2 * Copyright (C) 2009 Alex Milowski (alex@milowski.com). All rights reserved.
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
13 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
14 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
15 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
16 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
17 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
18 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
19 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
20 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
21 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
30 #include "RenderMathMLUnderOver.h"
32 #include "MathMLElement.h"
33 #include "MathMLNames.h"
34 #include "RenderIterator.h"
35 #include "RenderMathMLOperator.h"
39 using namespace MathMLNames;
41 RenderMathMLUnderOver::RenderMathMLUnderOver(Element& element, Ref<RenderStyle>&& style)
42 : RenderMathMLBlock(element, WTFMove(style))
44 // Determine what kind of under/over expression we have by element name
45 if (element.hasTagName(MathMLNames::munderTag))
47 else if (element.hasTagName(MathMLNames::moverTag))
50 ASSERT(element.hasTagName(MathMLNames::munderoverTag));
55 RenderMathMLOperator* RenderMathMLUnderOver::unembellishedOperator()
57 RenderObject* base = firstChild();
58 if (!is<RenderMathMLBlock>(base))
60 return downcast<RenderMathMLBlock>(*base).unembellishedOperator();
63 Optional<int> RenderMathMLUnderOver::firstLineBaseline() const
65 RenderBox* base = firstChildBox();
67 return Optional<int>();
68 Optional<int> baseline = base->firstLineBaseline();
70 baseline.value() += static_cast<int>(base->logicalTop());
74 void RenderMathMLUnderOver::layout()
76 LayoutUnit stretchWidth = 0;
77 Vector<RenderMathMLOperator*, 2> renderOperators;
79 for (RenderObject* child = firstChild(); child; child = child->nextSibling()) {
80 if (child->needsLayout()) {
81 if (is<RenderMathMLBlock>(child)) {
82 if (auto renderOperator = downcast<RenderMathMLBlock>(*child).unembellishedOperator()) {
83 if (!renderOperator->isVertical()) {
84 renderOperator->resetStretchSize();
85 renderOperators.append(renderOperator);
90 downcast<RenderElement>(*child).layout();
93 // Skipping the embellished op does not work for nested structures like
94 // <munder><mover><mo>_</mo>...</mover> <mo>_</mo></munder>.
95 if (is<RenderBox>(*child))
96 stretchWidth = std::max<LayoutUnit>(stretchWidth, downcast<RenderBox>(*child).logicalWidth());
99 // Set the sizes of (possibly embellished) stretchy operator children.
100 for (auto& renderOperator : renderOperators)
101 renderOperator->stretchTo(stretchWidth);
103 RenderMathMLBlock::layout();
108 #endif // ENABLE(MATHML)