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3 * Copyright (C) 2013, 2014 Igalia S.L.
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28 #include "RenderGrid.h"
30 #if ENABLE(CSS_GRID_LAYOUT)
32 #include "GridCoordinate.h"
33 #include "LayoutRepainter.h"
34 #include "RenderLayer.h"
35 #include "RenderView.h"
36 #include <wtf/NeverDestroyed.h>
40 static const int infinity = -1;
50 void growUsedBreadth(LayoutUnit growth)
53 m_usedBreadth += growth;
55 LayoutUnit usedBreadth() const { return m_usedBreadth; }
57 void growMaxBreadth(LayoutUnit growth)
59 if (m_maxBreadth == infinity)
60 m_maxBreadth = m_usedBreadth + growth;
62 m_maxBreadth += growth;
64 LayoutUnit maxBreadthIfNotInfinite() const
66 return (m_maxBreadth == infinity) ? m_usedBreadth : m_maxBreadth;
69 LayoutUnit m_usedBreadth;
70 LayoutUnit m_maxBreadth;
73 struct GridTrackForNormalization {
74 GridTrackForNormalization(const GridTrack& track, double flex)
77 , m_normalizedFlexValue(track.m_usedBreadth / flex)
81 const GridTrack* m_track;
83 LayoutUnit m_normalizedFlexValue;
86 class RenderGrid::GridIterator {
87 WTF_MAKE_NONCOPYABLE(GridIterator);
89 // |direction| is the direction that is fixed to |fixedTrackIndex| so e.g
90 // GridIterator(m_grid, ForColumns, 1) will walk over the rows of the 2nd column.
91 GridIterator(const Vector<Vector<Vector<RenderBox*, 1>>>& grid, GridTrackSizingDirection direction, size_t fixedTrackIndex)
93 , m_direction(direction)
94 , m_rowIndex((direction == ForColumns) ? 0 : fixedTrackIndex)
95 , m_columnIndex((direction == ForColumns) ? fixedTrackIndex : 0)
98 ASSERT(m_rowIndex < m_grid.size());
99 ASSERT(m_columnIndex < m_grid[0].size());
102 RenderBox* nextGridItem()
107 size_t& varyingTrackIndex = (m_direction == ForColumns) ? m_rowIndex : m_columnIndex;
108 const size_t endOfVaryingTrackIndex = (m_direction == ForColumns) ? m_grid.size() : m_grid[0].size();
109 for (; varyingTrackIndex < endOfVaryingTrackIndex; ++varyingTrackIndex) {
110 const Vector<RenderBox*>& children = m_grid[m_rowIndex][m_columnIndex];
111 if (m_childIndex < children.size())
112 return children[m_childIndex++];
119 std::unique_ptr<GridCoordinate> nextEmptyGridArea()
121 if (m_grid.isEmpty())
124 size_t& varyingTrackIndex = (m_direction == ForColumns) ? m_rowIndex : m_columnIndex;
125 const size_t endOfVaryingTrackIndex = (m_direction == ForColumns) ? m_grid.size() : m_grid[0].size();
126 for (; varyingTrackIndex < endOfVaryingTrackIndex; ++varyingTrackIndex) {
127 const Vector<RenderBox*>& children = m_grid[m_rowIndex][m_columnIndex];
128 if (children.isEmpty()) {
129 std::unique_ptr<GridCoordinate> result = std::make_unique<GridCoordinate>(GridSpan(m_rowIndex, m_rowIndex), GridSpan(m_columnIndex, m_columnIndex));
130 // Advance the iterator to avoid an infinite loop where we would return the same grid area over and over.
139 const Vector<Vector<Vector<RenderBox*, 1>>>& m_grid;
140 GridTrackSizingDirection m_direction;
142 size_t m_columnIndex;
146 class RenderGrid::GridSizingData {
147 WTF_MAKE_NONCOPYABLE(GridSizingData);
149 GridSizingData(size_t gridColumnCount, size_t gridRowCount)
150 : columnTracks(gridColumnCount)
151 , rowTracks(gridRowCount)
155 Vector<GridTrack> columnTracks;
156 Vector<GridTrack> rowTracks;
157 Vector<size_t> contentSizedTracksIndex;
159 // Performance optimization: hold onto these Vectors until the end of Layout to avoid repeated malloc / free.
160 Vector<LayoutUnit> distributeTrackVector;
161 Vector<GridTrack*> filteredTracks;
164 RenderGrid::RenderGrid(Element& element, PassRef<RenderStyle> style)
165 : RenderBlock(element, std::move(style), 0)
166 , m_orderIterator(*this)
168 // All of our children must be block level.
169 setChildrenInline(false);
172 RenderGrid::~RenderGrid()
176 void RenderGrid::layoutBlock(bool relayoutChildren, LayoutUnit)
178 ASSERT(needsLayout());
180 if (!relayoutChildren && simplifiedLayout())
183 // FIXME: Much of this method is boiler plate that matches RenderBox::layoutBlock and Render*FlexibleBox::layoutBlock.
184 // It would be nice to refactor some of the duplicate code.
185 LayoutRepainter repainter(*this, checkForRepaintDuringLayout());
186 LayoutStateMaintainer statePusher(view(), *this, locationOffset(), hasTransform() || hasReflection() || style().isFlippedBlocksWritingMode());
188 preparePaginationBeforeBlockLayout(relayoutChildren);
190 LayoutSize previousSize = size();
193 updateLogicalWidth();
197 LayoutUnit oldClientAfterEdge = clientLogicalBottom();
198 updateLogicalHeight();
200 if (size() != previousSize)
201 relayoutChildren = true;
203 layoutPositionedObjects(relayoutChildren || isRoot());
205 computeOverflow(oldClientAfterEdge);
208 updateLayerTransform();
210 // Update our scroll information if we're overflow:auto/scroll/hidden now that we know if
211 // we overflow or not.
212 updateScrollInfoAfterLayout();
214 repainter.repaintAfterLayout();
219 void RenderGrid::computeIntrinsicLogicalWidths(LayoutUnit& minLogicalWidth, LayoutUnit& maxLogicalWidth) const
221 const_cast<RenderGrid*>(this)->placeItemsOnGrid();
223 GridSizingData sizingData(gridColumnCount(), gridRowCount());
224 LayoutUnit availableLogicalSpace = 0;
225 const_cast<RenderGrid*>(this)->computeUsedBreadthOfGridTracks(ForColumns, sizingData, availableLogicalSpace);
227 for (size_t i = 0; i < sizingData.columnTracks.size(); ++i) {
228 LayoutUnit minTrackBreadth = sizingData.columnTracks[i].m_usedBreadth;
229 LayoutUnit maxTrackBreadth = sizingData.columnTracks[i].m_maxBreadth;
230 maxTrackBreadth = std::max(maxTrackBreadth, minTrackBreadth);
232 minLogicalWidth += minTrackBreadth;
233 maxLogicalWidth += maxTrackBreadth;
235 // FIXME: This should add in the scrollbarWidth (e.g. see RenderFlexibleBox).
238 const_cast<RenderGrid*>(this)->clearGrid();
241 void RenderGrid::computePreferredLogicalWidths()
243 ASSERT(preferredLogicalWidthsDirty());
245 m_minPreferredLogicalWidth = 0;
246 m_maxPreferredLogicalWidth = 0;
248 // FIXME: We don't take our own logical width into account. Once we do, we need to make sure
249 // we apply (and test the interaction with) min-width / max-width.
251 computeIntrinsicLogicalWidths(m_minPreferredLogicalWidth, m_maxPreferredLogicalWidth);
253 LayoutUnit borderAndPaddingInInlineDirection = borderAndPaddingLogicalWidth();
254 m_minPreferredLogicalWidth += borderAndPaddingInInlineDirection;
255 m_maxPreferredLogicalWidth += borderAndPaddingInInlineDirection;
257 setPreferredLogicalWidthsDirty(false);
260 void RenderGrid::computeUsedBreadthOfGridTracks(GridTrackSizingDirection direction, GridSizingData& sizingData)
262 LayoutUnit availableLogicalSpace = (direction == ForColumns) ? availableLogicalWidth() : availableLogicalHeight(IncludeMarginBorderPadding);
263 computeUsedBreadthOfGridTracks(direction, sizingData, availableLogicalSpace);
266 bool RenderGrid::gridElementIsShrinkToFit()
268 return isFloatingOrOutOfFlowPositioned();
271 void RenderGrid::computeUsedBreadthOfGridTracks(GridTrackSizingDirection direction, GridSizingData& sizingData, LayoutUnit& availableLogicalSpace)
273 Vector<GridTrack>& tracks = (direction == ForColumns) ? sizingData.columnTracks : sizingData.rowTracks;
274 Vector<size_t> flexibleSizedTracksIndex;
275 sizingData.contentSizedTracksIndex.shrink(0);
277 // 1. Initialize per Grid track variables.
278 for (size_t i = 0; i < tracks.size(); ++i) {
279 GridTrack& track = tracks[i];
280 const GridTrackSize& trackSize = gridTrackSize(direction, i);
281 const GridLength& minTrackBreadth = trackSize.minTrackBreadth();
282 const GridLength& maxTrackBreadth = trackSize.maxTrackBreadth();
284 track.m_usedBreadth = computeUsedBreadthOfMinLength(direction, minTrackBreadth);
285 track.m_maxBreadth = computeUsedBreadthOfMaxLength(direction, maxTrackBreadth, track.m_usedBreadth);
287 track.m_maxBreadth = std::max(track.m_maxBreadth, track.m_usedBreadth);
289 if (trackSize.isContentSized())
290 sizingData.contentSizedTracksIndex.append(i);
291 if (trackSize.maxTrackBreadth().isFlex())
292 flexibleSizedTracksIndex.append(i);
295 // 2. Resolve content-based TrackSizingFunctions.
296 if (!sizingData.contentSizedTracksIndex.isEmpty())
297 resolveContentBasedTrackSizingFunctions(direction, sizingData);
299 for (size_t i = 0; i < tracks.size(); ++i) {
300 ASSERT(tracks[i].m_maxBreadth != infinity);
301 availableLogicalSpace -= tracks[i].m_usedBreadth;
304 const bool hasUndefinedRemainingSpace = (direction == ForRows) ? style().logicalHeight().isAuto() : gridElementIsShrinkToFit();
306 if (!hasUndefinedRemainingSpace && availableLogicalSpace <= 0)
309 // 3. Grow all Grid tracks in GridTracks from their UsedBreadth up to their MaxBreadth value until
310 // availableLogicalSpace (RemainingSpace in the specs) is exhausted.
311 const size_t tracksSize = tracks.size();
312 if (!hasUndefinedRemainingSpace) {
313 Vector<GridTrack*> tracksForDistribution(tracksSize);
314 for (size_t i = 0; i < tracksSize; ++i)
315 tracksForDistribution[i] = tracks.data() + i;
317 distributeSpaceToTracks(tracksForDistribution, 0, &GridTrack::usedBreadth, &GridTrack::growUsedBreadth, sizingData, availableLogicalSpace);
319 for (size_t i = 0; i < tracksSize; ++i)
320 tracks[i].m_usedBreadth = tracks[i].m_maxBreadth;
323 if (flexibleSizedTracksIndex.isEmpty())
326 // 4. Grow all Grid tracks having a fraction as the MaxTrackSizingFunction.
327 double normalizedFractionBreadth = 0;
328 if (!hasUndefinedRemainingSpace)
329 normalizedFractionBreadth = computeNormalizedFractionBreadth(tracks, GridSpan(0, tracks.size() - 1), direction, availableLogicalSpace);
331 for (size_t i = 0; i < flexibleSizedTracksIndex.size(); ++i) {
332 const size_t trackIndex = flexibleSizedTracksIndex[i];
333 const GridTrackSize& trackSize = gridTrackSize(direction, trackIndex);
334 normalizedFractionBreadth = std::max(normalizedFractionBreadth, tracks[trackIndex].m_usedBreadth / trackSize.maxTrackBreadth().flex());
337 for (size_t i = 0; i < flexibleSizedTracksIndex.size(); ++i) {
338 GridIterator iterator(m_grid, direction, flexibleSizedTracksIndex[i]);
339 while (RenderBox* gridItem = iterator.nextGridItem()) {
340 const GridCoordinate coordinate = cachedGridCoordinate(gridItem);
341 const GridSpan span = (direction == ForColumns) ? coordinate.columns : coordinate.rows;
343 // Do not include already processed items.
344 if (i > 0 && span.initialPositionIndex <= flexibleSizedTracksIndex[i - 1])
347 double itemNormalizedFlexBreadth = computeNormalizedFractionBreadth(tracks, span, direction, maxContentForChild(gridItem, direction, sizingData.columnTracks));
348 normalizedFractionBreadth = std::max(normalizedFractionBreadth, itemNormalizedFlexBreadth);
353 for (size_t i = 0; i < flexibleSizedTracksIndex.size(); ++i) {
354 const size_t trackIndex = flexibleSizedTracksIndex[i];
355 const GridTrackSize& trackSize = gridTrackSize(direction, trackIndex);
357 tracks[trackIndex].m_usedBreadth = std::max<LayoutUnit>(tracks[trackIndex].m_usedBreadth, normalizedFractionBreadth * trackSize.maxTrackBreadth().flex());
361 LayoutUnit RenderGrid::computeUsedBreadthOfMinLength(GridTrackSizingDirection direction, const GridLength& gridLength) const
363 if (gridLength.isFlex())
366 const Length& trackLength = gridLength.length();
367 ASSERT(!trackLength.isAuto());
368 if (trackLength.isSpecified())
369 return computeUsedBreadthOfSpecifiedLength(direction, trackLength);
371 ASSERT(trackLength.isMinContent() || trackLength.isMaxContent());
375 LayoutUnit RenderGrid::computeUsedBreadthOfMaxLength(GridTrackSizingDirection direction, const GridLength& gridLength, LayoutUnit usedBreadth) const
377 if (gridLength.isFlex())
380 const Length& trackLength = gridLength.length();
381 ASSERT(!trackLength.isAuto());
382 if (trackLength.isSpecified()) {
383 LayoutUnit computedBreadth = computeUsedBreadthOfSpecifiedLength(direction, trackLength);
384 ASSERT(computedBreadth != infinity);
385 return computedBreadth;
388 ASSERT(trackLength.isMinContent() || trackLength.isMaxContent());
392 LayoutUnit RenderGrid::computeUsedBreadthOfSpecifiedLength(GridTrackSizingDirection direction, const Length& trackLength) const
394 ASSERT(trackLength.isSpecified());
395 return valueForLength(trackLength, direction == ForColumns ? logicalWidth() : computeContentLogicalHeight(style().logicalHeight()));
398 double RenderGrid::computeNormalizedFractionBreadth(Vector<GridTrack>& tracks, const GridSpan& tracksSpan, GridTrackSizingDirection direction, LayoutUnit availableLogicalSpace) const
400 // |availableLogicalSpace| already accounts for the used breadths so no need to remove it here.
402 Vector<GridTrackForNormalization> tracksForNormalization;
403 for (size_t i = tracksSpan.initialPositionIndex; i <= tracksSpan.finalPositionIndex; ++i) {
404 const GridTrackSize& trackSize = gridTrackSize(direction, i);
405 if (!trackSize.maxTrackBreadth().isFlex())
408 tracksForNormalization.append(GridTrackForNormalization(tracks[i], trackSize.maxTrackBreadth().flex()));
411 // The function is not called if we don't have <flex> grid tracks
412 ASSERT(!tracksForNormalization.isEmpty());
414 std::sort(tracksForNormalization.begin(), tracksForNormalization.end(),
415 [](const GridTrackForNormalization& track1, const GridTrackForNormalization& track2) {
416 return track1.m_normalizedFlexValue < track2.m_normalizedFlexValue;
419 // These values work together: as we walk over our grid tracks, we increase fractionValueBasedOnGridItemsRatio
420 // to match a grid track's usedBreadth to <flex> ratio until the total fractions sized grid tracks wouldn't
421 // fit into availableLogicalSpaceIgnoringFractionTracks.
422 double accumulatedFractions = 0;
423 LayoutUnit fractionValueBasedOnGridItemsRatio = 0;
424 LayoutUnit availableLogicalSpaceIgnoringFractionTracks = availableLogicalSpace;
426 for (size_t i = 0; i < tracksForNormalization.size(); ++i) {
427 const GridTrackForNormalization& track = tracksForNormalization[i];
428 if (track.m_normalizedFlexValue > fractionValueBasedOnGridItemsRatio) {
429 // If the normalized flex value (we ordered |tracksForNormalization| by increasing normalized flex value)
430 // will make us overflow our container, then stop. We have the previous step's ratio is the best fit.
431 if (track.m_normalizedFlexValue * accumulatedFractions > availableLogicalSpaceIgnoringFractionTracks)
434 fractionValueBasedOnGridItemsRatio = track.m_normalizedFlexValue;
437 accumulatedFractions += track.m_flex;
438 // This item was processed so we re-add its used breadth to the available space to accurately count the remaining space.
439 availableLogicalSpaceIgnoringFractionTracks += track.m_track->m_usedBreadth;
442 return availableLogicalSpaceIgnoringFractionTracks / accumulatedFractions;
445 const GridTrackSize& RenderGrid::gridTrackSize(GridTrackSizingDirection direction, size_t i) const
447 const Vector<GridTrackSize>& trackStyles = (direction == ForColumns) ? style().gridColumns() : style().gridRows();
448 if (i >= trackStyles.size())
449 return (direction == ForColumns) ? style().gridAutoColumns() : style().gridAutoRows();
451 const GridTrackSize& trackSize = trackStyles[i];
452 // If the logical width/height of the grid container is indefinite, percentage values are treated as <auto>.
453 if (trackSize.isPercentage()) {
454 Length logicalSize = direction == ForColumns ? style().logicalWidth() : style().logicalHeight();
455 if (logicalSize.isIntrinsicOrAuto()) {
456 static NeverDestroyed<GridTrackSize> autoTrackSize(Auto);
457 return autoTrackSize.get();
464 size_t RenderGrid::explicitGridColumnCount() const
466 return style().gridColumns().size();
469 size_t RenderGrid::explicitGridRowCount() const
471 return style().gridRows().size();
474 static inline bool isColumnSide(GridPositionSide side)
476 return side == ColumnStartSide || side == ColumnEndSide;
479 size_t RenderGrid::explicitGridSizeForSide(GridPositionSide side) const
481 return isColumnSide(side) ? explicitGridColumnCount() : explicitGridRowCount();
484 LayoutUnit RenderGrid::logicalContentHeightForChild(RenderBox* child, Vector<GridTrack>& columnTracks)
486 LayoutUnit oldOverrideContainingBlockContentLogicalWidth = child->hasOverrideContainingBlockLogicalWidth() ? child->overrideContainingBlockContentLogicalWidth() : LayoutUnit();
487 LayoutUnit overrideContainingBlockContentLogicalWidth = gridAreaBreadthForChild(child, ForColumns, columnTracks);
488 if (child->style().logicalHeight().isPercent() || oldOverrideContainingBlockContentLogicalWidth != overrideContainingBlockContentLogicalWidth)
489 child->setNeedsLayout(MarkOnlyThis);
491 child->setOverrideContainingBlockContentLogicalWidth(overrideContainingBlockContentLogicalWidth);
492 // If |child| has a percentage logical height, we shouldn't let it override its intrinsic height, which is
493 // what we are interested in here. Thus we need to set the override logical height to -1 (no possible resolution).
494 child->setOverrideContainingBlockContentLogicalHeight(-1);
495 child->layoutIfNeeded();
496 return child->logicalHeight() + child->marginLogicalHeight();
499 LayoutUnit RenderGrid::minContentForChild(RenderBox* child, GridTrackSizingDirection direction, Vector<GridTrack>& columnTracks)
501 bool hasOrthogonalWritingMode = child->isHorizontalWritingMode() != isHorizontalWritingMode();
502 // FIXME: Properly support orthogonal writing mode.
503 if (hasOrthogonalWritingMode)
506 if (direction == ForColumns) {
507 // FIXME: It's unclear if we should return the intrinsic width or the preferred width.
508 // See http://lists.w3.org/Archives/Public/www-style/2013Jan/0245.html
509 return child->minPreferredLogicalWidth() + marginIntrinsicLogicalWidthForChild(*child);
512 return logicalContentHeightForChild(child, columnTracks);
515 LayoutUnit RenderGrid::maxContentForChild(RenderBox* child, GridTrackSizingDirection direction, Vector<GridTrack>& columnTracks)
517 bool hasOrthogonalWritingMode = child->isHorizontalWritingMode() != isHorizontalWritingMode();
518 // FIXME: Properly support orthogonal writing mode.
519 if (hasOrthogonalWritingMode)
522 if (direction == ForColumns) {
523 // FIXME: It's unclear if we should return the intrinsic width or the preferred width.
524 // See http://lists.w3.org/Archives/Public/www-style/2013Jan/0245.html
525 return child->maxPreferredLogicalWidth() + marginIntrinsicLogicalWidthForChild(*child);
528 return logicalContentHeightForChild(child, columnTracks);
531 void RenderGrid::resolveContentBasedTrackSizingFunctions(GridTrackSizingDirection direction, GridSizingData& sizingData)
533 // FIXME: Split the grid tracks into groups that doesn't overlap a <flex> grid track.
535 for (size_t i = 0; i < sizingData.contentSizedTracksIndex.size(); ++i) {
536 GridIterator iterator(m_grid, direction, sizingData.contentSizedTracksIndex[i]);
537 while (RenderBox* gridItem = iterator.nextGridItem()) {
538 resolveContentBasedTrackSizingFunctionsForItems(direction, sizingData, gridItem, &GridTrackSize::hasMinOrMaxContentMinTrackBreadth, &RenderGrid::minContentForChild, &GridTrack::usedBreadth, &GridTrack::growUsedBreadth);
539 resolveContentBasedTrackSizingFunctionsForItems(direction, sizingData, gridItem, &GridTrackSize::hasMaxContentMinTrackBreadth, &RenderGrid::maxContentForChild, &GridTrack::usedBreadth, &GridTrack::growUsedBreadth);
540 resolveContentBasedTrackSizingFunctionsForItems(direction, sizingData, gridItem, &GridTrackSize::hasMinOrMaxContentMaxTrackBreadth, &RenderGrid::minContentForChild, &GridTrack::maxBreadthIfNotInfinite, &GridTrack::growMaxBreadth);
541 resolveContentBasedTrackSizingFunctionsForItems(direction, sizingData, gridItem, &GridTrackSize::hasMaxContentMaxTrackBreadth, &RenderGrid::maxContentForChild, &GridTrack::maxBreadthIfNotInfinite, &GridTrack::growMaxBreadth);
544 GridTrack& track = (direction == ForColumns) ? sizingData.columnTracks[i] : sizingData.rowTracks[i];
545 if (track.m_maxBreadth == infinity)
546 track.m_maxBreadth = track.m_usedBreadth;
550 void RenderGrid::resolveContentBasedTrackSizingFunctionsForItems(GridTrackSizingDirection direction, GridSizingData& sizingData, RenderBox* gridItem, FilterFunction filterFunction, SizingFunction sizingFunction, AccumulatorGetter trackGetter, AccumulatorGrowFunction trackGrowthFunction)
552 const GridCoordinate coordinate = cachedGridCoordinate(gridItem);
553 const size_t initialTrackIndex = (direction == ForColumns) ? coordinate.columns.initialPositionIndex : coordinate.rows.initialPositionIndex;
554 const size_t finalTrackIndex = (direction == ForColumns) ? coordinate.columns.finalPositionIndex : coordinate.rows.finalPositionIndex;
556 sizingData.filteredTracks.shrink(0);
557 for (size_t trackIndex = initialTrackIndex; trackIndex <= finalTrackIndex; ++trackIndex) {
558 const GridTrackSize& trackSize = gridTrackSize(direction, trackIndex);
559 if (!(trackSize.*filterFunction)())
562 GridTrack& track = (direction == ForColumns) ? sizingData.columnTracks[trackIndex] : sizingData.rowTracks[trackIndex];
563 sizingData.filteredTracks.append(&track);
566 if (sizingData.filteredTracks.isEmpty())
569 LayoutUnit additionalBreadthSpace = (this->*sizingFunction)(gridItem, direction, sizingData.columnTracks);
570 for (size_t trackIndexForSpace = initialTrackIndex; trackIndexForSpace <= finalTrackIndex; ++trackIndexForSpace) {
571 GridTrack& track = (direction == ForColumns) ? sizingData.columnTracks[trackIndexForSpace] : sizingData.rowTracks[trackIndexForSpace];
572 additionalBreadthSpace -= (track.*trackGetter)();
575 // FIXME: We should pass different values for |tracksForGrowthAboveMaxBreadth|.
576 distributeSpaceToTracks(sizingData.filteredTracks, &sizingData.filteredTracks, trackGetter, trackGrowthFunction, sizingData, additionalBreadthSpace);
579 static bool sortByGridTrackGrowthPotential(const GridTrack* track1, const GridTrack* track2)
581 return (track1->m_maxBreadth - track1->m_usedBreadth) < (track2->m_maxBreadth - track2->m_usedBreadth);
584 void RenderGrid::distributeSpaceToTracks(Vector<GridTrack*>& tracks, Vector<GridTrack*>* tracksForGrowthAboveMaxBreadth, AccumulatorGetter trackGetter, AccumulatorGrowFunction trackGrowthFunction, GridSizingData& sizingData, LayoutUnit& availableLogicalSpace)
586 std::sort(tracks.begin(), tracks.end(), sortByGridTrackGrowthPotential);
588 size_t tracksSize = tracks.size();
589 sizingData.distributeTrackVector.resize(tracksSize);
591 for (size_t i = 0; i < tracksSize; ++i) {
592 GridTrack& track = *tracks[i];
593 LayoutUnit availableLogicalSpaceShare = availableLogicalSpace / (tracksSize - i);
594 LayoutUnit trackBreadth = (tracks[i]->*trackGetter)();
595 LayoutUnit growthShare = std::max(LayoutUnit(), std::min(availableLogicalSpaceShare, track.m_maxBreadth - trackBreadth));
596 // We should never shrink any grid track or else we can't guarantee we abide by our min-sizing function.
597 sizingData.distributeTrackVector[i] = trackBreadth + growthShare;
598 availableLogicalSpace -= growthShare;
601 if (availableLogicalSpace > 0 && tracksForGrowthAboveMaxBreadth) {
602 tracksSize = tracksForGrowthAboveMaxBreadth->size();
603 for (size_t i = 0; i < tracksSize; ++i) {
604 LayoutUnit growthShare = availableLogicalSpace / (tracksSize - i);
605 sizingData.distributeTrackVector[i] += growthShare;
606 availableLogicalSpace -= growthShare;
610 for (size_t i = 0; i < tracksSize; ++i) {
611 LayoutUnit growth = sizingData.distributeTrackVector[i] - (tracks[i]->*trackGetter)();
613 (tracks[i]->*trackGrowthFunction)(growth);
618 bool RenderGrid::tracksAreWiderThanMinTrackBreadth(GridTrackSizingDirection direction, const Vector<GridTrack>& tracks)
620 for (size_t i = 0; i < tracks.size(); ++i) {
621 const GridTrackSize& trackSize = gridTrackSize(direction, i);
622 const GridLength& minTrackBreadth = trackSize.minTrackBreadth();
623 if (computeUsedBreadthOfMinLength(direction, minTrackBreadth) > tracks[i].m_usedBreadth)
630 void RenderGrid::growGrid(GridTrackSizingDirection direction)
632 if (direction == ForColumns) {
633 const size_t oldColumnSize = gridColumnCount();
634 for (size_t row = 0; row < gridRowCount(); ++row)
635 m_grid[row].grow(oldColumnSize + 1);
637 const size_t oldRowSize = gridRowCount();
638 m_grid.grow(oldRowSize + 1);
639 m_grid[oldRowSize].grow(gridColumnCount());
643 void RenderGrid::insertItemIntoGrid(RenderBox* child, const GridCoordinate& coordinate)
645 for (size_t row = coordinate.rows.initialPositionIndex; row <= coordinate.rows.finalPositionIndex; ++row) {
646 for (size_t column = coordinate.columns.initialPositionIndex; column <= coordinate.columns.finalPositionIndex; ++column)
647 m_grid[row][column].append(child);
649 m_gridItemCoordinate.set(child, coordinate);
652 void RenderGrid::insertItemIntoGrid(RenderBox* child, size_t rowTrack, size_t columnTrack)
654 const GridSpan& rowSpan = resolveGridPositionsFromAutoPlacementPosition(child, ForRows, rowTrack);
655 const GridSpan& columnSpan = resolveGridPositionsFromAutoPlacementPosition(child, ForColumns, columnTrack);
656 insertItemIntoGrid(child, GridCoordinate(rowSpan, columnSpan));
659 void RenderGrid::placeItemsOnGrid()
661 ASSERT(!gridWasPopulated());
662 ASSERT(m_gridItemCoordinate.isEmpty());
664 populateExplicitGridAndOrderIterator();
666 Vector<RenderBox*> autoMajorAxisAutoGridItems;
667 Vector<RenderBox*> specifiedMajorAxisAutoGridItems;
668 GridAutoFlow autoFlow = style().gridAutoFlow();
669 for (RenderBox* child = m_orderIterator.first(); child; child = m_orderIterator.next()) {
670 // FIXME: We never re-resolve positions if the grid is grown during auto-placement which may lead auto / <integer>
671 // positions to not match the author's intent. The specification is unclear on what should be done in this case.
672 std::unique_ptr<GridSpan> rowPositions = resolveGridPositionsFromStyle(child, ForRows);
673 std::unique_ptr<GridSpan> columnPositions = resolveGridPositionsFromStyle(child, ForColumns);
674 if (!rowPositions || !columnPositions) {
675 GridSpan* majorAxisPositions = (autoPlacementMajorAxisDirection() == ForColumns) ? columnPositions.get() : rowPositions.get();
676 if (!majorAxisPositions)
677 autoMajorAxisAutoGridItems.append(child);
679 specifiedMajorAxisAutoGridItems.append(child);
682 insertItemIntoGrid(child, GridCoordinate(*rowPositions, *columnPositions));
685 ASSERT(gridRowCount() >= style().gridRows().size());
686 ASSERT(gridColumnCount() >= style().gridColumns().size());
688 if (autoFlow == AutoFlowNone) {
689 // If we did collect some grid items, they won't be placed thus never laid out.
690 ASSERT(!autoMajorAxisAutoGridItems.size());
691 ASSERT(!specifiedMajorAxisAutoGridItems.size());
695 placeSpecifiedMajorAxisItemsOnGrid(specifiedMajorAxisAutoGridItems);
696 placeAutoMajorAxisItemsOnGrid(autoMajorAxisAutoGridItems);
699 void RenderGrid::populateExplicitGridAndOrderIterator()
701 // FIXME: We should find a way to share OrderValues's initialization code with RenderFlexibleBox.
702 OrderIterator::OrderValues orderValues;
703 size_t maximumRowIndex = std::max<size_t>(1, explicitGridRowCount());
704 size_t maximumColumnIndex = std::max<size_t>(1, explicitGridColumnCount());
706 for (RenderBox* child = firstChildBox(); child; child = child->nextSiblingBox()) {
707 // Avoid growing the vector for the common-case default value of 0. This optimizes the most common case which is
708 // one or a few values with the default order 0
709 int order = child->style().order();
710 if (orderValues.isEmpty() || orderValues.last() != order)
711 orderValues.append(order);
713 // This function bypasses the cache (cachedGridCoordinate()) as it is used to build it.
714 std::unique_ptr<GridSpan> rowPositions = resolveGridPositionsFromStyle(child, ForRows);
715 std::unique_ptr<GridSpan> columnPositions = resolveGridPositionsFromStyle(child, ForColumns);
717 // |positions| is 0 if we need to run the auto-placement algorithm. Our estimation ignores
718 // this case as the auto-placement algorithm will grow the grid as needed.
720 maximumRowIndex = std::max(maximumRowIndex, rowPositions->finalPositionIndex + 1);
722 maximumColumnIndex = std::max(maximumColumnIndex, columnPositions->finalPositionIndex + 1);
725 m_grid.grow(maximumRowIndex);
726 for (size_t i = 0; i < m_grid.size(); ++i)
727 m_grid[i].grow(maximumColumnIndex);
729 m_orderIterator.setOrderValues(std::move(orderValues));
732 void RenderGrid::placeSpecifiedMajorAxisItemsOnGrid(const Vector<RenderBox*>& autoGridItems)
734 for (auto& autoGridItem : autoGridItems) {
735 std::unique_ptr<GridSpan> majorAxisPositions = resolveGridPositionsFromStyle(autoGridItem, autoPlacementMajorAxisDirection());
736 GridIterator iterator(m_grid, autoPlacementMajorAxisDirection(), majorAxisPositions->initialPositionIndex);
737 if (std::unique_ptr<GridCoordinate> emptyGridArea = iterator.nextEmptyGridArea()) {
738 insertItemIntoGrid(autoGridItem, emptyGridArea->rows.initialPositionIndex, emptyGridArea->columns.initialPositionIndex);
742 growGrid(autoPlacementMinorAxisDirection());
743 std::unique_ptr<GridCoordinate> emptyGridArea = iterator.nextEmptyGridArea();
744 ASSERT(emptyGridArea);
745 insertItemIntoGrid(autoGridItem, emptyGridArea->rows.initialPositionIndex, emptyGridArea->columns.initialPositionIndex);
749 void RenderGrid::placeAutoMajorAxisItemsOnGrid(const Vector<RenderBox*>& autoGridItems)
751 for (auto& autoGridItem : autoGridItems)
752 placeAutoMajorAxisItemOnGrid(autoGridItem);
755 void RenderGrid::placeAutoMajorAxisItemOnGrid(RenderBox* gridItem)
757 std::unique_ptr<GridSpan> minorAxisPositions = resolveGridPositionsFromStyle(gridItem, autoPlacementMinorAxisDirection());
758 ASSERT(!resolveGridPositionsFromStyle(gridItem, autoPlacementMajorAxisDirection()));
759 size_t minorAxisIndex = 0;
760 if (minorAxisPositions) {
761 minorAxisIndex = minorAxisPositions->initialPositionIndex;
762 GridIterator iterator(m_grid, autoPlacementMinorAxisDirection(), minorAxisIndex);
763 if (std::unique_ptr<GridCoordinate> emptyGridArea = iterator.nextEmptyGridArea()) {
764 insertItemIntoGrid(gridItem, emptyGridArea->rows.initialPositionIndex, emptyGridArea->columns.initialPositionIndex);
768 const size_t endOfMajorAxis = (autoPlacementMajorAxisDirection() == ForColumns) ? gridColumnCount() : gridRowCount();
769 for (size_t majorAxisIndex = 0; majorAxisIndex < endOfMajorAxis; ++majorAxisIndex) {
770 GridIterator iterator(m_grid, autoPlacementMajorAxisDirection(), majorAxisIndex);
771 if (std::unique_ptr<GridCoordinate> emptyGridArea = iterator.nextEmptyGridArea()) {
772 insertItemIntoGrid(gridItem, emptyGridArea->rows.initialPositionIndex, emptyGridArea->columns.initialPositionIndex);
778 // We didn't find an empty grid area so we need to create an extra major axis line and insert our gridItem in it.
779 const size_t columnIndex = (autoPlacementMajorAxisDirection() == ForColumns) ? gridColumnCount() : minorAxisIndex;
780 const size_t rowIndex = (autoPlacementMajorAxisDirection() == ForColumns) ? minorAxisIndex : gridRowCount();
781 growGrid(autoPlacementMajorAxisDirection());
782 insertItemIntoGrid(gridItem, rowIndex, columnIndex);
785 RenderGrid::GridTrackSizingDirection RenderGrid::autoPlacementMajorAxisDirection() const
787 GridAutoFlow flow = style().gridAutoFlow();
788 ASSERT(flow != AutoFlowNone);
789 return (flow == AutoFlowColumn) ? ForColumns : ForRows;
792 RenderGrid::GridTrackSizingDirection RenderGrid::autoPlacementMinorAxisDirection() const
794 GridAutoFlow flow = style().gridAutoFlow();
795 ASSERT(flow != AutoFlowNone);
796 return (flow == AutoFlowColumn) ? ForRows : ForColumns;
799 void RenderGrid::clearGrid()
802 m_gridItemCoordinate.clear();
805 void RenderGrid::layoutGridItems()
809 GridSizingData sizingData(gridColumnCount(), gridRowCount());
810 computeUsedBreadthOfGridTracks(ForColumns, sizingData);
811 ASSERT(tracksAreWiderThanMinTrackBreadth(ForColumns, sizingData.columnTracks));
812 computeUsedBreadthOfGridTracks(ForRows, sizingData);
813 ASSERT(tracksAreWiderThanMinTrackBreadth(ForRows, sizingData.rowTracks));
815 populateGridPositions(sizingData);
817 for (RenderBox* child = firstChildBox(); child; child = child->nextSiblingBox()) {
818 // Because the grid area cannot be styled, we don't need to adjust
819 // the grid breadth to account for 'box-sizing'.
820 LayoutUnit oldOverrideContainingBlockContentLogicalWidth = child->hasOverrideContainingBlockLogicalWidth() ? child->overrideContainingBlockContentLogicalWidth() : LayoutUnit();
821 LayoutUnit oldOverrideContainingBlockContentLogicalHeight = child->hasOverrideContainingBlockLogicalHeight() ? child->overrideContainingBlockContentLogicalHeight() : LayoutUnit();
823 LayoutUnit overrideContainingBlockContentLogicalWidth = gridAreaBreadthForChild(child, ForColumns, sizingData.columnTracks);
824 LayoutUnit overrideContainingBlockContentLogicalHeight = gridAreaBreadthForChild(child, ForRows, sizingData.rowTracks);
825 if (oldOverrideContainingBlockContentLogicalWidth != overrideContainingBlockContentLogicalWidth || (oldOverrideContainingBlockContentLogicalHeight != overrideContainingBlockContentLogicalHeight && (child->hasRelativeLogicalHeight() || child->hasViewportPercentageLogicalHeight())))
826 child->setNeedsLayout(MarkOnlyThis);
828 child->setOverrideContainingBlockContentLogicalWidth(overrideContainingBlockContentLogicalWidth);
829 child->setOverrideContainingBlockContentLogicalHeight(overrideContainingBlockContentLogicalHeight);
831 LayoutRect oldChildRect = child->frameRect();
833 // FIXME: Grid items should stretch to fill their cells. Once we
834 // implement grid-{column,row}-align, we can also shrink to fit. For
835 // now, just size as if we were a regular child.
836 child->layoutIfNeeded();
838 child->setLogicalLocation(findChildLogicalPosition(child, sizingData));
840 // If the child moved, we have to repaint it as well as any floating/positioned
841 // descendants. An exception is if we need a layout. In this case, we know we're going to
842 // repaint ourselves (and the child) anyway.
843 if (!selfNeedsLayout() && child->checkForRepaintDuringLayout())
844 child->repaintDuringLayoutIfMoved(oldChildRect);
847 for (size_t i = 0; i < sizingData.rowTracks.size(); ++i)
848 setLogicalHeight(logicalHeight() + sizingData.rowTracks[i].m_usedBreadth);
850 // min / max logical height is handled in updateLogicalHeight().
851 setLogicalHeight(logicalHeight() + borderAndPaddingLogicalHeight());
855 GridCoordinate RenderGrid::cachedGridCoordinate(const RenderBox* gridItem) const
857 ASSERT(m_gridItemCoordinate.contains(gridItem));
858 return m_gridItemCoordinate.get(gridItem);
861 GridSpan RenderGrid::resolveGridPositionsFromAutoPlacementPosition(const RenderBox*, GridTrackSizingDirection, size_t initialPosition) const
863 // FIXME: We don't support spanning with auto positions yet. Once we do, this is wrong. Also we should make
864 // sure the grid can accomodate the new item as we only grow 1 position in a given direction.
865 return GridSpan(initialPosition, initialPosition);
868 static inline bool gridLineDefinedBeforeGridArea(size_t namedGridLineFirstDefinition, const GridCoordinate& gridAreaCoordinates, GridPositionSide side)
871 case ColumnStartSide:
872 return namedGridLineFirstDefinition < gridAreaCoordinates.columns.initialPositionIndex;
874 return namedGridLineFirstDefinition < gridAreaCoordinates.columns.finalPositionIndex;
876 return namedGridLineFirstDefinition < gridAreaCoordinates.rows.initialPositionIndex;
878 return namedGridLineFirstDefinition < gridAreaCoordinates.rows.finalPositionIndex;
880 ASSERT_NOT_REACHED();
884 static void setNamedLinePositionIfDefinedBeforeArea(GridPosition& position, const NamedGridLinesMap& namedLinesMap, const String& lineName, const GridCoordinate& gridAreaCoordinate, GridPositionSide side)
886 auto linesIterator = namedLinesMap.find(lineName);
887 if (linesIterator == namedLinesMap.end())
890 size_t namedGridLineFirstDefinition = GridPosition::adjustGridPositionForSide(linesIterator->value[0], side);
891 if (gridLineDefinedBeforeGridArea(namedGridLineFirstDefinition, gridAreaCoordinate, side))
892 position.setExplicitPosition(1, lineName);
895 void RenderGrid::adjustNamedGridItemPosition(GridPosition& position, GridPositionSide side) const
897 // The StyleBuilder always treats <custom-ident> as a named grid area. We must decide here if they are going to be
898 // resolved to either a grid area or a grid line.
899 ASSERT(position.isNamedGridArea());
900 const NamedGridAreaMap& gridAreaMap = style().namedGridArea();
901 const NamedGridLinesMap& namedLinesMap = isColumnSide(side) ? style().namedGridColumnLines() : style().namedGridRowLines();
903 String namedGridAreaOrGridLine = position.namedGridLine();
904 bool isStartSide = side == ColumnStartSide || side == RowStartSide;
906 auto areaIterator = gridAreaMap.find(namedGridAreaOrGridLine);
907 if (areaIterator != gridAreaMap.end()) {
908 String gridLineName = namedGridAreaOrGridLine + (isStartSide ? "-start" : "-end");
909 setNamedLinePositionIfDefinedBeforeArea(position, namedLinesMap, gridLineName, areaIterator->value, side);
913 bool hasStartSuffix = namedGridAreaOrGridLine.endsWith("-start");
914 bool hasEndSuffix = namedGridAreaOrGridLine.endsWith("-end");
915 if ((hasStartSuffix && isStartSide) || (hasEndSuffix && !isStartSide)) {
916 size_t suffixLength = hasStartSuffix ? strlen("-start") : strlen("-end");
917 String gridAreaName = namedGridAreaOrGridLine.substring(0, namedGridAreaOrGridLine.length() - suffixLength);
919 auto areaIterator = gridAreaMap.find(gridAreaName);
920 if (areaIterator != gridAreaMap.end()) {
921 position.setNamedGridArea(gridAreaName);
922 setNamedLinePositionIfDefinedBeforeArea(position, namedLinesMap, namedGridAreaOrGridLine, areaIterator->value, side);
927 if (namedLinesMap.contains(namedGridAreaOrGridLine))
928 position.setExplicitPosition(1, namedGridAreaOrGridLine);
930 position.setAutoPosition();
933 void RenderGrid::adjustGridPositionsFromStyle(GridPosition& initialPosition, GridPosition& finalPosition, GridPositionSide initialPositionSide, GridPositionSide finalPositionSide) const
935 ASSERT(isColumnSide(initialPositionSide) == isColumnSide(finalPositionSide));
937 // We must handle the placement error handling code here instead of in the StyleAdjuster because we don't want to
938 // overwrite the specified values.
939 if (initialPosition.isSpan() && finalPosition.isSpan())
940 finalPosition.setAutoPosition();
942 if (initialPosition.isNamedGridArea())
943 adjustNamedGridItemPosition(initialPosition, initialPositionSide);
945 if (finalPosition.isNamedGridArea())
946 adjustNamedGridItemPosition(finalPosition, finalPositionSide);
949 std::unique_ptr<GridSpan> RenderGrid::resolveGridPositionsFromStyle(const RenderBox* gridItem, GridTrackSizingDirection direction) const
951 GridPosition initialPosition = (direction == ForColumns) ? gridItem->style().gridItemColumnStart() : gridItem->style().gridItemRowStart();
952 const GridPositionSide initialPositionSide = (direction == ForColumns) ? ColumnStartSide : RowStartSide;
953 GridPosition finalPosition = (direction == ForColumns) ? gridItem->style().gridItemColumnEnd() : gridItem->style().gridItemRowEnd();
954 const GridPositionSide finalPositionSide = (direction == ForColumns) ? ColumnEndSide : RowEndSide;
956 adjustGridPositionsFromStyle(initialPosition, finalPosition, initialPositionSide, finalPositionSide);
958 if (initialPosition.shouldBeResolvedAgainstOppositePosition() && finalPosition.shouldBeResolvedAgainstOppositePosition()) {
959 if (style().gridAutoFlow() == AutoFlowNone)
960 return std::make_unique<GridSpan>(0, 0);
962 // We can't get our grid positions without running the auto placement algorithm.
966 if (initialPosition.shouldBeResolvedAgainstOppositePosition()) {
967 // Infer the position from the final position ('auto / 1' or 'span 2 / 3' case).
968 const size_t finalResolvedPosition = resolveGridPositionFromStyle(finalPosition, finalPositionSide);
969 return resolveGridPositionAgainstOppositePosition(finalResolvedPosition, initialPosition, initialPositionSide);
972 if (finalPosition.shouldBeResolvedAgainstOppositePosition()) {
973 // Infer our position from the initial position ('1 / auto' or '3 / span 2' case).
974 const size_t initialResolvedPosition = resolveGridPositionFromStyle(initialPosition, initialPositionSide);
975 return resolveGridPositionAgainstOppositePosition(initialResolvedPosition, finalPosition, finalPositionSide);
978 size_t resolvedInitialPosition = resolveGridPositionFromStyle(initialPosition, initialPositionSide);
979 size_t resolvedFinalPosition = resolveGridPositionFromStyle(finalPosition, finalPositionSide);
981 // If 'grid-row-end' specifies a line at or before that specified by 'grid-row-start', it computes to 'span 1'.
982 if (resolvedFinalPosition < resolvedInitialPosition)
983 resolvedFinalPosition = resolvedInitialPosition;
985 return std::make_unique<GridSpan>(resolvedInitialPosition, resolvedFinalPosition);
988 size_t RenderGrid::resolveNamedGridLinePositionFromStyle(const GridPosition& position, GridPositionSide side) const
990 ASSERT(!position.namedGridLine().isNull());
992 const NamedGridLinesMap& gridLinesNames = isColumnSide(side) ? style().namedGridColumnLines() : style().namedGridRowLines();
993 NamedGridLinesMap::const_iterator it = gridLinesNames.find(position.namedGridLine());
994 if (it == gridLinesNames.end()) {
995 if (position.isPositive())
997 const size_t lastLine = explicitGridSizeForSide(side);
998 return GridPosition::adjustGridPositionForSide(lastLine, side);
1001 size_t namedGridLineIndex;
1002 if (position.isPositive())
1003 namedGridLineIndex = std::min<size_t>(position.integerPosition(), it->value.size()) - 1;
1005 namedGridLineIndex = std::max<int>(it->value.size() - abs(position.integerPosition()), 0);
1006 return GridPosition::adjustGridPositionForSide(it->value[namedGridLineIndex], side);
1009 size_t RenderGrid::resolveGridPositionFromStyle(const GridPosition& position, GridPositionSide side) const
1011 switch (position.type()) {
1012 case ExplicitPosition: {
1013 ASSERT(position.integerPosition());
1015 if (!position.namedGridLine().isNull())
1016 return resolveNamedGridLinePositionFromStyle(position, side);
1018 // Handle <integer> explicit position.
1019 if (position.isPositive())
1020 return GridPosition::adjustGridPositionForSide(position.integerPosition() - 1, side);
1022 size_t resolvedPosition = abs(position.integerPosition()) - 1;
1023 const size_t endOfTrack = explicitGridSizeForSide(side);
1025 // Per http://lists.w3.org/Archives/Public/www-style/2013Mar/0589.html, we clamp negative value to the first line.
1026 if (endOfTrack < resolvedPosition)
1029 return GridPosition::adjustGridPositionForSide(endOfTrack - resolvedPosition, side);
1031 case NamedGridAreaPosition:
1033 NamedGridAreaMap::const_iterator it = style().namedGridArea().find(position.namedGridLine());
1034 // Unknown grid area should have been computed to 'auto' by now.
1035 ASSERT(it != style().namedGridArea().end());
1036 const GridCoordinate& gridAreaCoordinate = it->value;
1038 case ColumnStartSide:
1039 return gridAreaCoordinate.columns.initialPositionIndex;
1041 return gridAreaCoordinate.columns.finalPositionIndex;
1043 return gridAreaCoordinate.rows.initialPositionIndex;
1045 return gridAreaCoordinate.rows.finalPositionIndex;
1047 ASSERT_NOT_REACHED();
1052 // 'auto' and span depend on the opposite position for resolution (e.g. grid-row: auto / 1 or grid-column: span 3 / "myHeader").
1053 ASSERT_NOT_REACHED();
1056 ASSERT_NOT_REACHED();
1060 std::unique_ptr<GridSpan> RenderGrid::resolveGridPositionAgainstOppositePosition(size_t resolvedOppositePosition, const GridPosition& position, GridPositionSide side) const
1062 if (position.isAuto())
1063 return std::make_unique<GridSpan>(resolvedOppositePosition, resolvedOppositePosition);
1065 ASSERT(position.isSpan());
1066 ASSERT(position.spanPosition() > 0);
1068 if (!position.namedGridLine().isNull()) {
1069 // span 2 'c' -> we need to find the appropriate grid line before / after our opposite position.
1070 return resolveNamedGridLinePositionAgainstOppositePosition(resolvedOppositePosition, position, side);
1073 // 'span 1' is contained inside a single grid track regardless of the direction.
1074 // That's why the CSS span value is one more than the offset we apply.
1075 size_t positionOffset = position.spanPosition() - 1;
1076 if (side == ColumnStartSide || side == RowStartSide) {
1077 size_t initialResolvedPosition = std::max<int>(0, resolvedOppositePosition - positionOffset);
1078 return std::make_unique<GridSpan>(initialResolvedPosition, resolvedOppositePosition);
1081 return std::make_unique<GridSpan>(resolvedOppositePosition, resolvedOppositePosition + positionOffset);
1084 std::unique_ptr<GridSpan> RenderGrid::resolveNamedGridLinePositionAgainstOppositePosition(size_t resolvedOppositePosition, const GridPosition& position, GridPositionSide side) const
1086 ASSERT(position.isSpan());
1087 ASSERT(!position.namedGridLine().isNull());
1088 // Negative positions are not allowed per the specification and should have been handled during parsing.
1089 ASSERT(position.spanPosition() > 0);
1091 const NamedGridLinesMap& gridLinesNames = isColumnSide(side) ? style().namedGridColumnLines() : style().namedGridRowLines();
1092 NamedGridLinesMap::const_iterator it = gridLinesNames.find(position.namedGridLine());
1094 // If there is no named grid line of that name, we resolve the position to 'auto' (which is equivalent to 'span 1' in this case).
1095 // See http://lists.w3.org/Archives/Public/www-style/2013Jun/0394.html.
1096 if (it == gridLinesNames.end())
1097 return std::make_unique<GridSpan>(resolvedOppositePosition, resolvedOppositePosition);
1099 if (side == RowStartSide || side == ColumnStartSide)
1100 return resolveRowStartColumnStartNamedGridLinePositionAgainstOppositePosition(resolvedOppositePosition, position, it->value);
1102 return resolveRowEndColumnEndNamedGridLinePositionAgainstOppositePosition(resolvedOppositePosition, position, it->value);
1105 static inline size_t firstNamedGridLineBeforePosition(size_t position, const Vector<size_t>& gridLines)
1107 // The grid line inequality needs to be strict (which doesn't match the after / end case) because |position| is
1108 // already converted to an index in our grid representation (ie one was removed from the grid line to account for
1110 size_t firstLineBeforePositionIndex = 0;
1111 const size_t* firstLineBeforePosition = std::lower_bound(gridLines.begin(), gridLines.end(), position);
1112 if (firstLineBeforePosition != gridLines.end()) {
1113 if (*firstLineBeforePosition > position && firstLineBeforePosition != gridLines.begin())
1114 --firstLineBeforePosition;
1116 firstLineBeforePositionIndex = firstLineBeforePosition - gridLines.begin();
1118 return firstLineBeforePositionIndex;
1121 std::unique_ptr<GridSpan> RenderGrid::resolveRowStartColumnStartNamedGridLinePositionAgainstOppositePosition(size_t resolvedOppositePosition, const GridPosition& position, const Vector<size_t>& gridLines) const
1123 size_t gridLineIndex = std::max<int>(0, firstNamedGridLineBeforePosition(resolvedOppositePosition, gridLines) - position.spanPosition() + 1);
1124 size_t resolvedGridLinePosition = gridLines[gridLineIndex];
1125 if (resolvedGridLinePosition > resolvedOppositePosition)
1126 resolvedGridLinePosition = resolvedOppositePosition;
1127 return std::make_unique<GridSpan>(resolvedGridLinePosition, resolvedOppositePosition);
1130 std::unique_ptr<GridSpan> RenderGrid::resolveRowEndColumnEndNamedGridLinePositionAgainstOppositePosition(size_t resolvedOppositePosition, const GridPosition& position, const Vector<size_t>& gridLines) const
1132 size_t firstLineAfterOppositePositionIndex = gridLines.size() - 1;
1133 const size_t* firstLineAfterOppositePosition = std::upper_bound(gridLines.begin(), gridLines.end(), resolvedOppositePosition);
1134 if (firstLineAfterOppositePosition != gridLines.end())
1135 firstLineAfterOppositePositionIndex = firstLineAfterOppositePosition - gridLines.begin();
1137 size_t gridLineIndex = std::min(gridLines.size() - 1, firstLineAfterOppositePositionIndex + position.spanPosition() - 1);
1138 size_t resolvedGridLinePosition = GridPosition::adjustGridPositionForRowEndColumnEndSide(gridLines[gridLineIndex]);
1139 if (resolvedGridLinePosition < resolvedOppositePosition)
1140 resolvedGridLinePosition = resolvedOppositePosition;
1141 return std::make_unique<GridSpan>(resolvedOppositePosition, resolvedGridLinePosition);
1144 LayoutUnit RenderGrid::gridAreaBreadthForChild(const RenderBox* child, GridTrackSizingDirection direction, const Vector<GridTrack>& tracks) const
1146 const GridCoordinate& coordinate = cachedGridCoordinate(child);
1147 const GridSpan& span = (direction == ForColumns) ? coordinate.columns : coordinate.rows;
1148 LayoutUnit gridAreaBreadth = 0;
1149 for (size_t trackIndex = span.initialPositionIndex; trackIndex <= span.finalPositionIndex; ++trackIndex)
1150 gridAreaBreadth += tracks[trackIndex].m_usedBreadth;
1151 return gridAreaBreadth;
1154 void RenderGrid::populateGridPositions(const GridSizingData& sizingData)
1156 m_columnPositions.resizeToFit(sizingData.columnTracks.size() + 1);
1157 m_columnPositions[0] = borderAndPaddingStart();
1158 for (size_t i = 0; i < m_columnPositions.size() - 1; ++i)
1159 m_columnPositions[i + 1] = m_columnPositions[i] + sizingData.columnTracks[i].m_usedBreadth;
1161 m_rowPositions.resizeToFit(sizingData.rowTracks.size() + 1);
1162 m_rowPositions[0] = borderAndPaddingBefore();
1163 for (size_t i = 0; i < m_rowPositions.size() - 1; ++i)
1164 m_rowPositions[i + 1] = m_rowPositions[i] + sizingData.rowTracks[i].m_usedBreadth;
1167 LayoutPoint RenderGrid::findChildLogicalPosition(RenderBox* child, const GridSizingData& sizingData)
1169 const GridCoordinate& coordinate = cachedGridCoordinate(child);
1170 ASSERT_UNUSED(sizingData, coordinate.columns.initialPositionIndex < sizingData.columnTracks.size());
1171 ASSERT_UNUSED(sizingData, coordinate.rows.initialPositionIndex < sizingData.rowTracks.size());
1173 // The grid items should be inside the grid container's border box, that's why they need to be shifted.
1174 return LayoutPoint(m_columnPositions[coordinate.columns.initialPositionIndex] + marginStartForChild(*child), m_rowPositions[coordinate.rows.initialPositionIndex] + marginBeforeForChild(*child));
1177 void RenderGrid::paintChildren(PaintInfo& paintInfo, const LayoutPoint& paintOffset, PaintInfo& forChild, bool usePrintRect)
1179 for (RenderBox* child = m_orderIterator.first(); child; child = m_orderIterator.next())
1180 paintChild(*child, paintInfo, paintOffset, forChild, usePrintRect);
1183 const char* RenderGrid::renderName() const
1186 return "RenderGrid (floating)";
1187 if (isOutOfFlowPositioned())
1188 return "RenderGrid (positioned)";
1190 return "RenderGrid (generated)";
1191 if (isRelPositioned())
1192 return "RenderGrid (relative positioned)";
1193 return "RenderGrid";
1196 } // namespace WebCore
1198 #endif /* ENABLE(CSS_GRID_LAYOUT) */