void layout(LayoutContext&, FormattingState&) const override;
std::unique_ptr<FormattingState> createFormattingState(Ref<FloatingState>&&) const override;
Ref<FloatingState> createOrFindFloatingState() const override;
+
+private:
+ void computeInFlowWidth(const Box&) const override;
+ void computeInFlowHeight(const Box&) const override;
+
};
}