[WinCairo] Link errors, unresolved texture mapper methods.
[WebKit-https.git] / Source / WebCore / WebCore.vcxproj / WebCore.vcxproj
index 2039fea..e50ee6a 100644 (file)
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Production|Win32'">true</ExcludedFromBuild>
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Production|x64'">true</ExcludedFromBuild>
     </ClCompile>
-        <ClCompile Include="$(ConfigurationBuildDir)\obj$(PlatformArchitecture)\$(ProjectName)\DerivedSources\JSWebKitMouseForceEvent.cpp">
+    <ClCompile Include="$(ConfigurationBuildDir)\obj$(PlatformArchitecture)\$(ProjectName)\DerivedSources\JSWebKitMouseForceEvent.cpp">
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_WinCairo|Win32'">true</ExcludedFromBuild>
     <ClCompile Include="..\platform\graphics\opengl\GraphicsContext3DOpenGLCommon.cpp" />
     <ClCompile Include="..\platform\graphics\opengl\GraphicsContext3DOpenGLES.cpp" />
     <ClCompile Include="..\platform\graphics\opengl\TemporaryOpenGLSetting.cpp" />
+    <ClCompile Include="..\platform\graphics\texmap\BitmapTexture.cpp">
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='DebugSuffix|Win32'">true</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='DebugSuffix|x64'">true</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_WinCairo|Win32'">false</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_WinCairo|x64'">false</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_WinCairo|Win32'">false</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_WinCairo|x64'">false</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Production|Win32'">true</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Production|x64'">true</ExcludedFromBuild>
+    </ClCompile>
+    <ClCompile Include="..\platform\graphics\texmap\BitmapTextureGL.cpp">
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='DebugSuffix|Win32'">true</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='DebugSuffix|x64'">true</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_WinCairo|Win32'">false</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_WinCairo|x64'">false</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_WinCairo|Win32'">false</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_WinCairo|x64'">false</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Production|Win32'">true</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Production|x64'">true</ExcludedFromBuild>
+    </ClCompile>
+    <ClCompile Include="..\platform\graphics\texmap\BitmapTextureImageBuffer.cpp">
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='DebugSuffix|Win32'">true</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='DebugSuffix|x64'">true</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_WinCairo|Win32'">false</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_WinCairo|x64'">false</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_WinCairo|Win32'">false</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_WinCairo|x64'">false</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Production|Win32'">true</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Production|x64'">true</ExcludedFromBuild>
+    </ClCompile>
+    <ClCompile Include="..\platform\graphics\texmap\BitmapTexturePool.cpp">
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='DebugSuffix|Win32'">true</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='DebugSuffix|x64'">true</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_WinCairo|Win32'">false</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_WinCairo|x64'">false</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_WinCairo|Win32'">false</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_WinCairo|x64'">false</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Production|Win32'">true</ExcludedFromBuild>
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Production|x64'">true</ExcludedFromBuild>
+    </ClCompile>
     <ClCompile Include="..\platform\graphics\texmap\coordinated\AreaAllocator.cpp" />
     <ClCompile Include="..\platform\graphics\texmap\coordinated\CompositingCoordinator.cpp" />
     <ClCompile Include="..\platform\graphics\texmap\coordinated\CoordinatedGraphicsLayer.cpp" />
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Production|x64'">true</ExcludedFromBuild>
     </ClCompile>
     <ClCompile Include="..\platform\KillRingNone.cpp" />
+    <ClCompile Include="..\platform\network\CacheValidation.cpp" />
     <ClCompile Include="..\platform\network\soup\AuthenticationChallengeSoup.cpp">
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
     <ClCompile Include="..\platform\network\BlobResourceHandle.cpp" />
     <ClCompile Include="..\platform\network\BlobRegistry.cpp" />
     <ClCompile Include="..\platform\network\BlobRegistryImpl.cpp" />
-    <ClCompile Include="..\platform\network\CacheValidation.cpp" />
     <ClCompile Include="..\platform\network\CredentialBase.cpp" />
     <ClCompile Include="..\platform\network\CredentialStorage.cpp" />
     <ClCompile Include="..\platform\network\DataURL.cpp" />
     <ClInclude Include="..\platform\graphics\opengl\GLDefs.h" />
     <ClInclude Include="..\platform\graphics\opengl\GLPlatformContext.h" />
     <ClInclude Include="..\platform\graphics\opengl\GLPlatformSurface.h" />
+    <ClInclude Include="..\platform\graphics\texmap\BitmapTexture.h" />
+    <ClInclude Include="..\platform\graphics\texmap\BitmapTextureGL.h" />
+    <ClInclude Include="..\platform\graphics\texmap\BitmapTextureImageBuffer.h" />
+    <ClInclude Include="..\platform\graphics\texmap\BitmapTexturePool.h" />
     <ClInclude Include="..\platform\graphics\texmap\coordinated\AreaAllocator.h" />
     <ClInclude Include="..\platform\graphics\texmap\coordinated\CompositingCoordinator.h" />
     <ClInclude Include="..\platform\graphics\texmap\coordinated\CoordinatedGraphicsLayer.h" />
     <ClInclude Include="..\platform\HostWindow.h" />
     <ClInclude Include="..\platform\KeypressCommand.h" />
     <ClInclude Include="..\platform\KillRing.h" />
+    <ClInclude Include="..\platform\network\CacheValidation.h" />
     <ClInclude Include="..\platform\network\soup\AuthenticationChallenge.h" />
     <ClInclude Include="..\platform\network\soup\CertificateInfo.h" />
     <ClInclude Include="..\platform\network\soup\CookieJarSoup.h" />
     <ClInclude Include="..\platform\network\BlobRegistryImpl.h" />
     <ClInclude Include="..\platform\network\BlobResourceHandle.h" />
     <ClInclude Include="..\platform\network\CookieStorage.h" />
-    <ClInclude Include="..\platform\network\CacheValidation.h" />
     <ClInclude Include="..\platform\network\Credential.h" />
     <ClInclude Include="..\platform\network\CredentialBase.h" />
     <ClInclude Include="..\platform\network\CredentialStorage.h" />
   <ImportGroup Label="ExtensionTargets">
     <Import Project="$(VCTargetsPath)\BuildCustomizations\masm.targets" />
   </ImportGroup>
-</Project>
+</Project>
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