void computeWidthAndMargin(const Box&) const;
void computeHeightAndMargin(const Box&) const;
- void computeStaticPosition(const Box&) const override;
+ void computeStaticPosition(const Box&) const;
void computeFloatingPosition(const FloatingContext&, const Box&) const;
void computePositionToAvoidFloats(const FloatingContext&, const Box&) const;
void computeVerticalPositionForFloatClear(const FloatingContext&, const Box&) const;