Update waitSync and the TIMEOUT_IGNORED constant to use signed integers.
[WebKit-https.git] / Source / WebCore / html / canvas / WebGL2RenderingContext.cpp
index 6b96e24..6af5266 100644 (file)
@@ -838,7 +838,7 @@ GC3Denum WebGL2RenderingContext::clientWaitSync(WebGLSync&, GC3Dbitfield, GC3Dui
     return 0;
 }
 
-void WebGL2RenderingContext::waitSync(WebGLSync&, GC3Dbitfield, GC3Duint64)
+void WebGL2RenderingContext::waitSync(WebGLSync&, GC3Dbitfield, GC3Dint64)
 {
 }