*
*/
-#ifndef ImageLoader_h
-#define ImageLoader_h
+#pragma once
-#include "CachedResourceClient.h"
+#include "CachedImageClient.h"
#include "CachedResourceHandle.h"
+#include "JSDOMPromiseDeferred.h"
+#include "Timer.h"
+#include <wtf/Vector.h>
#include <wtf/text/AtomicString.h>
namespace WebCore {
class Element;
-class ImageLoadEventSender;
+class ImageLoader;
class RenderImageResource;
-class ImageLoader : public CachedResourceClient {
+template<typename T> class EventSender;
+typedef EventSender<ImageLoader> ImageEventSender;
+
+class ImageLoader : public CachedImageClient {
+ WTF_MAKE_FAST_ALLOCATED;
public:
- ImageLoader(Element*);
virtual ~ImageLoader();
// This function should be called when the element is attached to a document; starts
// doesn't change; starts new load unconditionally (matches Firefox and Opera behavior).
void updateFromElementIgnoringPreviousError();
- void elementWillMoveToNewOwnerDocument();
+ void elementDidMoveToNewDocument();
+
+ Element& element() { return m_element; }
+ const Element& element() const { return m_element; }
- Element* element() const { return m_element; }
bool imageComplete() const { return m_imageComplete; }
CachedImage* image() const { return m_image.get(); }
- void setImage(CachedImage*); // Cancels pending beforeload and load events, and doesn't dispatch new ones.
+ void clearImage(); // Cancels pending beforeload and load events, and doesn't dispatch new ones.
+
+ void decode(Ref<DeferredPromise>&&);
void setLoadManually(bool loadManually) { m_loadManually = loadManually; }
- bool haveFiredBeforeLoadEvent() const { return m_firedBeforeLoad; }
- bool haveFiredLoadEvent() const { return m_firedLoad; }
- bool hasPendingLoadEvent();
+ bool hasPendingBeforeLoadEvent() const { return m_hasPendingBeforeLoadEvent; }
+ bool hasPendingActivity() const { return m_hasPendingLoadEvent || m_hasPendingErrorEvent; }
+
+ void dispatchPendingEvent(ImageEventSender*);
static void dispatchPendingBeforeLoadEvents();
static void dispatchPendingLoadEvents();
+ static void dispatchPendingErrorEvents();
protected:
- virtual void notifyFinished(CachedResource*);
+ explicit ImageLoader(Element&);
+ void notifyFinished(CachedResource&) override;
private:
virtual void dispatchLoadEvent() = 0;
virtual String sourceURI(const AtomicString&) const = 0;
- friend class ImageEventSender;
+ void updatedHasPendingEvent();
+
void dispatchPendingBeforeLoadEvent();
void dispatchPendingLoadEvent();
+ void dispatchPendingErrorEvent();
RenderImageResource* renderImageResource();
void updateRenderer();
- Element* m_element;
+ void clearImageWithoutConsideringPendingLoadEvent();
+ void clearFailedLoadURL();
+
+ bool hasPendingDecodePromises() const { return !m_decodingPromises.isEmpty(); }
+ void decodeError(const char*);
+ void decode();
+
+ void timerFired();
+
+ Element& m_element;
CachedResourceHandle<CachedImage> m_image;
+ Timer m_derefElementTimer;
+ RefPtr<Element> m_protectedElement;
AtomicString m_failedLoadURL;
- bool m_firedBeforeLoad : 1;
- bool m_firedLoad : 1;
+ Vector<RefPtr<DeferredPromise>, 1> m_decodingPromises;
+ bool m_hasPendingBeforeLoadEvent : 1;
+ bool m_hasPendingLoadEvent : 1;
+ bool m_hasPendingErrorEvent : 1;
bool m_imageComplete : 1;
bool m_loadManually : 1;
+ bool m_elementIsProtected : 1;
};
}
-
-#endif