2 * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved.
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
8 * 1. Redistributions of source code must retain the above
9 * copyright notice, this list of conditions and the following
11 * 2. Redistributions in binary form must reproduce the above
12 * copyright notice, this list of conditions and the following
13 * disclaimer in the documentation and/or other materials
14 * provided with the distribution.
16 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
19 * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
20 * COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
21 * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
22 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
23 * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
24 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
25 * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
26 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
27 * OF THE POSSIBILITY OF SUCH DAMAGE.
33 #include "BasicShapes.h"
34 #include "LayoutRect.h"
36 #include "RoundedRect.h"
37 #include "StyleImage.h"
38 #include "WritingMode.h"
40 #include <wtf/Vector.h>
45 LineSegment(float logicalLeft, float logicalRight)
46 : logicalLeft(logicalLeft)
47 , logicalRight(logicalRight)
51 LayoutUnit logicalLeft;
52 LayoutUnit logicalRight;
55 typedef Vector<LineSegment> SegmentList;
58 // A representation of a BasicShape that enables layout code to determine how to break a line up into segments
59 // that will fit within or around a shape. The line is defined by a pair of logical Y coordinates and the
60 // computed segments are returned as pairs of logical X coordinates. The BasicShape itself is defined in
61 // physical coordinates.
70 static std::unique_ptr<Shape> createShape(const BasicShape*, const LayoutSize& logicalBoxSize, WritingMode, Length margin);
71 static std::unique_ptr<Shape> createRasterShape(Image*, float threshold, const LayoutRect& imageRect, const LayoutRect& marginRect, WritingMode, Length margin);
72 static std::unique_ptr<Shape> createBoxShape(const RoundedRect&, WritingMode, Length margin);
76 virtual LayoutRect shapeMarginLogicalBoundingBox() const = 0;
77 virtual bool isEmpty() const = 0;
78 virtual void getExcludedIntervals(LayoutUnit logicalTop, LayoutUnit logicalHeight, SegmentList&) const = 0;
80 bool lineOverlapsShapeMarginBounds(LayoutUnit lineTop, LayoutUnit lineHeight) const { return lineOverlapsBoundingBox(lineTop, lineHeight, shapeMarginLogicalBoundingBox()); }
82 virtual void buildDisplayPaths(DisplayPaths&) const = 0;
85 float shapeMargin() const { return m_margin; }
88 bool lineOverlapsBoundingBox(LayoutUnit lineTop, LayoutUnit lineHeight, const LayoutRect& rect) const
92 return (lineTop < rect.maxY() && lineTop + lineHeight > rect.y()) || (!lineHeight && lineTop == rect.y());
95 WritingMode m_writingMode;
99 } // namespace WebCore