ab02421a140f325af59b3ae5a40537817144107a
[WebKit-https.git] / Source / WebCore / replay / UserInputBridge.cpp
1 /*
2  * Copyright (C) 2013 University of Washington. All rights reserved.
3  * Copyright (C) 2014 Apple Inc. All rights reserved.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions
7  * are met:
8  *
9  * 1.  Redistributions of source code must retain the above copyright
10  *     notice, this list of conditions and the following disclaimer.
11  * 2.  Redistributions in binary form must reproduce the above copyright
12  *     notice, this list of conditions and the following disclaimer in the
13  *     documentation and/or other materials provided with the distribution.
14  *
15  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
16  * IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
17  * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
18  * PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
19  * HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
20  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
21  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
22  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
23  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
25  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26  */
27
28 #include "config.h"
29 #include "UserInputBridge.h"
30
31 #include "EventHandler.h"
32 #include "FocusController.h"
33 #include "Frame.h"
34 #include "FrameLoadRequest.h"
35 #include "MainFrame.h"
36 #include "Page.h"
37 #include "PlatformKeyboardEvent.h"
38 #include "PlatformMouseEvent.h"
39 #include "PlatformWheelEvent.h"
40
41 namespace WebCore {
42
43 UserInputBridge::UserInputBridge(Page& page)
44     : m_page(page)
45 {
46 }
47
48 #if ENABLE(CONTEXT_MENUS)
49 bool UserInputBridge::handleContextMenuEvent(const PlatformMouseEvent& mouseEvent, const Frame* frame, InputSource)
50 {
51     return frame->eventHandler().sendContextMenuEvent(mouseEvent);
52 }
53 #endif
54
55 bool UserInputBridge::handleMousePressEvent(const PlatformMouseEvent& mouseEvent, InputSource)
56 {
57     return m_page.mainFrame().eventHandler().handleMousePressEvent(mouseEvent);
58 }
59
60 bool UserInputBridge::handleMouseReleaseEvent(const PlatformMouseEvent& mouseEvent, InputSource)
61 {
62     return m_page.mainFrame().eventHandler().handleMouseReleaseEvent(mouseEvent);
63 }
64
65 bool UserInputBridge::handleMouseMoveEvent(const PlatformMouseEvent& mouseEvent, InputSource)
66 {
67     return m_page.mainFrame().eventHandler().mouseMoved(mouseEvent);
68 }
69
70 bool UserInputBridge::handleMouseMoveOnScrollbarEvent(const PlatformMouseEvent& mouseEvent, InputSource)
71 {
72     return m_page.mainFrame().eventHandler().passMouseMovedEventToScrollbars(mouseEvent);
73 }
74
75 bool UserInputBridge::handleKeyEvent(const PlatformKeyboardEvent& keyEvent, InputSource)
76 {
77     return m_page.focusController().focusedOrMainFrame().eventHandler().keyEvent(keyEvent);
78 }
79
80 bool UserInputBridge::handleAccessKeyEvent(const PlatformKeyboardEvent& keyEvent, InputSource)
81 {
82     return m_page.focusController().focusedOrMainFrame().eventHandler().handleAccessKey(keyEvent);
83 }
84
85 bool UserInputBridge::handleWheelEvent(const PlatformWheelEvent& wheelEvent, InputSource)
86 {
87     return m_page.mainFrame().eventHandler().handleWheelEvent(wheelEvent);
88 }
89
90 void UserInputBridge::focusSetActive(bool active, InputSource)
91 {
92     m_page.focusController().setActive(active);
93 }
94
95 void UserInputBridge::focusSetFocused(bool focused, InputSource)
96 {
97     m_page.focusController().setFocused(focused);
98 }
99
100 bool UserInputBridge::scrollRecursively(ScrollDirection direction, ScrollGranularity granularity, InputSource)
101 {
102     return m_page.focusController().focusedOrMainFrame().eventHandler().scrollRecursively(direction, granularity, nullptr);
103 }
104
105 bool UserInputBridge::logicalScrollRecursively(ScrollLogicalDirection direction, ScrollGranularity granularity, InputSource)
106 {
107     return m_page.focusController().focusedOrMainFrame().eventHandler().logicalScrollRecursively(direction, granularity, nullptr);
108 }
109
110 void UserInputBridge::loadRequest(const FrameLoadRequest& request, InputSource)
111 {
112     m_page.mainFrame().loader().load(request);
113 }
114
115 void UserInputBridge::reloadFrame(Frame* frame, bool endToEndReload, InputSource)
116 {
117     frame->loader().reload(endToEndReload);
118 }
119
120 void UserInputBridge::stopLoadingFrame(Frame* frame, InputSource)
121 {
122     frame->loader().stopForUserCancel();
123 }
124
125 bool UserInputBridge::tryClosePage(InputSource)
126 {
127     return m_page.mainFrame().loader().shouldClose();
128 }
129
130 } // namespace WebCore