2 * Copyright (C) 2010 University of Szeged
3 * Copyright (C) 2010 Zoltan Herczeg
4 * Copyright (C) 2011 Renata Hodovan (reni@webkit.org)
6 * Redistribution and use in source and binary forms, with or without
7 * modification, are permitted provided that the following conditions
9 * 1. Redistributions of source code must retain the above copyright
10 * notice, this list of conditions and the following disclaimer.
11 * 2. Redistributions in binary form must reproduce the above copyright
12 * notice, this list of conditions and the following disclaimer in the
13 * documentation and/or other materials provided with the distribution.
15 * THIS SOFTWARE IS PROVIDED BY UNIVERSITY OF SZEGED ``AS IS'' AND ANY
16 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
17 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
18 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL UNIVERSITY OF SZEGED OR
19 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
20 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
21 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
22 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
23 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
25 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
30 #if ENABLE(SVG) && ENABLE(FILTERS)
31 #include "RenderSVGResourceFilterPrimitive.h"
33 #include "RenderSVGResource.h"
34 #include "SVGFEImage.h"
35 #include "SVGFilter.h"
36 #include "SVGFilterPrimitiveStandardAttributes.h"
41 RenderSVGResourceFilterPrimitive::RenderSVGResourceFilterPrimitive(SVGFilterPrimitiveStandardAttributes& filterPrimitiveElement)
42 : RenderSVGHiddenContainer(filterPrimitiveElement)
46 SVGFilterPrimitiveStandardAttributes& RenderSVGResourceFilterPrimitive::filterPrimitiveElement() const
48 return static_cast<SVGFilterPrimitiveStandardAttributes&>(RenderSVGHiddenContainer::element());
51 void RenderSVGResourceFilterPrimitive::styleDidChange(StyleDifference diff, const RenderStyle* oldStyle)
53 RenderSVGHiddenContainer::styleDidChange(diff, oldStyle);
55 RenderObject* filter = parent();
58 ASSERT(filter->isSVGResourceFilter());
60 if (diff == StyleDifferenceEqual || !oldStyle)
63 const SVGRenderStyle* newStyle = this->style()->svgStyle();
64 if (filterPrimitiveElement().hasTagName(SVGNames::feFloodTag)) {
65 if (newStyle->floodColor() != oldStyle->svgStyle()->floodColor())
66 toRenderSVGFilter(filter)->primitiveAttributeChanged(this, SVGNames::flood_colorAttr);
67 if (newStyle->floodOpacity() != oldStyle->svgStyle()->floodOpacity())
68 toRenderSVGFilter(filter)->primitiveAttributeChanged(this, SVGNames::flood_opacityAttr);
69 } else if (filterPrimitiveElement().hasTagName(SVGNames::feDiffuseLightingTag) || filterPrimitiveElement().hasTagName(SVGNames::feSpecularLightingTag)) {
70 if (newStyle->lightingColor() != oldStyle->svgStyle()->lightingColor())
71 toRenderSVGFilter(filter)->primitiveAttributeChanged(this, SVGNames::lighting_colorAttr);
75 FloatRect RenderSVGResourceFilterPrimitive::determineFilterPrimitiveSubregion(FilterEffect* effect)
77 SVGFilter* filter = static_cast<SVGFilter*>(effect->filter());
80 // FETile, FETurbulence, FEFlood don't have input effects, take the filter region as unite rect.
82 if (unsigned numberOfInputEffects = effect->inputEffects().size()) {
83 subregion = determineFilterPrimitiveSubregion(effect->inputEffect(0));
84 for (unsigned i = 1; i < numberOfInputEffects; ++i)
85 subregion.unite(determineFilterPrimitiveSubregion(effect->inputEffect(i)));
87 subregion = filter->filterRegionInUserSpace();
89 // After calling determineFilterPrimitiveSubregion on the target effect, reset the subregion again for <feTile>.
90 if (effect->filterEffectType() == FilterEffectTypeTile)
91 subregion = filter->filterRegionInUserSpace();
93 FloatRect effectBoundaries = effect->effectBoundaries();
95 subregion.setX(effectBoundaries.x());
97 subregion.setY(effectBoundaries.y());
98 if (effect->hasWidth())
99 subregion.setWidth(effectBoundaries.width());
100 if (effect->hasHeight())
101 subregion.setHeight(effectBoundaries.height());
103 effect->setFilterPrimitiveSubregion(subregion);
105 FloatRect absoluteSubregion = filter->absoluteTransform().mapRect(subregion);
106 FloatSize filterResolution = filter->filterResolution();
107 absoluteSubregion.scale(filterResolution.width(), filterResolution.height());
109 // Clip every filter effect to the filter region.
110 FloatRect absoluteScaledFilterRegion = filter->filterRegion();
111 absoluteScaledFilterRegion.scale(filterResolution.width(), filterResolution.height());
112 absoluteSubregion.intersect(absoluteScaledFilterRegion);
114 effect->setMaxEffectRect(absoluteSubregion);
118 } // namespace WebCore
120 #endif // ENABLE(SVG) && ENABLE(FILTERS)