2 Copyright (C) 2008 Alex Mathews <possessedpenguinbob@gmail.com>
3 2004, 2005, 2006, 2007 Nikolas Zimmermann <zimmermann@kde.org>
4 2004, 2005 Rob Buis <buis@kde.org>
5 2005 Eric Seidel <eric@webkit.org>
7 This library is free software; you can redistribute it and/or
8 modify it under the terms of the GNU Library General Public
9 License as published by the Free Software Foundation; either
10 version 2 of the License, or (at your option) any later version.
12 This library is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 Library General Public License for more details.
17 You should have received a copy of the GNU Library General Public License
18 aint with this library; see the file COPYING.LIB. If not, write to
19 the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
20 Boston, MA 02110-1301, USA.
23 #ifndef SVGSpotLightSource_h
24 #define SVGSpotLightSource_h
26 #if ENABLE(SVG) && ENABLE(SVG_FILTERS)
27 #include "FloatPoint3D.h"
28 #include "SVGLightSource.h"
32 class SpotLightSource : public LightSource {
34 SpotLightSource(const FloatPoint3D& position, const FloatPoint3D& direction, float specularExponent, float limitingConeAngle)
35 : LightSource(LS_SPOT)
36 , m_position(position)
37 , m_direction(direction)
38 , m_specularExponent(specularExponent)
39 , m_limitingConeAngle(limitingConeAngle)
42 const FloatPoint3D& position() const { return m_position; }
43 const FloatPoint3D& direction() const { return m_direction; }
45 float specularExponent() const { return m_specularExponent; }
46 float limitingConeAngle() const { return m_limitingConeAngle; }
48 virtual TextStream& externalRepresentation(TextStream&) const;
51 FloatPoint3D m_position;
52 FloatPoint3D m_direction;
54 float m_specularExponent;
55 float m_limitingConeAngle;
58 } // namespace WebCore
60 #endif // ENABLE(SVG) && ENABLE(SVG_FILTERS)
62 #endif // SVGSpotLightSource_h