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28 #if ENABLE(GAMEPAD) && defined(__LP64__)
30 #include "PlatformGamepad.h"
31 #include <wtf/RetainPtr.h>
33 OBJC_CLASS GCController;
34 OBJC_CLASS GCControllerAxisInput;
35 OBJC_CLASS GCControllerButtonInput;
36 OBJC_CLASS GCControllerElement;
37 OBJC_CLASS GCExtendedGamepad;
42 class GameControllerGamepad : public PlatformGamepad {
43 WTF_MAKE_NONCOPYABLE(GameControllerGamepad);
45 GameControllerGamepad(GCController *, unsigned index);
47 const Vector<double>& axisValues() const final { return m_axisValues; }
48 const Vector<double>& buttonValues() const final { return m_buttonValues; }
51 void setupAsExtendedGamepad();
52 void setupAsGamepad();
54 RetainPtr<GCController> m_gcController;
56 Vector<double> m_axisValues;
57 Vector<double> m_buttonValues;
59 RetainPtr<GCGamepad> m_gamepad;
60 RetainPtr<GCExtendedGamepad> m_extendedGamepad;
65 } // namespace WebCore
67 #endif // ENABLE(GAMEPAD) && defined(__LP64__)