() != BASELINE
- || childStyle->hasBorder() || childStyle->hasPadding() || childStyle->hasTextCombine())
+ if (!childFlowBox.descendantsHaveSameLineHeightAndBaseline()
+ || !parentStyle.font().fontMetrics().hasIdenticalAscentDescentAndLineGap(childStyle.font().fontMetrics())
+ || parentStyle.lineHeight() != childStyle.lineHeight()
+ || (parentStyle.verticalAlign() != BASELINE && !isRootInlineBox()) || childStyle.verticalAlign() != BASELINE
+ || childStyle.hasBorder() || childStyle.hasPadding() || childStyle.hasTextCombine())
shouldClearDescendantsHaveSameLineHeightAndBaseline = true;
}
}
}
if (!child->renderer().isOutOfFlowPositioned()) {
+ const RenderStyle& childStyle = child->lineStyle();
if (child->behavesLikeText()) {
- RenderStyle* childStyle = child->renderer().style(isFirstLineStyle());
+ const RenderStyle* childStyle = &child->lineStyle();
if (childStyle->letterSpacing() < 0 || childStyle->textShadow() || childStyle->textEmphasisMark() != TextEmphasisMarkNone || childStyle->textStrokeWidth())
child->clearKnownToHaveNoOverflow();
} else if (child->renderer().isReplaced()) {
- const RenderBox& box = toRenderBox(child->renderer());
+ const RenderBox& box = downcast<RenderBox>(child->renderer());
if (box.hasRenderOverflow() || box.hasSelfPaintingLayer())
child->clearKnownToHaveNoOverflow();
- } else if (!child->renderer().isLineBreak() && (child->renderer().style(isFirstLineStyle())->boxShadow() || child->boxModelObject()->hasSelfPaintingLayer()
- || (child->renderer().isListMarker() && !toRenderListMarker(child->renderer()).isInside())
- || child->renderer().style(isFirstLineStyle())->hasBorderImageOutsets()))
+ } else if (!child->renderer().isLineBreak() && (childStyle.boxShadow() || child->boxModelObject()->hasSelfPaintingLayer()
+ || (is<RenderListMarker>(child->renderer()) && !downcast<RenderListMarker>(child->renderer()).isInside())
+ || childStyle.hasBorderImageOutsets()))
child->clearKnownToHaveNoOverflow();
- if (knownToHaveNoOverflow() && child->isInlineFlowBox() && !toInlineFlowBox(child)->knownToHaveNoOverflow())
+ if (knownToHaveNoOverflow() && is<InlineFlowBox>(*child) && !downcast<InlineFlowBox>(*child).knownToHaveNoOverflow())
clearKnownToHaveNoOverflow();
}
if (!isDirty())
dirtyLineBoxes();
+ if (child->prevLeafChild() && is<InlineTextBox>(child->prevLeafChild())) {
+ if (is<InlineTextBox>(child))
+ downcast<InlineTextBox>(child->prevLeafChild())->renderer().setContentIsKnownToFollow(downcast<InlineTextBox>(child)->renderer().contentIsKnownToFollow());
+ // FIXME: Handle the case where we remove the last inline box, and it's not a text box. If we're trying to share
+ // expansion opportunites both inside and outside a replaced element (such as for ruby bases), we need to search
+ // outside the current inline box tree to determine if there is content that follows the new last inline item.
+ }
+
root().childRemoved(child);
if (child == m_firstChild)
checkConsistency();
}
-void InlineFlowBox::deleteLine(RenderArena& arena)
+void InlineFlowBox::deleteLine()
{
InlineBox* child = firstChild();
InlineBox* next = 0;
#ifndef NDEBUG
child->setParent(0);
#endif
- child->deleteLine(arena);
+ child->deleteLine();
child = next;
}
#ifndef NDEBUG
#endif
removeLineBoxFromRenderObject();
- destroy(arena);
+ delete this;
}
void InlineFlowBox::removeLineBoxFromRenderObject()
{
- toRenderInline(renderer()).lineBoxes().removeLineBox(this);
+ downcast<RenderInline>(renderer()).lineBoxes().removeLineBox(this);
}
void InlineFlowBox::extractLine()
void InlineFlowBox::extractLineBoxFromRenderObject()
{
- toRenderInline(renderer()).lineBoxes().extractLineBox(this);
+ downcast<RenderInline>(renderer()).lineBoxes().extractLineBox(this);
}
void InlineFlowBox::attachLine()
void InlineFlowBox::attachLineBoxToRenderObject()
{
- toRenderInline(renderer()).lineBoxes().attachLineBox(this);
+ downcast<RenderInline>(renderer()).lineBoxes().attachLineBox(this);
}
void InlineFlowBox::adjustPosition(float dx, float dy)
m_overflow->move(dx, dy); // FIXME: Rounding error here since overflow was pixel snapped, but nobody other than list markers passes non-integral values here.
}
-RenderLineBoxList& InlineFlowBox::rendererLineBoxes() const
-{
- return toRenderInline(renderer()).lineBoxes();
-}
-
-static inline bool isLastChildForRenderer(RenderObject* ancestor, RenderObject* child)
+static inline bool isLastChildForRenderer(const RenderElement& ancestor, const RenderObject* child)
{
if (!child)
return false;
- if (child == ancestor)
+ if (child == &ancestor)
return true;
- RenderObject* curr = child;
- RenderObject* parent = curr->parent();
+ const RenderObject* curr = child;
+ const RenderElement* parent = curr->parent();
while (parent && (!parent->isRenderBlock() || parent->isInline())) {
if (parent->lastChild() != curr)
return false;
- if (parent == ancestor)
+ if (parent == &ancestor)
return true;
curr = parent;
return true;
}
-static bool isAncestorAndWithinBlock(RenderObject& ancestor, RenderObject* child)
+static bool isAncestorAndWithinBlock(const RenderInline& ancestor, const RenderObject* child)
{
- RenderObject* object = child;
+ const RenderObject* object = child;
while (object && (!object->isRenderBlock() || object->isInline())) {
if (object == &ancestor)
return true;
// The root inline box never has borders/margins/padding.
if (parent()) {
- bool ltr = renderer().style()->isLeftToRightDirection();
+ const auto& inlineFlow = downcast<RenderInline>(renderer());
+
+ bool ltr = renderer().style().isLeftToRightDirection();
// Check to see if all initial lines are unconstructed. If so, then
// we know the inline began on this line (unless we are a continuation).
- RenderLineBoxList& lineBoxList = rendererLineBoxes();
+ const auto& lineBoxList = inlineFlow.lineBoxes();
if (!lineBoxList.firstLineBox()->isConstructed() && !renderer().isInlineElementContinuation()) {
#if ENABLE(CSS_BOX_DECORATION_BREAK)
- if (renderer().style()->boxDecorationBreak() == DCLONE)
+ if (renderer().style().boxDecorationBreak() == DCLONE)
includeLeftEdge = includeRightEdge = true;
else
#endif
}
if (!lineBoxList.lastLineBox()->isConstructed()) {
- RenderInline& inlineFlow = toRenderInline(renderer());
- bool isLastObjectOnLine = !isAncestorAndWithinBlock(renderer(), logicallyLastRunRenderer) || (isLastChildForRenderer(&renderer(), logicallyLastRunRenderer) && !isLogicallyLastRunWrapped);
+ bool isLastObjectOnLine = !isAncestorAndWithinBlock(inlineFlow, logicallyLastRunRenderer) || (isLastChildForRenderer(renderer(), logicallyLastRunRenderer) && !isLogicallyLastRunWrapped);
// We include the border under these conditions:
// (1) The next line was not created, or it is constructed. We check the previous line for rtl.
// (3) The logicallyLastRun is a descendant of this renderer, but it is the last child of this renderer and it does not wrap to the next line.
#if ENABLE(CSS_BOX_DECORATION_BREAK)
// (4) The decoration break is set to clone therefore there will be borders on every sides.
- if (renderer().style()->boxDecorationBreak() == DCLONE)
+ if (renderer().style().boxDecorationBreak() == DCLONE)
includeLeftEdge = includeRightEdge = true;
else
#endif
setEdges(includeLeftEdge, includeRightEdge);
// Recur into our children.
- for (InlineBox* currChild = firstChild(); currChild; currChild = currChild->nextOnLine()) {
- if (currChild->isInlineFlowBox()) {
- InlineFlowBox* currFlow = toInlineFlowBox(currChild);
- currFlow->determineSpacingForFlowBoxes(lastLine, isLogicallyLastRunWrapped, logicallyLastRunRenderer);
- }
+ for (InlineBox* child = firstChild(); child; child = child->nextOnLine()) {
+ if (is<InlineFlowBox>(*child))
+ downcast<InlineFlowBox>(*child).determineSpacingForFlowBoxes(lastLine, isLogicallyLastRunWrapped, logicallyLastRunRenderer);
}
}
-float InlineFlowBox::placeBoxesInInlineDirection(float logicalLeft, bool& needsWordSpacing, GlyphOverflowAndFallbackFontsMap& textBoxDataMap)
+float InlineFlowBox::placeBoxesInInlineDirection(float logicalLeft, bool& needsWordSpacing)
{
// Set our x position.
beginPlacingBoxRangesInInlineDirection(logicalLeft);
float minLogicalLeft = startLogicalLeft;
float maxLogicalRight = logicalLeft;
- placeBoxRangeInInlineDirection(firstChild(), 0, logicalLeft, minLogicalLeft, maxLogicalRight, needsWordSpacing, textBoxDataMap);
+ placeBoxRangeInInlineDirection(firstChild(), 0, logicalLeft, minLogicalLeft, maxLogicalRight, needsWordSpacing);
logicalLeft += borderLogicalRight() + paddingLogicalRight();
endPlacingBoxRangesInInlineDirection(startLogicalLeft, logicalLeft, minLogicalLeft, maxLogicalRight);
return logicalLeft;
}
-float InlineFlowBox::placeBoxRangeInInlineDirection(InlineBox* firstChild, InlineBox* lastChild, float& logicalLeft, float& minLogicalLeft, float& maxLogicalRight, bool& needsWordSpacing, GlyphOverflowAndFallbackFontsMap& textBoxDataMap)
+float InlineFlowBox::placeBoxRangeInInlineDirection(InlineBox* firstChild, InlineBox* lastChild, float& logicalLeft, float& minLogicalLeft, float& maxLogicalRight, bool& needsWordSpacing)
{
- for (InlineBox* curr = firstChild; curr && curr != lastChild; curr = curr->nextOnLine()) {
- if (curr->renderer().isText()) {
- InlineTextBox* text = toInlineTextBox(curr);
- RenderText& rt = text->renderer();
- if (rt.textLength()) {
- if (needsWordSpacing && isSpaceOrNewline(rt.characterAt(text->start())))
- logicalLeft += rt.style(isFirstLineStyle())->font().wordSpacing();
- needsWordSpacing = !isSpaceOrNewline(rt.characterAt(text->end()));
+ float totalExpansion = 0;
+ for (InlineBox* child = firstChild; child && child != lastChild; child = child->nextOnLine()) {
+ if (is<RenderText>(child->renderer())) {
+ auto& textBox = downcast<InlineTextBox>(*child);
+ RenderText& renderText = textBox.renderer();
+ if (renderText.textLength()) {
+ if (needsWordSpacing && isSpaceOrNewline(renderText.characterAt(textBox.start())))
+ logicalLeft += textBox.lineStyle().font().wordSpacing();
+ needsWordSpacing = !isSpaceOrNewline(renderText.characterAt(textBox.end()));
}
- text->setLogicalLeft(logicalLeft);
+ textBox.setLogicalLeft(logicalLeft);
if (knownToHaveNoOverflow())
- minLogicalLeft = min(logicalLeft, minLogicalLeft);
- logicalLeft += text->logicalWidth();
+ minLogicalLeft = std::min(logicalLeft, minLogicalLeft);
+ logicalLeft += textBox.logicalWidth();
+ totalExpansion += textBox.expansion();
if (knownToHaveNoOverflow())
- maxLogicalRight = max(logicalLeft, maxLogicalRight);
+ maxLogicalRight = std::max(logicalLeft, maxLogicalRight);
} else {
- if (curr->renderer().isOutOfFlowPositioned()) {
- if (curr->renderer().parent()->style()->isLeftToRightDirection())
- curr->setLogicalLeft(logicalLeft);
+ if (child->renderer().isOutOfFlowPositioned()) {
+ if (child->renderer().parent()->style().isLeftToRightDirection())
+ child->setLogicalLeft(logicalLeft);
else
// Our offset that we cache needs to be from the edge of the right border box and
// not the left border box. We have to subtract |x| from the width of the block
// (which can be obtained from the root line box).
- curr->setLogicalLeft(root().block().logicalWidth() - logicalLeft);
+ child->setLogicalLeft(root().blockFlow().logicalWidth() - logicalLeft);
continue; // The positioned object has no effect on the width.
}
- if (curr->renderer().isRenderInline()) {
- InlineFlowBox* flow = toInlineFlowBox(curr);
- logicalLeft += flow->marginLogicalLeft();
+ if (is<RenderInline>(child->renderer())) {
+ auto& flow = downcast<InlineFlowBox>(*child);
+ logicalLeft += flow.marginLogicalLeft();
if (knownToHaveNoOverflow())
- minLogicalLeft = min(logicalLeft, minLogicalLeft);
- logicalLeft = flow->placeBoxesInInlineDirection(logicalLeft, needsWordSpacing, textBoxDataMap);
+ minLogicalLeft = std::min(logicalLeft, minLogicalLeft);
+ logicalLeft = flow.placeBoxesInInlineDirection(logicalLeft, needsWordSpacing);
+ totalExpansion += flow.expansion();
if (knownToHaveNoOverflow())
- maxLogicalRight = max(logicalLeft, maxLogicalRight);
- logicalLeft += flow->marginLogicalRight();
- } else if (!curr->renderer().isListMarker() || toRenderListMarker(curr->renderer()).isInside()) {
+ maxLogicalRight = std::max(logicalLeft, maxLogicalRight);
+ logicalLeft += flow.marginLogicalRight();
+ } else if (!is<RenderListMarker>(child->renderer()) || downcast<RenderListMarker>(child->renderer()).isInside()) {
// The box can have a different writing-mode than the overall line, so this is a bit complicated.
// Just get all the physical margin and overflow values by hand based off |isVertical|.
- LayoutUnit logicalLeftMargin = isHorizontal() ? curr->boxModelObject()->marginLeft() : curr->boxModelObject()->marginTop();
- LayoutUnit logicalRightMargin = isHorizontal() ? curr->boxModelObject()->marginRight() : curr->boxModelObject()->marginBottom();
+ LayoutUnit logicalLeftMargin = isHorizontal() ? child->boxModelObject()->marginLeft() : child->boxModelObject()->marginTop();
+ LayoutUnit logicalRightMargin = isHorizontal() ? child->boxModelObject()->marginRight() : child->boxModelObject()->marginBottom();
logicalLeft += logicalLeftMargin;
- curr->setLogicalLeft(logicalLeft);
+ child->setLogicalLeft(logicalLeft);
if (knownToHaveNoOverflow())
- minLogicalLeft = min(logicalLeft, minLogicalLeft);
- logicalLeft += curr->logicalWidth();
+ minLogicalLeft = std::min(logicalLeft, minLogicalLeft);
+ logicalLeft += child->logicalWidth();
if (knownToHaveNoOverflow())
- maxLogicalRight = max(logicalLeft, maxLogicalRight);
+ maxLogicalRight = std::max(logicalLeft, maxLogicalRight);
logicalLeft += logicalRightMargin;
// If we encounter any space after this inline block then ensure it is treated as the space between two words.
needsWordSpacing = true;
}
}
}
+ setExpansionWithoutGrowing(totalExpansion);
return logicalLeft;
}
{
if (isHorizontal())
return false;
-
- if (renderer().style(isFirstLineStyle())->fontDescription().nonCJKGlyphOrientation() == NonCJKGlyphOrientationUpright
- || renderer().style(isFirstLineStyle())->font().primaryFont()->hasVerticalGlyphs())
+
+ const RenderStyle& lineStyle = this->lineStyle();
+ if (lineStyle.fontDescription().nonCJKGlyphOrientation() == NonCJKGlyphOrientationUpright
+ || lineStyle.font().primaryFontData().hasVerticalGlyphs())
return true;
- for (InlineBox* curr = firstChild(); curr; curr = curr->nextOnLine()) {
- if (curr->renderer().isOutOfFlowPositioned())
+ for (InlineBox* child = firstChild(); child; child = child->nextOnLine()) {
+ if (child->renderer().isOutOfFlowPositioned())
continue; // Positioned placeholders don't affect calculations.
- if (curr->isInlineFlowBox()) {
- if (toInlineFlowBox(curr)->requiresIdeographicBaseline(textBoxDataMap))
+ if (is<InlineFlowBox>(*child)) {
+ if (downcast<InlineFlowBox>(*child).requiresIdeographicBaseline(textBoxDataMap))
return true;
} else {
- if (curr->renderer().style(isFirstLineStyle())->font().primaryFont()->hasVerticalGlyphs())
+ if (child->lineStyle().font().primaryFontData().hasVerticalGlyphs())
return true;
- const Vector<const SimpleFontData*>* usedFonts = 0;
- if (curr->isInlineTextBox()) {
- GlyphOverflowAndFallbackFontsMap::const_iterator it = textBoxDataMap.find(toInlineTextBox(curr));
- usedFonts = it == textBoxDataMap.end() ? 0 : &it->value.first;
+ const Vector<const SimpleFontData*>* usedFonts = nullptr;
+ if (is<InlineTextBox>(*child)) {
+ GlyphOverflowAndFallbackFontsMap::const_iterator it = textBoxDataMap.find(downcast<InlineTextBox>(child));
+ usedFonts = it == textBoxDataMap.end() ? nullptr : &it->value.first;
}
if (usedFonts) {
- for (size_t i = 0; i < usedFonts->size(); ++i) {
- if (usedFonts->at(i)->hasVerticalGlyphs())
+ for (const SimpleFontData* fontData : *usedFonts) {
+ if (fontData->hasVerticalGlyphs())
return true;
}
}
void InlineFlowBox::adjustMaxAscentAndDescent(int& maxAscent, int& maxDescent, int maxPositionTop, int maxPositionBottom)
{
- for (InlineBox* curr = firstChild(); curr; curr = curr->nextOnLine()) {
+ for (InlineBox* child = firstChild(); child; child = child->nextOnLine()) {
// The computed lineheight needs to be extended for the
// positioned elements
- if (curr->renderer().isOutOfFlowPositioned())
+ if (child->renderer().isOutOfFlowPositioned())
continue; // Positioned placeholders don't affect calculations.
- if ((curr->verticalAlign() == TOP || curr->verticalAlign() == BOTTOM) && verticalAlignApplies(curr->renderer())) {
- int lineHeight = curr->lineHeight();
- if (curr->verticalAlign() == TOP) {
+ if ((child->verticalAlign() == TOP || child->verticalAlign() == BOTTOM) && verticalAlignApplies(child->renderer())) {
+ int lineHeight = child->lineHeight();
+ if (child->verticalAlign() == TOP) {
if (maxAscent + maxDescent < lineHeight)
maxDescent = lineHeight - maxAscent;
}
maxAscent = lineHeight - maxDescent;
}
- if (maxAscent + maxDescent >= max(maxPositionTop, maxPositionBottom))
+ if (maxAscent + maxDescent >= std::max(maxPositionTop, maxPositionBottom))
break;
}
- if (curr->isInlineFlowBox())
- toInlineFlowBox(curr)->adjustMaxAscentAndDescent(maxAscent, maxDescent, maxPositionTop, maxPositionBottom);
+ if (is<InlineFlowBox>(*child))
+ downcast<InlineFlowBox>(*child).adjustMaxAscentAndDescent(maxAscent, maxDescent, maxPositionTop, maxPositionBottom);
}
}
-void InlineFlowBox::computeLogicalBoxHeights(RootInlineBox* rootBox, LayoutUnit& maxPositionTop, LayoutUnit& maxPositionBottom,
- int& maxAscent, int& maxDescent, bool& setMaxAscent, bool& setMaxDescent,
- bool strictMode, GlyphOverflowAndFallbackFontsMap& textBoxDataMap,
- FontBaseline baselineType, VerticalPositionCache& verticalPositionCache)
+void InlineFlowBox::computeLogicalBoxHeights(RootInlineBox& rootBox, LayoutUnit& maxPositionTop, LayoutUnit& maxPositionBottom,
+ int& maxAscent, int& maxDescent, bool& setMaxAscent, bool& setMaxDescent,
+ bool strictMode, GlyphOverflowAndFallbackFontsMap& textBoxDataMap,
+ FontBaseline baselineType, VerticalPositionCache& verticalPositionCache)
{
// The primary purpose of this function is to compute the maximal ascent and descent values for
// a line. These values are computed based off the block's line-box-contain property, which indicates
// Examine our root box.
int ascent = 0;
int descent = 0;
- rootBox->ascentAndDescentForBox(rootBox, textBoxDataMap, ascent, descent, affectsAscent, affectsDescent);
+ rootBox.ascentAndDescentForBox(rootBox, textBoxDataMap, ascent, descent, affectsAscent, affectsDescent);
if (strictMode || hasTextChildren() || (!checkChildren && hasTextDescendants())) {
if (maxAscent < ascent || !setMaxAscent) {
maxAscent = ascent;
if (!checkChildren)
return;
- for (InlineBox* curr = firstChild(); curr; curr = curr->nextOnLine()) {
- if (curr->renderer().isOutOfFlowPositioned())
+ for (InlineBox* child = firstChild(); child; child = child->nextOnLine()) {
+ if (child->renderer().isOutOfFlowPositioned())
continue; // Positioned placeholders don't affect calculations.
- InlineFlowBox* inlineFlowBox = curr->isInlineFlowBox() ? toInlineFlowBox(curr) : 0;
+ InlineFlowBox* inlineFlowBox = is<InlineFlowBox>(*child) ? downcast<InlineFlowBox>(child) : nullptr;
bool affectsAscent = false;
bool affectsDescent = false;
// The verticalPositionForBox function returns the distance between the child box's baseline
// and the root box's baseline. The value is negative if the child box's baseline is above the
// root box's baseline, and it is positive if the child box's baseline is below the root box's baseline.
- curr->setLogicalTop(rootBox->verticalPositionForBox(curr, verticalPositionCache));
+ child->setLogicalTop(rootBox.verticalPositionForBox(child, verticalPositionCache));
int ascent = 0;
int descent = 0;
- rootBox->ascentAndDescentForBox(curr, textBoxDataMap, ascent, descent, affectsAscent, affectsDescent);
+ rootBox.ascentAndDescentForBox(*child, textBoxDataMap, ascent, descent, affectsAscent, affectsDescent);
LayoutUnit boxHeight = ascent + descent;
- if (curr->verticalAlign() == TOP && verticalAlignApplies(curr->renderer())) {
+ if (child->verticalAlign() == TOP && verticalAlignApplies(child->renderer())) {
if (maxPositionTop < boxHeight)
maxPositionTop = boxHeight;
- } else if (curr->verticalAlign() == BOTTOM && verticalAlignApplies(curr->renderer())) {
+ } else if (child->verticalAlign() == BOTTOM && verticalAlignApplies(child->renderer())) {
if (maxPositionBottom < boxHeight)
maxPositionBottom = boxHeight;
} else if (!inlineFlowBox || strictMode || inlineFlowBox->hasTextChildren() || (inlineFlowBox->descendantsHaveSameLineHeightAndBaseline() && inlineFlowBox->hasTextDescendants())
- || inlineFlowBox->boxModelObject()->hasInlineDirectionBordersOrPadding()) {
+ || inlineFlowBox->renderer().hasInlineDirectionBordersOrPadding()) {
// Note that these values can be negative. Even though we only affect the maxAscent and maxDescent values
// if our box (excluding line-height) was above (for ascent) or below (for descent) the root baseline, once you factor in line-height
// the final box can end up being fully above or fully below the root box's baseline! This is ok, but what it
// means is that ascent and descent (including leading), can end up being negative. The setMaxAscent and
// setMaxDescent booleans are used to ensure that we're willing to initially set maxAscent/Descent to negative
// values.
- ascent -= curr->logicalTop();
- descent += curr->logicalTop();
+ ascent -= child->logicalTop();
+ descent += child->logicalTop();
if (affectsAscent && (maxAscent < ascent || !setMaxAscent)) {
maxAscent = ascent;
setMaxAscent = true;
}
void InlineFlowBox::placeBoxesInBlockDirection(LayoutUnit top, LayoutUnit maxHeight, int maxAscent, bool strictMode, LayoutUnit& lineTop, LayoutUnit& lineBottom, bool& setLineTop,
- LayoutUnit& lineTopIncludingMargins, LayoutUnit& lineBottomIncludingMargins, bool& hasAnnotationsBefore, bool& hasAnnotationsAfter, FontBaseline baselineType)
+ LayoutUnit& lineTopIncludingMargins, LayoutUnit& lineBottomIncludingMargins, bool& hasAnnotationsBefore, bool& hasAnnotationsAfter, FontBaseline baselineType)
{
bool isRootBox = isRootInlineBox();
if (isRootBox) {
- const FontMetrics& fontMetrics = renderer().style(isFirstLineStyle())->fontMetrics();
+ const FontMetrics& fontMetrics = lineStyle().fontMetrics();
// RootInlineBoxes are always placed on at pixel boundaries in their logical y direction. Not doing
// so results in incorrect rendering of text decorations, most notably underlines.
setLogicalTop(roundToInt(top + maxAscent - fontMetrics.ascent(baselineType)));
if (descendantsHaveSameLineHeightAndBaseline()) {
adjustmentForChildrenWithSameLineHeightAndBaseline = logicalTop();
if (parent())
- adjustmentForChildrenWithSameLineHeightAndBaseline += (boxModelObject()->borderAndPaddingBefore());
+ adjustmentForChildrenWithSameLineHeightAndBaseline += renderer().borderAndPaddingBefore();
}
- for (InlineBox* curr = firstChild(); curr; curr = curr->nextOnLine()) {
- if (curr->renderer().isOutOfFlowPositioned())
+ for (InlineBox* child = firstChild(); child; child = child->nextOnLine()) {
+ if (child->renderer().isOutOfFlowPositioned())
continue; // Positioned placeholders don't affect calculations.
if (descendantsHaveSameLineHeightAndBaseline()) {
- curr->adjustBlockDirectionPosition(adjustmentForChildrenWithSameLineHeightAndBaseline);
+ child->adjustBlockDirectionPosition(adjustmentForChildrenWithSameLineHeightAndBaseline);
continue;
}
- InlineFlowBox* inlineFlowBox = curr->isInlineFlowBox() ? toInlineFlowBox(curr) : 0;
+ InlineFlowBox* inlineFlowBox = is<InlineFlowBox>(*child) ? downcast<InlineFlowBox>(child) : nullptr;
bool childAffectsTopBottomPos = true;
- if (curr->verticalAlign() == TOP && verticalAlignApplies(curr->renderer()))
- curr->setLogicalTop(top);
- else if (curr->verticalAlign() == BOTTOM && verticalAlignApplies(curr->renderer()))
- curr->setLogicalTop(top + maxHeight - curr->lineHeight());
+ if (child->verticalAlign() == TOP && verticalAlignApplies(child->renderer()))
+ child->setLogicalTop(top);
+ else if (child->verticalAlign() == BOTTOM && verticalAlignApplies(child->renderer()))
+ child->setLogicalTop(top + maxHeight - child->lineHeight());
else {
- if (!strictMode && inlineFlowBox && !inlineFlowBox->hasTextChildren() && !curr->boxModelObject()->hasInlineDirectionBordersOrPadding()
+ if (!strictMode && inlineFlowBox && !inlineFlowBox->hasTextChildren() && !inlineFlowBox->renderer().hasInlineDirectionBordersOrPadding()
&& !(inlineFlowBox->descendantsHaveSameLineHeightAndBaseline() && inlineFlowBox->hasTextDescendants()))
childAffectsTopBottomPos = false;
- LayoutUnit posAdjust = maxAscent - curr->baselinePosition(baselineType);
- curr->setLogicalTop(curr->logicalTop() + top + posAdjust);
+ LayoutUnit posAdjust = maxAscent - child->baselinePosition(baselineType);
+ child->setLogicalTop(child->logicalTop() + top + posAdjust);
}
- LayoutUnit newLogicalTop = curr->logicalTop();
+ LayoutUnit newLogicalTop = child->logicalTop();
LayoutUnit newLogicalTopIncludingMargins = newLogicalTop;
- LayoutUnit boxHeight = curr->logicalHeight();
+ LayoutUnit boxHeight = child->logicalHeight();
LayoutUnit boxHeightIncludingMargins = boxHeight;
-
- if (curr->behavesLikeText() || curr->isInlineFlowBox()) {
- const FontMetrics& fontMetrics = curr->renderer().style(isFirstLineStyle())->fontMetrics();
- newLogicalTop += curr->baselinePosition(baselineType) - fontMetrics.ascent(baselineType);
- if (curr->isInlineFlowBox()) {
- RenderBoxModelObject& boxObject = toRenderBoxModelObject(curr->renderer());
- newLogicalTop -= boxObject.style(isFirstLineStyle())->isHorizontalWritingMode()
+
+ const RenderStyle& childLineStyle = child->lineStyle();
+ if (child->behavesLikeText() || is<InlineFlowBox>(*child)) {
+ const FontMetrics& fontMetrics = childLineStyle.fontMetrics();
+ newLogicalTop += child->baselinePosition(baselineType) - fontMetrics.ascent(baselineType);
+ if (is<InlineFlowBox>(*child)) {
+ RenderBoxModelObject& boxObject = downcast<InlineFlowBox>(*child).renderer();
+ newLogicalTop -= childLineStyle.isHorizontalWritingMode()
? boxObject.borderTop() + boxObject.paddingTop()
: boxObject.borderRight() + boxObject.paddingRight();
}
newLogicalTopIncludingMargins = newLogicalTop;
- } else if (!curr->renderer().isBR()) {
- const RenderBox& box = toRenderBox(curr->renderer());
+ } else if (!child->renderer().isBR()) {
+ const auto& box = downcast<RenderBox>(child->renderer());
newLogicalTopIncludingMargins = newLogicalTop;
- LayoutUnit overSideMargin = curr->isHorizontal() ? box.marginTop() : box.marginRight();
- LayoutUnit underSideMargin = curr->isHorizontal() ? box.marginBottom() : box.marginLeft();
+ LayoutUnit overSideMargin = child->isHorizontal() ? box.marginTop() : box.marginRight();
+ LayoutUnit underSideMargin = child->isHorizontal() ? box.marginBottom() : box.marginLeft();
newLogicalTop += overSideMargin;
boxHeightIncludingMargins += overSideMargin + underSideMargin;
}
- curr->setLogicalTop(newLogicalTop);
+ child->setLogicalTop(newLogicalTop);
if (childAffectsTopBottomPos) {
- if (curr->renderer().isRubyRun()) {
+ if (is<RenderRubyRun>(child->renderer())) {
// Treat the leading on the first and last lines of ruby runs as not being part of the overall lineTop/lineBottom.
// Really this is a workaround hack for the fact that ruby should have been done as line layout and not done using
// inline-block.
- if (renderer().style()->isFlippedLinesWritingMode() == (curr->renderer().style()->rubyPosition() == RubyPositionAfter))
+ if (renderer().style().isFlippedLinesWritingMode() == (child->renderer().style().rubyPosition() == RubyPositionAfter))
hasAnnotationsBefore = true;
else
hasAnnotationsAfter = true;
- RenderRubyRun& rubyRun = toRenderRubyRun(curr->renderer());
+ auto& rubyRun = downcast<RenderRubyRun>(child->renderer());
if (RenderRubyBase* rubyBase = rubyRun.rubyBase()) {
- LayoutUnit bottomRubyBaseLeading = (curr->logicalHeight() - rubyBase->logicalBottom()) + rubyBase->logicalHeight() - (rubyBase->lastRootBox() ? rubyBase->lastRootBox()->lineBottom() : LayoutUnit());
+ LayoutUnit bottomRubyBaseLeading = (child->logicalHeight() - rubyBase->logicalBottom()) + rubyBase->logicalHeight() - (rubyBase->lastRootBox() ? rubyBase->lastRootBox()->lineBottom() : LayoutUnit());
LayoutUnit topRubyBaseLeading = rubyBase->logicalTop() + (rubyBase->firstRootBox() ? rubyBase->firstRootBox()->lineTop() : LayoutUnit());
- newLogicalTop += !renderer().style()->isFlippedLinesWritingMode() ? topRubyBaseLeading : bottomRubyBaseLeading;
+ newLogicalTop += !renderer().style().isFlippedLinesWritingMode() ? topRubyBaseLeading : bottomRubyBaseLeading;
boxHeight -= (topRubyBaseLeading + bottomRubyBaseLeading);
}
}
- if (curr->isInlineTextBox()) {
- TextEmphasisPosition emphasisMarkPosition;
- if (toInlineTextBox(curr)->getEmphasisMarkPosition(curr->renderer().style(isFirstLineStyle()), emphasisMarkPosition)) {
- bool emphasisMarkIsOver = emphasisMarkPosition == TextEmphasisPositionOver;
- if (emphasisMarkIsOver != curr->renderer().style(isFirstLineStyle())->isFlippedLinesWritingMode())
+ if (is<InlineTextBox>(*child)) {
+ bool emphasisMarkIsOver;
+ if (downcast<InlineTextBox>(*child).emphasisMarkExistsAndIsAbove(childLineStyle, emphasisMarkIsOver)) {
+ if (emphasisMarkIsOver != childLineStyle.isFlippedLinesWritingMode())
hasAnnotationsBefore = true;
else
hasAnnotationsAfter = true;
if (!setLineTop) {
setLineTop = true;
lineTop = newLogicalTop;
- lineTopIncludingMargins = min(lineTop, newLogicalTopIncludingMargins);
+ lineTopIncludingMargins = std::min(lineTop, newLogicalTopIncludingMargins);
} else {
- lineTop = min(lineTop, newLogicalTop);
- lineTopIncludingMargins = min(lineTop, min(lineTopIncludingMargins, newLogicalTopIncludingMargins));
+ lineTop = std::min(lineTop, newLogicalTop);
+ lineTopIncludingMargins = std::min(lineTop, std::min(lineTopIncludingMargins, newLogicalTopIncludingMargins));
}
- lineBottom = max(lineBottom, newLogicalTop + boxHeight);
- lineBottomIncludingMargins = max(lineBottom, max(lineBottomIncludingMargins, newLogicalTopIncludingMargins + boxHeightIncludingMargins));
+ lineBottom = std::max(lineBottom, newLogicalTop + boxHeight);
+ lineBottomIncludingMargins = std::max(lineBottom, std::max(lineBottomIncludingMargins, newLogicalTopIncludingMargins + boxHeightIncludingMargins));
}
// Adjust boxes to use their real box y/height and not the logical height (as dictated by
lineTop = pixelSnappedLogicalTop();
lineTopIncludingMargins = lineTop;
} else {
- lineTop = min<LayoutUnit>(lineTop, pixelSnappedLogicalTop());
- lineTopIncludingMargins = min(lineTop, lineTopIncludingMargins);
+ lineTop = std::min<LayoutUnit>(lineTop, pixelSnappedLogicalTop());
+ lineTopIncludingMargins = std::min(lineTop, lineTopIncludingMargins);
}
- lineBottom = max<LayoutUnit>(lineBottom, pixelSnappedLogicalBottom());
- lineBottomIncludingMargins = max(lineBottom, lineBottomIncludingMargins);
+ lineBottom = std::max<LayoutUnit>(lineBottom, pixelSnappedLogicalBottom());
+ lineBottomIncludingMargins = std::max(lineBottom, lineBottomIncludingMargins);
}
- if (renderer().style()->isFlippedLinesWritingMode())
+ if (renderer().style().isFlippedLinesWritingMode())
flipLinesInBlockDirection(lineTopIncludingMargins, lineBottomIncludingMargins);
}
}
-#if ENABLE(CSS3_TEXT)
void InlineFlowBox::computeMaxLogicalTop(float& maxLogicalTop) const
{
- for (InlineBox* curr = firstChild(); curr; curr = curr->nextOnLine()) {
- if (curr->renderer().isOutOfFlowPositioned())
+ for (InlineBox* child = firstChild(); child; child = child->nextOnLine()) {
+ if (child->renderer().isOutOfFlowPositioned())
continue; // Positioned placeholders don't affect calculations.
if (descendantsHaveSameLineHeightAndBaseline())
continue;
- maxLogicalTop = max<float>(maxLogicalTop, curr->y());
+ maxLogicalTop = std::max<float>(maxLogicalTop, child->y());
float localMaxLogicalTop = 0;
- if (curr->isInlineFlowBox())
- toInlineFlowBox(curr)->computeMaxLogicalTop(localMaxLogicalTop);
- maxLogicalTop = max<float>(maxLogicalTop, localMaxLogicalTop);
+ if (is<InlineFlowBox>(*child))
+ downcast<InlineFlowBox>(*child).computeMaxLogicalTop(localMaxLogicalTop);
+ maxLogicalTop = std::max<float>(maxLogicalTop, localMaxLogicalTop);
}
}
-#endif // CSS3_TEXT
void InlineFlowBox::flipLinesInBlockDirection(LayoutUnit lineTop, LayoutUnit lineBottom)
{
// Flip the box on the line such that the top is now relative to the lineBottom instead of the lineTop.
setLogicalTop(lineBottom - (logicalTop() - lineTop) - logicalHeight());
- for (InlineBox* curr = firstChild(); curr; curr = curr->nextOnLine()) {
- if (curr->renderer().isOutOfFlowPositioned())
+ for (InlineBox* child = firstChild(); child; child = child->nextOnLine()) {
+ if (child->renderer().isOutOfFlowPositioned())
continue; // Positioned placeholders aren't affected here.
- if (curr->isInlineFlowBox())
- toInlineFlowBox(curr)->flipLinesInBlockDirection(lineTop, lineBottom);
+ if (is<InlineFlowBox>(*child))
+ downcast<InlineFlowBox>(*child).flipLinesInBlockDirection(lineTop, lineBottom);
else
- curr->setLogicalTop(lineBottom - (curr->logicalTop() - lineTop) - curr->logicalHeight());
+ child->setLogicalTop(lineBottom - (child->logicalTop() - lineTop) - child->logicalHeight());
}
}
if (!parent())
return;
- RenderStyle* style = renderer().style(isFirstLineStyle());
- if (!style->boxShadow())
+ const RenderStyle& lineStyle = this->lineStyle();
+ if (!lineStyle.boxShadow())
return;
LayoutUnit boxShadowLogicalTop;
LayoutUnit boxShadowLogicalBottom;
- style->getBoxShadowBlockDirectionExtent(boxShadowLogicalTop, boxShadowLogicalBottom);
+ lineStyle.getBoxShadowBlockDirectionExtent(boxShadowLogicalTop, boxShadowLogicalBottom);
// Similar to how glyph overflow works, if our lines are flipped, then it's actually the opposite shadow that applies, since
// the line is "upside down" in terms of block coordinates.
- LayoutUnit shadowLogicalTop = style->isFlippedLinesWritingMode() ? -boxShadowLogicalBottom : boxShadowLogicalTop;
- LayoutUnit shadowLogicalBottom = style->isFlippedLinesWritingMode() ? -boxShadowLogicalTop : boxShadowLogicalBottom;
+ LayoutUnit shadowLogicalTop = lineStyle.isFlippedLinesWritingMode() ? -boxShadowLogicalBottom : boxShadowLogicalTop;
+ LayoutUnit shadowLogicalBottom = lineStyle.isFlippedLinesWritingMode() ? -boxShadowLogicalTop : boxShadowLogicalBottom;
- LayoutUnit logicalTopVisualOverflow = min(pixelSnappedLogicalTop() + shadowLogicalTop, logicalVisualOverflow.y());
- LayoutUnit logicalBottomVisualOverflow = max(pixelSnappedLogicalBottom() + shadowLogicalBottom, logicalVisualOverflow.maxY());
+ LayoutUnit logicalTopVisualOverflow = std::min(pixelSnappedLogicalTop() + shadowLogicalTop, logicalVisualOverflow.y());
+ LayoutUnit logicalBottomVisualOverflow = std::max(pixelSnappedLogicalBottom() + shadowLogicalBottom, logicalVisualOverflow.maxY());
LayoutUnit boxShadowLogicalLeft;
LayoutUnit boxShadowLogicalRight;
- style->getBoxShadowInlineDirectionExtent(boxShadowLogicalLeft, boxShadowLogicalRight);
+ lineStyle.getBoxShadowInlineDirectionExtent(boxShadowLogicalLeft, boxShadowLogicalRight);
- LayoutUnit logicalLeftVisualOverflow = min(pixelSnappedLogicalLeft() + boxShadowLogicalLeft, logicalVisualOverflow.x());
- LayoutUnit logicalRightVisualOverflow = max(pixelSnappedLogicalRight() + boxShadowLogicalRight, logicalVisualOverflow.maxX());
+ LayoutUnit logicalLeftVisualOverflow = std::min(pixelSnappedLogicalLeft() + boxShadowLogicalLeft, logicalVisualOverflow.x());
+ LayoutUnit logicalRightVisualOverflow = std::max(pixelSnappedLogicalRight() + boxShadowLogicalRight, logicalVisualOverflow.maxX());
logicalVisualOverflow = LayoutRect(logicalLeftVisualOverflow, logicalTopVisualOverflow,
logicalRightVisualOverflow - logicalLeftVisualOverflow, logicalBottomVisualOverflow - logicalTopVisualOverflow);
if (!parent())
return;
- RenderStyle* style = renderer().style(isFirstLineStyle());
- if (!style->hasBorderImageOutsets())
+ const RenderStyle& lineStyle = this->lineStyle();
+ if (!lineStyle.hasBorderImageOutsets())
return;
- LayoutBoxExtent borderOutsets = style->borderImageOutsets();
+ LayoutBoxExtent borderOutsets = lineStyle.borderImageOutsets();
- LayoutUnit borderOutsetLogicalTop = borderOutsets.logicalTop(style->writingMode());
- LayoutUnit borderOutsetLogicalBottom = borderOutsets.logicalBottom(style->writingMode());
- LayoutUnit borderOutsetLogicalLeft = borderOutsets.logicalLeft(style->writingMode());
- LayoutUnit borderOutsetLogicalRight = borderOutsets.logicalRight(style->writingMode());
+ LayoutUnit borderOutsetLogicalTop = borderOutsets.logicalTop(lineStyle.writingMode());
+ LayoutUnit borderOutsetLogicalBottom = borderOutsets.logicalBottom(lineStyle.writingMode());
+ LayoutUnit borderOutsetLogicalLeft = borderOutsets.logicalLeft(lineStyle.writingMode());
+ LayoutUnit borderOutsetLogicalRight = borderOutsets.logicalRight(lineStyle.writingMode());
// Similar to how glyph overflow works, if our lines are flipped, then it's actually the opposite border that applies, since
// the line is "upside down" in terms of block coordinates. vertical-rl and horizontal-bt are the flipped line modes.
- LayoutUnit outsetLogicalTop = style->isFlippedLinesWritingMode() ? borderOutsetLogicalBottom : borderOutsetLogicalTop;
- LayoutUnit outsetLogicalBottom = style->isFlippedLinesWritingMode() ? borderOutsetLogicalTop : borderOutsetLogicalBottom;
+ LayoutUnit outsetLogicalTop = lineStyle.isFlippedLinesWritingMode() ? borderOutsetLogicalBottom : borderOutsetLogicalTop;
+ LayoutUnit outsetLogicalBottom = lineStyle.isFlippedLinesWritingMode() ? borderOutsetLogicalTop : borderOutsetLogicalBottom;
- LayoutUnit logicalTopVisualOverflow = min(pixelSnappedLogicalTop() - outsetLogicalTop, logicalVisualOverflow.y());
- LayoutUnit logicalBottomVisualOverflow = max(pixelSnappedLogicalBottom() + outsetLogicalBottom, logicalVisualOverflow.maxY());
+ LayoutUnit logicalTopVisualOverflow = std::min(pixelSnappedLogicalTop() - outsetLogicalTop, logicalVisualOverflow.y());
+ LayoutUnit logicalBottomVisualOverflow = std::max(pixelSnappedLogicalBottom() + outsetLogicalBottom, logicalVisualOverflow.maxY());
LayoutUnit outsetLogicalLeft = includeLogicalLeftEdge() ? borderOutsetLogicalLeft : LayoutUnit();
LayoutUnit outsetLogicalRight = includeLogicalRightEdge() ? borderOutsetLogicalRight : LayoutUnit();
- LayoutUnit logicalLeftVisualOverflow = min(pixelSnappedLogicalLeft() - outsetLogicalLeft, logicalVisualOverflow.x());
- LayoutUnit logicalRightVisualOverflow = max(pixelSnappedLogicalRight() + outsetLogicalRight, logicalVisualOverflow.maxX());
+ LayoutUnit logicalLeftVisualOverflow = std::min(pixelSnappedLogicalLeft() - outsetLogicalLeft, logicalVisualOverflow.x());
+ LayoutUnit logicalRightVisualOverflow = std::max(pixelSnappedLogicalRight() + outsetLogicalRight, logicalVisualOverflow.maxX());
logicalVisualOverflow = LayoutRect(logicalLeftVisualOverflow, logicalTopVisualOverflow,
logicalRightVisualOverflow - logicalLeftVisualOverflow, logicalBottomVisualOverflow - logicalTopVisualOverflow);
}
-inline void InlineFlowBox::addTextBoxVisualOverflow(InlineTextBox* textBox, GlyphOverflowAndFallbackFontsMap& textBoxDataMap, LayoutRect& logicalVisualOverflow)
+inline void InlineFlowBox::addTextBoxVisualOverflow(InlineTextBox& textBox, GlyphOverflowAndFallbackFontsMap& textBoxDataMap, LayoutRect& logicalVisualOverflow)
{
- if (textBox->knownToHaveNoOverflow())
+ if (textBox.knownToHaveNoOverflow())
return;
- RenderStyle* style = textBox->renderer().style(isFirstLineStyle());
+ const RenderStyle& lineStyle = this->lineStyle();
- GlyphOverflowAndFallbackFontsMap::iterator it = textBoxDataMap.find(textBox);
+ GlyphOverflowAndFallbackFontsMap::iterator it = textBoxDataMap.find(&textBox);
GlyphOverflow* glyphOverflow = it == textBoxDataMap.end() ? 0 : &it->value.second;
- bool isFlippedLine = style->isFlippedLinesWritingMode();
+ bool isFlippedLine = lineStyle.isFlippedLinesWritingMode();
int topGlyphEdge = glyphOverflow ? (isFlippedLine ? glyphOverflow->bottom : glyphOverflow->top) : 0;
int bottomGlyphEdge = glyphOverflow ? (isFlippedLine ? glyphOverflow->top : glyphOverflow->bottom) : 0;
int leftGlyphEdge = glyphOverflow ? glyphOverflow->left : 0;
int rightGlyphEdge = glyphOverflow ? glyphOverflow->right : 0;
- int strokeOverflow = static_cast<int>(ceilf(style->textStrokeWidth() / 2.0f));
+ int strokeOverflow = static_cast<int>(ceilf(lineStyle.textStrokeWidth() / 2.0f));
int topGlyphOverflow = -strokeOverflow - topGlyphEdge;
int bottomGlyphOverflow = strokeOverflow + bottomGlyphEdge;
int leftGlyphOverflow = -strokeOverflow - leftGlyphEdge;
int rightGlyphOverflow = strokeOverflow + rightGlyphEdge;
- TextEmphasisPosition emphasisMarkPosition;
- if (style->textEmphasisMark() != TextEmphasisMarkNone && textBox->getEmphasisMarkPosition(style, emphasisMarkPosition)) {
- int emphasisMarkHeight = style->font().emphasisMarkHeight(style->textEmphasisMarkString());
- if ((emphasisMarkPosition == TextEmphasisPositionOver) == (!style->isFlippedLinesWritingMode()))
- topGlyphOverflow = min(topGlyphOverflow, -emphasisMarkHeight);
+ bool emphasisMarkIsAbove;
+ if (lineStyle.textEmphasisMark() != TextEmphasisMarkNone && textBox.emphasisMarkExistsAndIsAbove(lineStyle, emphasisMarkIsAbove)) {
+ int emphasisMarkHeight = lineStyle.font().emphasisMarkHeight(lineStyle.textEmphasisMarkString());
+ if (emphasisMarkIsAbove == !lineStyle.isFlippedLinesWritingMode())
+ topGlyphOverflow = std::min(topGlyphOverflow, -emphasisMarkHeight);
else
- bottomGlyphOverflow = max(bottomGlyphOverflow, emphasisMarkHeight);
+ bottomGlyphOverflow = std::max(bottomGlyphOverflow, emphasisMarkHeight);
}
// If letter-spacing is negative, we should factor that into right layout overflow. (Even in RTL, letter-spacing is
// applied to the right, so this is not an issue with left overflow.
- rightGlyphOverflow -= min(0, (int)style->font().letterSpacing());
+ rightGlyphOverflow -= std::min(0, (int)lineStyle.font().letterSpacing());
LayoutUnit textShadowLogicalTop;
LayoutUnit textShadowLogicalBottom;
- style->getTextShadowBlockDirectionExtent(textShadowLogicalTop, textShadowLogicalBottom);
+ lineStyle.getTextShadowBlockDirectionExtent(textShadowLogicalTop, textShadowLogicalBottom);
- LayoutUnit childOverflowLogicalTop = min<LayoutUnit>(textShadowLogicalTop + topGlyphOverflow, topGlyphOverflow);
- LayoutUnit childOverflowLogicalBottom = max<LayoutUnit>(textShadowLogicalBottom + bottomGlyphOverflow, bottomGlyphOverflow);
+ LayoutUnit childOverflowLogicalTop = std::min<LayoutUnit>(textShadowLogicalTop + topGlyphOverflow, topGlyphOverflow);
+ LayoutUnit childOverflowLogicalBottom = std::max<LayoutUnit>(textShadowLogicalBottom + bottomGlyphOverflow, bottomGlyphOverflow);
LayoutUnit textShadowLogicalLeft;
LayoutUnit textShadowLogicalRight;
- style->getTextShadowInlineDirectionExtent(textShadowLogicalLeft, textShadowLogicalRight);
+ lineStyle.getTextShadowInlineDirectionExtent(textShadowLogicalLeft, textShadowLogicalRight);
- LayoutUnit childOverflowLogicalLeft = min<LayoutUnit>(textShadowLogicalLeft + leftGlyphOverflow, leftGlyphOverflow);
- LayoutUnit childOverflowLogicalRight = max<LayoutUnit>(textShadowLogicalRight + rightGlyphOverflow, rightGlyphOverflow);
+ LayoutUnit childOverflowLogicalLeft = std::min<LayoutUnit>(textShadowLogicalLeft + leftGlyphOverflow, leftGlyphOverflow);
+ LayoutUnit childOverflowLogicalRight = std::max<LayoutUnit>(textShadowLogicalRight + rightGlyphOverflow, rightGlyphOverflow);
- LayoutUnit logicalTopVisualOverflow = min(textBox->pixelSnappedLogicalTop() + childOverflowLogicalTop, logicalVisualOverflow.y());
- LayoutUnit logicalBottomVisualOverflow = max(textBox->pixelSnappedLogicalBottom() + childOverflowLogicalBottom, logicalVisualOverflow.maxY());
- LayoutUnit logicalLeftVisualOverflow = min(textBox->pixelSnappedLogicalLeft() + childOverflowLogicalLeft, logicalVisualOverflow.x());
- LayoutUnit logicalRightVisualOverflow = max(textBox->pixelSnappedLogicalRight() + childOverflowLogicalRight, logicalVisualOverflow.maxX());
+ LayoutUnit logicalTopVisualOverflow = std::min(textBox.pixelSnappedLogicalTop() + childOverflowLogicalTop, logicalVisualOverflow.y());
+ LayoutUnit logicalBottomVisualOverflow = std::max(textBox.pixelSnappedLogicalBottom() + childOverflowLogicalBottom, logicalVisualOverflow.maxY());
+ LayoutUnit logicalLeftVisualOverflow = std::min(textBox.pixelSnappedLogicalLeft() + childOverflowLogicalLeft, logicalVisualOverflow.x());
+ LayoutUnit logicalRightVisualOverflow = std::max(textBox.pixelSnappedLogicalRight() + childOverflowLogicalRight, logicalVisualOverflow.maxX());
logicalVisualOverflow = LayoutRect(logicalLeftVisualOverflow, logicalTopVisualOverflow,
logicalRightVisualOverflow - logicalLeftVisualOverflow, logicalBottomVisualOverflow - logicalTopVisualOverflow);
- textBox->setLogicalOverflowRect(logicalVisualOverflow);
+ textBox.setLogicalOverflowRect(logicalVisualOverflow);
}
inline void InlineFlowBox::addReplacedChildOverflow(const InlineBox* inlineBox, LayoutRect& logicalLayoutOverflow, LayoutRect& logicalVisualOverflow)
{
- const RenderBox& box = toRenderBox(inlineBox->renderer());
+ const RenderBox& box = downcast<RenderBox>(inlineBox->renderer());
// Visual overflow only propagates if the box doesn't have a self-painting layer. This rectangle does not include
// transforms or relative positioning (since those objects always have self-painting layers), but it does need to be adjusted
// for writing-mode differences.
if (!box.hasSelfPaintingLayer()) {
- LayoutRect childLogicalVisualOverflow = box.logicalVisualOverflowRectForPropagation(renderer().style());
+ LayoutRect childLogicalVisualOverflow = box.logicalVisualOverflowRectForPropagation(&renderer().style());
childLogicalVisualOverflow.move(inlineBox->logicalLeft(), inlineBox->logicalTop());
logicalVisualOverflow.unite(childLogicalVisualOverflow);
}
// Layout overflow internal to the child box only propagates if the child box doesn't have overflow clip set.
// Otherwise the child border box propagates as layout overflow. This rectangle must include transforms and relative positioning
// and be adjusted for writing-mode differences.
- LayoutRect childLogicalLayoutOverflow = box.logicalLayoutOverflowRectForPropagation(renderer().style());
+ LayoutRect childLogicalLayoutOverflow = box.logicalLayoutOverflowRectForPropagation(&renderer().style());
childLogicalLayoutOverflow.move(inlineBox->logicalLeft(), inlineBox->logicalTop());
logicalLayoutOverflow.unite(childLogicalLayoutOverflow);
}
if (knownToHaveNoOverflow())
return;
+ if (m_overflow)
+ m_overflow.clear();
+
// Visual overflow just includes overflow for stuff we need to repaint ourselves. Self-painting layers are ignored.
// Layout overflow is used to determine scrolling extent, so it still includes child layers and also factors in
// transforms, relative positioning, etc.
addBoxShadowVisualOverflow(logicalVisualOverflow);
addBorderOutsetVisualOverflow(logicalVisualOverflow);
- for (InlineBox* curr = firstChild(); curr; curr = curr->nextOnLine()) {
- if (curr->renderer().isOutOfFlowPositioned())
+ for (InlineBox* child = firstChild(); child; child = child->nextOnLine()) {
+ if (child->renderer().isOutOfFlowPositioned())
continue; // Positioned placeholders don't affect calculations.
- if (curr->renderer().isLineBreak())
+ if (is<RenderLineBreak>(child->renderer()))
continue;
- if (curr->renderer().isText()) {
- InlineTextBox* text = toInlineTextBox(curr);
- LayoutRect textBoxOverflow(enclosingLayoutRect(text->logicalFrameRect()));
- addTextBoxVisualOverflow(text, textBoxDataMap, textBoxOverflow);
+ if (is<RenderText>(child->renderer())) {
+ auto& textBox = downcast<InlineTextBox>(*child);
+ LayoutRect textBoxOverflow(enclosingLayoutRect(textBox.logicalFrameRect()));
+ addTextBoxVisualOverflow(textBox, textBoxDataMap, textBoxOverflow);
logicalVisualOverflow.unite(textBoxOverflow);
- } else if (curr->renderer().isRenderInline()) {
- InlineFlowBox* flow = toInlineFlowBox(curr);
- flow->computeOverflow(lineTop, lineBottom, textBoxDataMap);
- if (!flow->boxModelObject()->hasSelfPaintingLayer())
- logicalVisualOverflow.unite(flow->logicalVisualOverflowRect(lineTop, lineBottom));
- LayoutRect childLayoutOverflow = flow->logicalLayoutOverflowRect(lineTop, lineBottom);
- childLayoutOverflow.move(flow->boxModelObject()->relativePositionLogicalOffset());
+ } else if (is<RenderInline>(child->renderer())) {
+ auto& flow = downcast<InlineFlowBox>(*child);
+ flow.computeOverflow(lineTop, lineBottom, textBoxDataMap);
+ if (!flow.renderer().hasSelfPaintingLayer())
+ logicalVisualOverflow.unite(flow.logicalVisualOverflowRect(lineTop, lineBottom));
+ LayoutRect childLayoutOverflow = flow.logicalLayoutOverflowRect(lineTop, lineBottom);
+ childLayoutOverflow.move(flow.renderer().relativePositionLogicalOffset());
logicalLayoutOverflow.unite(childLayoutOverflow);
} else
- addReplacedChildOverflow(curr, logicalLayoutOverflow, logicalVisualOverflow);
+ addReplacedChildOverflow(child, logicalLayoutOverflow, logicalVisualOverflow);
}
setOverflowFromLogicalRects(logicalLayoutOverflow, logicalVisualOverflow, lineTop, lineBottom);
return;
if (!m_overflow)
- m_overflow = adoptPtr(new RenderOverflow(frameBox, frameBox));
+ m_overflow = adoptRef(new RenderOverflow(frameBox, frameBox));
m_overflow->setLayoutOverflow(rect);
}
return;
if (!m_overflow)
- m_overflow = adoptPtr(new RenderOverflow(frameBox, frameBox));
+ m_overflow = adoptRef(new RenderOverflow(frameBox, frameBox));
m_overflow->setVisualOverflow(rect);
}
// Check children first.
// We need to account for culled inline parents of the hit-tested nodes, so that they may also get included in area-based hit-tests.
- RenderObject* culledParent = 0;
- for (InlineBox* curr = lastChild(); curr; curr = curr->prevOnLine()) {
- if (curr->renderer().isText() || !curr->boxModelObject()->hasSelfPaintingLayer()) {
- RenderObject* newParent = 0;
+ RenderElement* culledParent = nullptr;
+ for (InlineBox* child = lastChild(); child; child = child->prevOnLine()) {
+ if (is<RenderText>(child->renderer()) || !child->boxModelObject()->hasSelfPaintingLayer()) {
+ RenderElement* newParent = nullptr;
// Culled parents are only relevant for area-based hit-tests, so ignore it in point-based ones.
if (locationInContainer.isRectBasedTest()) {
- newParent = curr->renderer().parent();
+ newParent = child->renderer().parent();
if (newParent == &renderer())
- newParent = 0;
+ newParent = nullptr;
}
// Check the culled parent after all its children have been checked, to do this we wait until
// we are about to test an element with a different parent.
if (newParent != culledParent) {
if (!newParent || !newParent->isDescendantOf(culledParent)) {
while (culledParent && culledParent != &renderer() && culledParent != newParent) {
- if (culledParent->isRenderInline() && toRenderInline(culledParent)->hitTestCulledInline(request, result, locationInContainer, accumulatedOffset))
+ if (is<RenderInline>(*culledParent) && downcast<RenderInline>(*culledParent).hitTestCulledInline(request, result, locationInContainer, accumulatedOffset))
return true;
culledParent = culledParent->parent();
}
}
culledParent = newParent;
}
- if (curr->nodeAtPoint(request, result, locationInContainer, accumulatedOffset, lineTop, lineBottom)) {
+ if (child->nodeAtPoint(request, result, locationInContainer, accumulatedOffset, lineTop, lineBottom)) {
renderer().updateHitTestResult(result, locationInContainer.point() - toLayoutSize(accumulatedOffset));
return true;
}
}
// Check any culled ancestor of the final children tested.
while (culledParent && culledParent != &renderer()) {
- if (culledParent->isRenderInline() && toRenderInline(culledParent)->hitTestCulledInline(request, result, locationInContainer, accumulatedOffset))
+ if (is<RenderInline>(*culledParent) && downcast<RenderInline>(*culledParent).hitTestCulledInline(request, result, locationInContainer, accumulatedOffset))
return true;
culledParent = culledParent->parent();
}
// Do not hittest content beyond the ellipsis box.
if (isRootInlineBox() && hasEllipsisBox()) {
const EllipsisBox* ellipsisBox = root().ellipsisBox();
- LayoutRect boundsRect(roundedFrameRect());
+ FloatRect boundsRect(frameRect());
if (isHorizontal())
- renderer().style()->isLeftToRightDirection() ? boundsRect.shiftXEdgeTo(ellipsisBox->right()) : boundsRect.setWidth(ellipsisBox->left() - left());
+ renderer().style().isLeftToRightDirection() ? boundsRect.shiftXEdgeTo(ellipsisBox->right()) : boundsRect.setWidth(ellipsisBox->left() - left());
else
boundsRect.shiftYEdgeTo(ellipsisBox->right());
return false;
}
- LayoutRect frameRect = roundedFrameRect();
- LayoutUnit minX = frameRect.x();
- LayoutUnit minY = frameRect.y();
- LayoutUnit width = frameRect.width();
- LayoutUnit height = frameRect.height();
-
// Constrain our hit testing to the line top and bottom if necessary.
bool noQuirksMode = renderer().document().inNoQuirksMode();
if (!noQuirksMode && !hasTextChildren() && !(descendantsHaveSameLineHeightAndBaseline() && hasTextDescendants())) {
RootInlineBox& rootBox = root();
- LayoutUnit& top = isHorizontal() ? minY : minX;
- LayoutUnit& logicalHeight = isHorizontal() ? height : width;
- LayoutUnit bottom = min(rootBox.lineBottom(), top + logicalHeight);
- top = max(rootBox.lineTop(), top);
+ LayoutUnit top = isHorizontal() ? y() : x();
+ LayoutUnit logicalHeight = isHorizontal() ? height() : width();
+ LayoutUnit bottom = std::min(rootBox.lineBottom(), top + logicalHeight);
+ top = std::max(rootBox.lineTop(), top);
logicalHeight = bottom - top;
}
// Move x/y to our coordinates.
- LayoutRect rect(minX, minY, width, height);
+ FloatRect rect(frameRect());
flipForWritingMode(rect);
rect.moveBy(accumulatedOffset);
flipForWritingMode(overflowRect);
overflowRect.moveBy(paintOffset);
- if (!paintInfo.rect.intersects(pixelSnappedIntRect(overflowRect)))
+ if (!paintInfo.rect.intersects(snappedIntRect(overflowRect)))
return;
if (paintInfo.phase != PaintPhaseChildOutlines) {
if (paintInfo.phase == PaintPhaseOutline || paintInfo.phase == PaintPhaseSelfOutline) {
// Add ourselves to the paint info struct's list of inlines that need to paint their
// outlines.
- if (renderer().style()->visibility() == VISIBLE && renderer().hasOutline() && !isRootInlineBox()) {
- RenderInline& inlineFlow = toRenderInline(renderer());
+ if (renderer().style().visibility() == VISIBLE && renderer().hasOutline() && !isRootInlineBox()) {
+ RenderInline& inlineFlow = downcast<RenderInline>(renderer());
- RenderBlock* cb = 0;
+ RenderBlock* containingBlock = nullptr;
bool containingBlockPaintsContinuationOutline = inlineFlow.continuation() || inlineFlow.isInlineElementContinuation();
if (containingBlockPaintsContinuationOutline) {
// FIXME: See https://bugs.webkit.org/show_bug.cgi?id=54690. We currently don't reconnect inline continuations
if (!enclosingAnonymousBlock->isAnonymousBlock())
containingBlockPaintsContinuationOutline = false;
else {
- cb = enclosingAnonymousBlock->containingBlock();
- for (RenderBoxModelObject* box = boxModelObject(); box != cb; box = box->parent()->enclosingBoxModelObject()) {
+ containingBlock = enclosingAnonymousBlock->containingBlock();
+ for (auto box = &renderer(); box != containingBlock; box = &box->parent()->enclosingBoxModelObject()) {
if (box->hasSelfPaintingLayer()) {
containingBlockPaintsContinuationOutline = false;
break;
if (containingBlockPaintsContinuationOutline) {
// Add ourselves to the containing block of the entire continuation so that it can
// paint us atomically.
- cb->addContinuationWithOutline(toRenderInline(renderer().element()->renderer()));
+ containingBlock->addContinuationWithOutline(downcast<RenderInline>(renderer().element()->renderer()));
} else if (!inlineFlow.isInlineElementContinuation())
paintInfo.outlineObjects->add(&inlineFlow);
}
// The checks here match how paintFillLayer() decides whether to clip (if it does, the shadow
// would be clipped out, so it has to be drawn separately).
StyleImage* image = lastBackgroundLayer.image();
- bool hasFillImage = image && image->canRender(&renderer(), renderer().style()->effectiveZoom());
- return (!hasFillImage && !renderer().style()->hasBorderRadius()) || (!prevLineBox() && !nextLineBox()) || !parent();
+ bool hasFillImage = image && image->canRender(&renderer(), renderer().style().effectiveZoom());
+ return (!hasFillImage && !renderer().style().hasBorderRadius()) || (!prevLineBox() && !nextLineBox()) || !parent();
}
void InlineFlowBox::paintFillLayer(const PaintInfo& paintInfo, const Color& c, const FillLayer* fillLayer, const LayoutRect& rect, CompositeOperator op)
{
StyleImage* img = fillLayer->image();
- bool hasFillImage = img && img->canRender(&renderer(), renderer().style()->effectiveZoom());
- if ((!hasFillImage && !renderer().style()->hasBorderRadius()) || (!prevLineBox() && !nextLineBox()) || !parent())
- boxModelObject()->paintFillLayerExtended(paintInfo, c, fillLayer, rect, BackgroundBleedNone, this, rect.size(), op);
+ bool hasFillImage = img && img->canRender(&renderer(), renderer().style().effectiveZoom());
+ if ((!hasFillImage && !renderer().style().hasBorderRadius()) || (!prevLineBox() && !nextLineBox()) || !parent())
+ renderer().paintFillLayerExtended(paintInfo, c, fillLayer, rect, BackgroundBleedNone, this, rect.size(), op);
#if ENABLE(CSS_BOX_DECORATION_BREAK)
- else if (renderer().style()->boxDecorationBreak() == DCLONE) {
+ else if (renderer().style().boxDecorationBreak() == DCLONE) {
GraphicsContextStateSaver stateSaver(*paintInfo.context);
paintInfo.context->clip(LayoutRect(rect.x(), rect.y(), width(), height()));
- boxModelObject()->paintFillLayerExtended(paintInfo, c, fillLayer, rect, BackgroundBleedNone, this, rect.size(), op);
+ renderer().paintFillLayerExtended(paintInfo, c, fillLayer, rect, BackgroundBleedNone, this, rect.size(), op);
}
#endif
else {
// the previous line left off.
LayoutUnit logicalOffsetOnLine = 0;
LayoutUnit totalLogicalWidth;
- if (renderer().style()->direction() == LTR) {
+ if (renderer().style().direction() == LTR) {
for (InlineFlowBox* curr = prevLineBox(); curr; curr = curr->prevLineBox())
logicalOffsetOnLine += curr->logicalWidth();
totalLogicalWidth = logicalOffsetOnLine;
}
LayoutUnit stripX = rect.x() - (isHorizontal() ? logicalOffsetOnLine : LayoutUnit());
LayoutUnit stripY = rect.y() - (isHorizontal() ? LayoutUnit() : logicalOffsetOnLine);
- LayoutUnit stripWidth = isHorizontal() ? totalLogicalWidth : static_cast<LayoutUnit>(width());
- LayoutUnit stripHeight = isHorizontal() ? static_cast<LayoutUnit>(height()) : totalLogicalWidth;
+ LayoutUnit stripWidth = isHorizontal() ? totalLogicalWidth : LayoutUnit(width());
+ LayoutUnit stripHeight = isHorizontal() ? LayoutUnit(height()) : totalLogicalWidth;
GraphicsContextStateSaver stateSaver(*paintInfo.context);
paintInfo.context->clip(LayoutRect(rect.x(), rect.y(), width(), height()));
- boxModelObject()->paintFillLayerExtended(paintInfo, c, fillLayer, LayoutRect(stripX, stripY, stripWidth, stripHeight), BackgroundBleedNone, this, rect.size(), op);
+ renderer().paintFillLayerExtended(paintInfo, c, fillLayer, LayoutRect(stripX, stripY, stripWidth, stripHeight), BackgroundBleedNone, this, rect.size(), op);
}
}
-void InlineFlowBox::paintBoxShadow(const PaintInfo& info, RenderStyle* s, ShadowStyle shadowStyle, const LayoutRect& paintRect)
+void InlineFlowBox::paintBoxShadow(const PaintInfo& info, const RenderStyle& style, ShadowStyle shadowStyle, const LayoutRect& paintRect)
{
if ((!prevLineBox() && !nextLineBox()) || !parent())
- boxModelObject()->paintBoxShadow(info, paintRect, s, shadowStyle);
+ renderer().paintBoxShadow(info, paintRect, style, shadowStyle);
else {
// FIXME: We can do better here in the multi-line case. We want to push a clip so that the shadow doesn't
// protrude incorrectly at the edges, and we want to possibly include shadows cast from the previous/following lines
- boxModelObject()->paintBoxShadow(info, paintRect, s, shadowStyle, includeLogicalLeftEdge(), includeLogicalRightEdge());
+ renderer().paintBoxShadow(info, paintRect, style, shadowStyle, includeLogicalLeftEdge(), includeLogicalRightEdge());
}
}
const RootInlineBox& rootBox = root();
LayoutUnit logicalTop = isHorizontal() ? rect.y() : rect.x();
LayoutUnit logicalHeight = isHorizontal() ? rect.height() : rect.width();
- LayoutUnit bottom = min(rootBox.lineBottom(), logicalTop + logicalHeight);
- logicalTop = max(rootBox.lineTop(), logicalTop);
+ LayoutUnit bottom = std::min(rootBox.lineBottom(), logicalTop + logicalHeight);
+ logicalTop = std::max(rootBox.lineTop(), logicalTop);
logicalHeight = bottom - logicalTop;
if (isHorizontal()) {
rect.setY(logicalTop);
static LayoutRect clipRectForNinePieceImageStrip(InlineFlowBox* box, const NinePieceImage& image, const LayoutRect& paintRect)
{
LayoutRect clipRect(paintRect);
- RenderStyle* style = box->renderer().style();
- LayoutBoxExtent outsets = style->imageOutsets(image);
+ RenderStyle& style = box->renderer().style();
+ LayoutBoxExtent outsets = style.imageOutsets(image);
if (box->isHorizontal()) {
clipRect.setY(paintRect.y() - outsets.top());
clipRect.setHeight(paintRect.height() + outsets.top() + outsets.bottom());
void InlineFlowBox::paintBoxDecorations(PaintInfo& paintInfo, const LayoutPoint& paintOffset)
{
- if (!paintInfo.shouldPaintWithinRoot(&renderer()) || renderer().style()->visibility() != VISIBLE || paintInfo.phase != PaintPhaseForeground)
+ if (!paintInfo.shouldPaintWithinRoot(renderer()) || renderer().style().visibility() != VISIBLE || paintInfo.phase != PaintPhaseForeground)
return;
- // Pixel snap background/border painting.
- LayoutRect frameRect = roundedFrameRect();
-
+ LayoutRect frameRect(this->frameRect());
constrainToLineTopAndBottomIfNeeded(frameRect);
// Move x/y to our coordinates.
LayoutRect localRect(frameRect);
flipForWritingMode(localRect);
- LayoutPoint adjustedPaintoffset = paintOffset + localRect.location();
-
- GraphicsContext* context = paintInfo.context;
-
+
// You can use p::first-line to specify a background. If so, the root line boxes for
// a line may actually have to paint a background.
- RenderStyle* styleToUse = renderer().style(isFirstLineStyle());
- if ((!parent() && isFirstLineStyle() && styleToUse != renderer().style()) || (parent() && renderer().hasBoxDecorations())) {
- LayoutRect paintRect = LayoutRect(adjustedPaintoffset, frameRect.size());
- // Shadow comes first and is behind the background and border.
- if (!boxModelObject()->boxShadowShouldBeAppliedToBackground(BackgroundBleedNone, this))
- paintBoxShadow(paintInfo, styleToUse, Normal, paintRect);
-
- Color c = styleToUse->visitedDependentColor(CSSPropertyBackgroundColor);
- paintFillLayers(paintInfo, c, styleToUse->backgroundLayers(), paintRect);
- paintBoxShadow(paintInfo, styleToUse, Inset, paintRect);
-
- // :first-line cannot be used to put borders on a line. Always paint borders with our
- // non-first-line style.
- if (parent() && renderer().style()->hasBorder()) {
- const NinePieceImage& borderImage = renderer().style()->borderImage();
- StyleImage* borderImageSource = borderImage.image();
- bool hasBorderImage = borderImageSource && borderImageSource->canRender(&renderer(), styleToUse->effectiveZoom());
- if (hasBorderImage && !borderImageSource->isLoaded())
- return; // Don't paint anything while we wait for the image to load.
-
- // The simple case is where we either have no border image or we are the only box for this object. In those
- // cases only a single call to draw is required.
- if (!hasBorderImage || (!prevLineBox() && !nextLineBox()))
- boxModelObject()->paintBorder(paintInfo, paintRect, renderer().style(isFirstLineStyle()), BackgroundBleedNone, includeLogicalLeftEdge(), includeLogicalRightEdge());
- else {
- // We have a border image that spans multiple lines.
- // We need to adjust tx and ty by the width of all previous lines.
- // Think of border image painting on inlines as though you had one long line, a single continuous
- // strip. Even though that strip has been broken up across multiple lines, you still paint it
- // as though you had one single line. This means each line has to pick up the image where
- // the previous line left off.
- // FIXME: What the heck do we do with RTL here? The math we're using is obviously not right,
- // but it isn't even clear how this should work at all.
- LayoutUnit logicalOffsetOnLine = 0;
- for (InlineFlowBox* curr = prevLineBox(); curr; curr = curr->prevLineBox())
- logicalOffsetOnLine += curr->logicalWidth();
- LayoutUnit totalLogicalWidth = logicalOffsetOnLine;
- for (InlineFlowBox* curr = this; curr; curr = curr->nextLineBox())
- totalLogicalWidth += curr->logicalWidth();
- LayoutUnit stripX = adjustedPaintoffset.x() - (isHorizontal() ? logicalOffsetOnLine : LayoutUnit());
- LayoutUnit stripY = adjustedPaintoffset.y() - (isHorizontal() ? LayoutUnit() : logicalOffsetOnLine);
- LayoutUnit stripWidth = isHorizontal() ? totalLogicalWidth : frameRect.width();
- LayoutUnit stripHeight = isHorizontal() ? frameRect.height() : totalLogicalWidth;
-
- LayoutRect clipRect = clipRectForNinePieceImageStrip(this, borderImage, paintRect);
- GraphicsContextStateSaver stateSaver(*context);
- context->clip(clipRect);
- boxModelObject()->paintBorder(paintInfo, LayoutRect(stripX, stripY, stripWidth, stripHeight), renderer().style(isFirstLineStyle()));
- }
- }
+ if (parent() && !renderer().hasBoxDecorations())
+ return;
+ const RenderStyle& lineStyle = this->lineStyle();
+ if (!parent() && (!isFirstLine() || &lineStyle == &renderer().style()))
+ return;
+
+ LayoutPoint adjustedPaintoffset = paintOffset + localRect.location();
+ GraphicsContext* context = paintInfo.context;
+ LayoutRect paintRect = LayoutRect(adjustedPaintoffset, frameRect.size());
+ // Shadow comes first and is behind the background and border.
+ if (!renderer().boxShadowShouldBeAppliedToBackground(BackgroundBleedNone, this))
+ paintBoxShadow(paintInfo, lineStyle, Normal, paintRect);
+
+ Color c = lineStyle.visitedDependentColor(CSSPropertyBackgroundColor);
+ paintFillLayers(paintInfo, c, lineStyle.backgroundLayers(), paintRect);
+ paintBoxShadow(paintInfo, lineStyle, Inset, paintRect);
+
+ // :first-line cannot be used to put borders on a line. Always paint borders with our
+ // non-first-line style.
+ if (!parent() || !renderer().style().hasBorder())
+ return;
+ const NinePieceImage& borderImage = renderer().style().borderImage();
+ StyleImage* borderImageSource = borderImage.image();
+ bool hasBorderImage = borderImageSource && borderImageSource->canRender(&renderer(), lineStyle.effectiveZoom());
+ if (hasBorderImage && !borderImageSource->isLoaded())
+ return; // Don't paint anything while we wait for the image to load.
+
+ // The simple case is where we either have no border image or we are the only box for this object. In those
+ // cases only a single call to draw is required.
+ if (!hasBorderImage || (!prevLineBox() && !nextLineBox()))
+ renderer().paintBorder(paintInfo, paintRect, lineStyle, BackgroundBleedNone, includeLogicalLeftEdge(), includeLogicalRightEdge());
+ else {
+ // We have a border image that spans multiple lines.
+ // We need to adjust tx and ty by the width of all previous lines.
+ // Think of border image painting on inlines as though you had one long line, a single continuous
+ // strip. Even though that strip has been broken up across multiple lines, you still paint it
+ // as though you had one single line. This means each line has to pick up the image where
+ // the previous line left off.
+ // FIXME: What the heck do we do with RTL here? The math we're using is obviously not right,
+ // but it isn't even clear how this should work at all.
+ LayoutUnit logicalOffsetOnLine = 0;
+ for (InlineFlowBox* curr = prevLineBox(); curr; curr = curr->prevLineBox())
+ logicalOffsetOnLine += curr->logicalWidth();
+ LayoutUnit totalLogicalWidth = logicalOffsetOnLine;
+ for (InlineFlowBox* curr = this; curr; curr = curr->nextLineBox())
+ totalLogicalWidth += curr->logicalWidth();
+ LayoutUnit stripX = adjustedPaintoffset.x() - (isHorizontal() ? logicalOffsetOnLine : LayoutUnit());
+ LayoutUnit stripY = adjustedPaintoffset.y() - (isHorizontal() ? LayoutUnit() : logicalOffsetOnLine);
+ LayoutUnit stripWidth = isHorizontal() ? totalLogicalWidth : frameRect.width();
+ LayoutUnit stripHeight = isHorizontal() ? frameRect.height() : totalLogicalWidth;
+
+ LayoutRect clipRect = clipRectForNinePieceImageStrip(this, borderImage, paintRect);
+ GraphicsContextStateSaver stateSaver(*context);
+ context->clip(clipRect);
+ renderer().paintBorder(paintInfo, LayoutRect(stripX, stripY, stripWidth, stripHeight), lineStyle);
}
}
void InlineFlowBox::paintMask(PaintInfo& paintInfo, const LayoutPoint& paintOffset)
{
- if (!paintInfo.shouldPaintWithinRoot(&renderer()) || renderer().style()->visibility() != VISIBLE || paintInfo.phase != PaintPhaseMask)
+ if (!paintInfo.shouldPaintWithinRoot(renderer()) || renderer().style().visibility() != VISIBLE || paintInfo.phase != PaintPhaseMask)
return;
- // Pixel snap mask painting.
- LayoutRect frameRect = roundedFrameRect();
-
+ LayoutRect frameRect(this->frameRect());
constrainToLineTopAndBottomIfNeeded(frameRect);
// Move x/y to our coordinates.
flipForWritingMode(localRect);
LayoutPoint adjustedPaintOffset = paintOffset + localRect.location();
- const NinePieceImage& maskNinePieceImage = renderer().style()->maskBoxImage();
- StyleImage* maskBoxImage = renderer().style()->maskBoxImage().image();
+ const NinePieceImage& maskNinePieceImage = renderer().style().maskBoxImage();
+ StyleImage* maskBoxImage = renderer().style().maskBoxImage().image();
// Figure out if we need to push a transparency layer to render our mask.
bool pushTransparencyLayer = false;
- bool compositedMask = renderer().hasLayer() && boxModelObject()->layer()->hasCompositedMask();
+ bool compositedMask = renderer().hasLayer() && renderer().layer()->hasCompositedMask();
bool flattenCompositingLayers = renderer().view().frameView().paintBehavior() & PaintBehaviorFlattenCompositingLayers;
CompositeOperator compositeOp = CompositeSourceOver;
if (!compositedMask || flattenCompositingLayers) {
- if ((maskBoxImage && renderer().style()->maskLayers()->hasImage()) || renderer().style()->maskLayers()->next())
+ if ((maskBoxImage && renderer().style().maskLayers()->hasImage()) || renderer().style().maskLayers()->next())
pushTransparencyLayer = true;
compositeOp = CompositeDestinationIn;
}
LayoutRect paintRect = LayoutRect(adjustedPaintOffset, frameRect.size());
- paintFillLayers(paintInfo, Color(), renderer().style()->maskLayers(), paintRect, compositeOp);
+ paintFillLayers(paintInfo, Color(), renderer().style().maskLayers(), paintRect, compositeOp);
- bool hasBoxImage = maskBoxImage && maskBoxImage->canRender(&renderer(), renderer().style()->effectiveZoom());
+ bool hasBoxImage = maskBoxImage && maskBoxImage->canRender(&renderer(), renderer().style().effectiveZoom());
if (!hasBoxImage || !maskBoxImage->isLoaded()) {
if (pushTransparencyLayer)
paintInfo.context->endTransparencyLayer();
// The simple case is where we are the only box for this object. In those
// cases only a single call to draw is required.
if (!prevLineBox() && !nextLineBox()) {
- boxModelObject()->paintNinePieceImage(paintInfo.context, LayoutRect(adjustedPaintOffset, frameRect.size()), renderer().style(), maskNinePieceImage, compositeOp);
+ renderer().paintNinePieceImage(paintInfo.context, LayoutRect(adjustedPaintOffset, frameRect.size()), renderer().style(), maskNinePieceImage, compositeOp);
} else {
// We have a mask image that spans multiple lines.
// We need to adjust _tx and _ty by the width of all previous lines.
LayoutRect clipRect = clipRectForNinePieceImageStrip(this, maskNinePieceImage, paintRect);
GraphicsContextStateSaver stateSaver(*paintInfo.context);
paintInfo.context->clip(clipRect);
- boxModelObject()->paintNinePieceImage(paintInfo.context, LayoutRect(stripX, stripY, stripWidth, stripHeight), renderer().style(), maskNinePieceImage, compositeOp);
+ renderer().paintNinePieceImage(paintInfo.context, LayoutRect(stripX, stripY, stripWidth, stripHeight), renderer().style(), maskNinePieceImage, compositeOp);
}
if (pushTransparencyLayer)
InlineBox* InlineFlowBox::firstLeafChild() const
{
- InlineBox* leaf = 0;
+ InlineBox* leaf = nullptr;
for (InlineBox* child = firstChild(); child && !leaf; child = child->nextOnLine())
- leaf = child->isLeaf() ? child : toInlineFlowBox(child)->firstLeafChild();
+ leaf = child->isLeaf() ? child : downcast<InlineFlowBox>(*child).firstLeafChild();
return leaf;
}
InlineBox* InlineFlowBox::lastLeafChild() const
{
- InlineBox* leaf = 0;
+ InlineBox* leaf = nullptr;
for (InlineBox* child = lastChild(); child && !leaf; child = child->prevOnLine())
- leaf = child->isLeaf() ? child : toInlineFlowBox(child)->lastLeafChild();
+ leaf = child->isLeaf() ? child : downcast<InlineFlowBox>(*child).lastLeafChild();
return leaf;
}
LayoutUnit InlineFlowBox::computeOverAnnotationAdjustment(LayoutUnit allowedPosition) const
{
LayoutUnit result = 0;
- for (InlineBox* curr = firstChild(); curr; curr = curr->nextOnLine()) {
- if (curr->renderer().isOutOfFlowPositioned())
+ for (InlineBox* child = firstChild(); child; child = child->nextOnLine()) {
+ if (child->renderer().isOutOfFlowPositioned())
continue; // Positioned placeholders don't affect calculations.
- if (curr->isInlineFlowBox())
- result = max(result, toInlineFlowBox(curr)->computeOverAnnotationAdjustment(allowedPosition));
+ if (is<InlineFlowBox>(*child))
+ result = std::max(result, downcast<InlineFlowBox>(*child).computeOverAnnotationAdjustment(allowedPosition));
- if (curr->renderer().isReplaced() && curr->renderer().isRubyRun() && curr->renderer().style()->rubyPosition() == RubyPositionBefore) {
- RenderRubyRun& rubyRun = toRenderRubyRun(curr->renderer());
+ if (child->renderer().isReplaced() && is<RenderRubyRun>(child->renderer()) && child->renderer().style().rubyPosition() == RubyPositionBefore) {
+ auto& rubyRun = downcast<RenderRubyRun>(child->renderer());
RenderRubyText* rubyText = rubyRun.rubyText();
if (!rubyText)
continue;
- if (!rubyRun.style()->isFlippedLinesWritingMode()) {
+ if (!rubyRun.style().isFlippedLinesWritingMode()) {
LayoutUnit topOfFirstRubyTextLine = rubyText->logicalTop() + (rubyText->firstRootBox() ? rubyText->firstRootBox()->lineTop() : LayoutUnit());
if (topOfFirstRubyTextLine >= 0)
continue;
- topOfFirstRubyTextLine += curr->logicalTop();
- result = max(result, allowedPosition - topOfFirstRubyTextLine);
+ topOfFirstRubyTextLine += child->logicalTop();
+ result = std::max(result, allowedPosition - topOfFirstRubyTextLine);
} else {
LayoutUnit bottomOfLastRubyTextLine = rubyText->logicalTop() + (rubyText->lastRootBox() ? rubyText->lastRootBox()->lineBottom() : rubyText->logicalHeight());
- if (bottomOfLastRubyTextLine <= curr->logicalHeight())
+ if (bottomOfLastRubyTextLine <= child->logicalHeight())
continue;
- bottomOfLastRubyTextLine += curr->logicalTop();
- result = max(result, bottomOfLastRubyTextLine - allowedPosition);
+ bottomOfLastRubyTextLine += child->logicalTop();
+ result = std::max(result, bottomOfLastRubyTextLine - allowedPosition);
}
}
- if (curr->isInlineTextBox()) {
- RenderStyle* style = curr->renderer().style(isFirstLineStyle());
- TextEmphasisPosition emphasisMarkPosition;
- if (style->textEmphasisMark() != TextEmphasisMarkNone && toInlineTextBox(curr)->getEmphasisMarkPosition(style, emphasisMarkPosition) && emphasisMarkPosition == TextEmphasisPositionOver) {
- if (!style->isFlippedLinesWritingMode()) {
- int topOfEmphasisMark = curr->logicalTop() - style->font().emphasisMarkHeight(style->textEmphasisMarkString());
- result = max(result, allowedPosition - topOfEmphasisMark);
+ if (is<InlineTextBox>(*child)) {
+ const RenderStyle& childLineStyle = child->lineStyle();
+ bool emphasisMarkIsAbove;
+ if (childLineStyle.textEmphasisMark() != TextEmphasisMarkNone && downcast<InlineTextBox>(*child).emphasisMarkExistsAndIsAbove(childLineStyle, emphasisMarkIsAbove) && emphasisMarkIsAbove) {
+ if (!childLineStyle.isFlippedLinesWritingMode()) {
+ int topOfEmphasisMark = child->logicalTop() - childLineStyle.font().emphasisMarkHeight(childLineStyle.textEmphasisMarkString());
+ result = std::max(result, allowedPosition - topOfEmphasisMark);
} else {
- int bottomOfEmphasisMark = curr->logicalBottom() + style->font().emphasisMarkHeight(style->textEmphasisMarkString());
- result = max(result, bottomOfEmphasisMark - allowedPosition);
+ int bottomOfEmphasisMark = child->logicalBottom() + childLineStyle.font().emphasisMarkHeight(childLineStyle.textEmphasisMarkString());
+ result = std::max(result, bottomOfEmphasisMark - allowedPosition);
}
}
}
LayoutUnit InlineFlowBox::computeUnderAnnotationAdjustment(LayoutUnit allowedPosition) const
{
LayoutUnit result = 0;
- for (InlineBox* curr = firstChild(); curr; curr = curr->nextOnLine()) {
- if (curr->renderer().isOutOfFlowPositioned())
+ for (InlineBox* child = firstChild(); child; child = child->nextOnLine()) {
+ if (child->renderer().isOutOfFlowPositioned())
continue; // Positioned placeholders don't affect calculations.
- if (curr->isInlineFlowBox())
- result = max(result, toInlineFlowBox(curr)->computeUnderAnnotationAdjustment(allowedPosition));
+ if (is<InlineFlowBox>(*child))
+ result = std::max(result, downcast<InlineFlowBox>(*child).computeUnderAnnotationAdjustment(allowedPosition));
- if (curr->renderer().isReplaced() && curr->renderer().isRubyRun() && curr->renderer().style()->rubyPosition() == RubyPositionAfter) {
- RenderRubyRun& rubyRun = toRenderRubyRun(curr->renderer());
+ if (child->renderer().isReplaced() && is<RenderRubyRun>(child->renderer()) && child->renderer().style().rubyPosition() == RubyPositionAfter) {
+ auto& rubyRun = downcast<RenderRubyRun>(child->renderer());
RenderRubyText* rubyText = rubyRun.rubyText();
if (!rubyText)
continue;
- if (rubyRun.style()->isFlippedLinesWritingMode()) {
+ if (rubyRun.style().isFlippedLinesWritingMode()) {
LayoutUnit topOfFirstRubyTextLine = rubyText->logicalTop() + (rubyText->firstRootBox() ? rubyText->firstRootBox()->lineTop() : LayoutUnit());
if (topOfFirstRubyTextLine >= 0)
continue;
- topOfFirstRubyTextLine += curr->logicalTop();
- result = max(result, allowedPosition - topOfFirstRubyTextLine);
+ topOfFirstRubyTextLine += child->logicalTop();
+ result = std::max(result, allowedPosition - topOfFirstRubyTextLine);
} else {
LayoutUnit bottomOfLastRubyTextLine = rubyText->logicalTop() + (rubyText->lastRootBox() ? rubyText->lastRootBox()->lineBottom() : rubyText->logicalHeight());
- if (bottomOfLastRubyTextLine <= curr->logicalHeight())
+ if (bottomOfLastRubyTextLine <= child->logicalHeight())
continue;
- bottomOfLastRubyTextLine += curr->logicalTop();
- result = max(result, bottomOfLastRubyTextLine - allowedPosition);
+ bottomOfLastRubyTextLine += child->logicalTop();
+ result = std::max(result, bottomOfLastRubyTextLine - allowedPosition);
}
}
- if (curr->isInlineTextBox()) {
- RenderStyle* style = curr->renderer().style(isFirstLineStyle());
- if (style->textEmphasisMark() != TextEmphasisMarkNone && style->textEmphasisPosition() == TextEmphasisPositionUnder) {
- if (!style->isFlippedLinesWritingMode()) {
- LayoutUnit bottomOfEmphasisMark = curr->logicalBottom() + style->font().emphasisMarkHeight(style->textEmphasisMarkString());
- result = max(result, bottomOfEmphasisMark - allowedPosition);
+ if (is<InlineTextBox>(*child)) {
+ const RenderStyle& childLineStyle = child->lineStyle();
+ bool emphasisMarkIsAbove;
+ downcast<InlineTextBox>(*child).emphasisMarkExistsAndIsAbove(childLineStyle, emphasisMarkIsAbove);
+ if (childLineStyle.textEmphasisMark() != TextEmphasisMarkNone && !emphasisMarkIsAbove) {
+ if (!childLineStyle.isFlippedLinesWritingMode()) {
+ LayoutUnit bottomOfEmphasisMark = child->logicalBottom() + childLineStyle.font().emphasisMarkHeight(childLineStyle.textEmphasisMarkString());
+ result = std::max(result, bottomOfEmphasisMark - allowedPosition);
} else {
- LayoutUnit topOfEmphasisMark = curr->logicalTop() - style->font().emphasisMarkHeight(style->textEmphasisMarkString());
- result = max(result, allowedPosition - topOfEmphasisMark);
+ LayoutUnit topOfEmphasisMark = child->logicalTop() - childLineStyle.font().emphasisMarkHeight(childLineStyle.textEmphasisMarkString());
+ result = std::max(result, allowedPosition - topOfEmphasisMark);
}
}
}
// First find highest and lowest levels, and initialize leafBoxesInLogicalOrder with the leaf boxes in visual order.
for (; leaf; leaf = leaf->nextLeafChild()) {
- minLevel = min(minLevel, leaf->bidiLevel());
- maxLevel = max(maxLevel, leaf->bidiLevel());
+ minLevel = std::min(minLevel, leaf->bidiLevel());
+ maxLevel = std::max(maxLevel, leaf->bidiLevel());
leafBoxesInLogicalOrder.append(leaf);
}
- if (renderer().style()->rtlOrdering() == VisualOrder)
+ if (renderer().style().rtlOrdering() == VisualOrder)
return;
// Reverse of reordering of the line (L2 according to Bidi spec):
}
}
+void InlineFlowBox::computeReplacedAndTextLineTopAndBottom(LayoutUnit& lineTop, LayoutUnit& lineBottom) const
+{
+ for (const auto* box = firstChild(); box; box = box->nextOnLine()) {
+ if (is<InlineFlowBox>(*box))
+ downcast<InlineFlowBox>(*box).computeReplacedAndTextLineTopAndBottom(lineTop, lineBottom);
+ else {
+ if (box->logicalTop() < lineTop)
+ lineTop = box->logicalTop();
+ if (box->logicalBottom() > lineBottom)
+ lineBottom = box->logicalBottom();
+ }
+ }
+}
+
#ifndef NDEBUG
const char* InlineFlowBox::boxName() const
return "InlineFlowBox";
}
-void InlineFlowBox::showLineTreeAndMark(const InlineBox* markedBox1, const char* markedLabel1, const InlineBox* markedBox2, const char* markedLabel2, const RenderObject* obj, int depth) const
+void InlineFlowBox::showLineTreeAndMark(const InlineBox* markedBox, int depth) const
{
- InlineBox::showLineTreeAndMark(markedBox1, markedLabel1, markedBox2, markedLabel2, obj, depth);
+ InlineBox::showLineTreeAndMark(markedBox, depth);
for (const InlineBox* box = firstChild(); box; box = box->nextOnLine())
- box->showLineTreeAndMark(markedBox1, markedLabel1, markedBox2, markedLabel2, obj, depth + 1);
+ box->showLineTreeAndMark(markedBox, depth + 1);
}
void InlineFlowBox::checkConsistency() const
{
+ assertNotDeleted();
+ ASSERT_WITH_SECURITY_IMPLICATION(!m_hasBadChildList);
#ifdef CHECK_CONSISTENCY
- ASSERT(!m_hasBadChildList);
- const InlineBox* prev = 0;
- for (const InlineBox* child = m_firstChild; child; child = child->nextOnLine()) {
+ const InlineBox* previousChild = nullptr;
+ for (const InlineBox* child = firstChild(); child; child = child->nextOnLine()) {
ASSERT(child->parent() == this);
- ASSERT(child->prevOnLine() == prev);
- prev = child;
+ ASSERT(child->prevOnLine() == previousChild);
+ previousChild = child;
}
- ASSERT(prev == m_lastChild);
+ ASSERT(previousChild == m_lastChild);
#endif
}