Make use of CG rounded-rect primitives
[WebKit-https.git] / Source / WebCore / platform / graphics / Path.h
index 69ba93e..7a5adca 100644 (file)
@@ -146,6 +146,7 @@ namespace WebCore {
         void apply(void* info, PathApplierFunction) const;
         void transform(const AffineTransform&);
 
+        void addPathForRoundedRect(const FloatRect&, const FloatSize& topLeftRadius, const FloatSize& topRightRadius, const FloatSize& bottomLeftRadius, const FloatSize& bottomRightRadius);
         void addBeziersForRoundedRect(const FloatRect&, const FloatSize& topLeftRadius, const FloatSize& topRightRadius, const FloatSize& bottomLeftRadius, const FloatSize& bottomRightRadius);
 
     private: