Fix internal Windows build
[WebKit-https.git] / Source / cmake / tools / vsprops / GStreamerCommon.props
1 <?xml version="1.0" encoding="utf-8"?>\r
2 <Project ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">\r
3   <ImportGroup Label="PropertySheets">\r
4     <Import Project="GStreamer32.props" Condition="$(Platform)=='Win32'" />\r
5     <Import Project="GStreamer64.props" Condition="$(Platform)=='x64'" />\r
6   </ImportGroup>\r
7   <PropertyGroup Label="UserMacros">\r
8     <ENABLE_GSTREAMER_WINCAIRO></ENABLE_GSTREAMER_WINCAIRO>\r
9   </PropertyGroup>\r
10   <ItemDefinitionGroup>\r
11     <ClCompile>\r
12       <PreprocessorDefinitions>$(ENABLE_GSTREAMER_WINCAIRO);%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
13     </ClCompile>\r
14     <Link Condition="$(ENABLE_GSTREAMER_WINCAIRO)=='ENABLE_GSTREAMER_WINCAIRO'">\r
15       <AdditionalDependencies>gstpbutils-1.0.lib;gstaudio-1.0.lib;gstbase-1.0.lib;gstvideo-1.0.lib;gobject-2.0.lib;gstapp-1.0.lib;glib-2.0.lib;gstreamer-1.0.lib;gsttag-1.0.lib;gio-2.0.lib;%(AdditionalDependencies)</AdditionalDependencies>\r
16     </Link>\r
17   </ItemDefinitionGroup>\r
18   <ItemGroup>\r
19     <BuildMacro Include="ENABLE_GSTREAMER_WINCAIRO">\r
20       <Value>$(ENABLE_GSTREAMER_WINCAIRO)</Value>\r
21       <EnvironmentVariable>true</EnvironmentVariable>\r
22     </BuildMacro>\r
23   </ItemGroup>\r
24 </Project>